unknown522
Some guy
alright, I completely read that wall of text by PP.
good work
good work
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No, I don't.Do you have any examples of this? That'd be really cool if you did. =)
YeahhhhhhhhhLast time I came on here with a question it was about getting grabbed a lot, so I fixed that.
My friend's sheik just got way better out of nowhere and now I'm getting frustrated. There's like this range that if I get caught in I can't get out without losing my stock or getting like 40+%. I keep getting trapped in my shield just in her ftilt range and it all goes terribly from there.
This is the Falco boards, son.Yo lets talk about how black Moose is again. Im sad i missed that.
you probably shouldnt dwell on mistakes. Just make a big enough deal out of it that u dont so it again then let it go.
Ah wtf im so far behind i thought pi/unknowns/pps post was most recent.
This is the Falco boards, son.
Us black people move FAST.
Do you like to use Falco's jab? When do you think it would be good to use it the best? For me, I realized it's pretty good to hit someone while he's in the air and then follow up with a smash. Do you use it like that too?I'll get on more critiques today or tomorrow hopefully.
I Fsmashed the mess outta Twitch today LOL. I think it's so good because people like staying in Fsmash's range to bait/pre-punish Falco's other moves that he does in that range(you know, that bad range that makes laser kinda worthless). It's a good move to trade with in general too.
Thought I'd mention it haha.
Why do you need to make your Falco more unique than others? You should just focus on playing well. This may lead to your Falco being unique or it may not, depending on what answers and tactics you find to use in various situations.I'm hoping to get some of my friends to drop Brawl and play Melee with me, but for now, I'm focusing more on what can make my Falco more unique than others. To do such a feat, I plan on optimizing Falco's psychological game to make up for my mediocre reaction time and technical inferiority when compared to most players.
So, my question towards this thread is: What are Falco's psychological advantages and disadvantages? Moreover, how do most Falco players utilize and deal with them?
To be more specific, how does Falco being a glass cannon give players the edge and / or hindrances in a match?
Playing in unique fashion gives me the mentality that I've doing something worthwhile, thus giving me much more confidence until I'm at an acceptable level.Why do you need to make your Falco more unique than others?
Noted and thanks. I'm essentially a noob, so I'll be sure to keep that in mind whenever I'm improving my game as opposed to making it more unique.You should just focus on playing well. This may lead to your Falco being unique or it may not, depending on what answers and tactics you find to use in various situations.
Both, as I don't really have much of a clue how Falco mains should think about approaching, trapping opportunities and when to start pressuring their opponents. It's actually boggling to me whether it's instinct or quick thinking that gives Falco the advantage in a match. Whenever I try either, I get indecisive about what I should be doing, and my game suffers drastically, which leads to me choking or just not doing anything at all.What do you mean by psychological advantages? Do you mean ways that you can outthink/trick your opponent in the context of the game? Or do you mean stuff like making them feel pressured?
If like every other Saturday is fine with you, I can make it .-.If you can make it over to UMCP I'd be happy to play you and talk theory
You're in the right place. =)Didn't see a particular thread for this kind of post, so I'll just ask it here:
I went to Shell Shocked yesterday, and because it my was first tourney -- not literally, just my first time playing Melee with technically competent players -- I made it a priority to ask for advice after getting ***** by someone considerably better (and for that matter confident than me). Eventually, after literally going through the entire cast, I asked for recommendations regarding a 'starter' main, and someone tossed out Falco as a choice; I played a few matches and found Falco being a natural fit for my "aggressive-passive hybrid" style of play (using whatever frame advantage that I can while squeezing out some extra percent whenever possible), prompting me to pick him up as my main once again. I'd picked up Falco long before Shell Shocked -- and I can still do some technical stuff such as waveshining, double shining and pillaring -- but eventually dropped him after watching some of PP's vids (lost my confidence big time >.>). I'm hoping to get some of my friends to drop Brawl and play Melee with me, but for now, I'm focusing more on what can make my Falco more unique than others. To do such a feat, I plan on optimizing Falco's psychological game to make up for my mediocre reaction time and technical inferiority when compared to most players.
So, my question towards this thread is: What are Falco's psychological advantages and disadvantages? Moreover, how do most Falco players utilize and deal with them?
To be more specific, how does Falco being a glass cannon give players the edge and / or hindrances in a match?
I don't like jab much vs Fox unless I'm comboing or something, but I like jab in Falco dittos after I take lasers sometimes, and vs floaties so I can jab upsmash and yell FOOOOOOX. And yeah people liked doing lots of jab to dsmash by the edge back in the day, and I think you can even get away with jab to Fsmash occasionally as well(lol p5 finals).Do you like to use Falco's jab? When do you think it would be good to use it the best? For me, I realized it's pretty good to hit someone while he's in the air and then follow up with a smash. Do you use it like that too?
I feel that I should comment on this, cause it's something that had been weighing on my mind for the past couple weeks, which is dealing with the disadvantages/shortcomings of your character. For example, whenever I fool around with Ganon and I'm being hit with lasers, it doesn't bother me, because I already have this notion in my head that I should expect to be hit by a LOT of Falco lasers. But I tend to get really frustrated when using my main (Peach) cause I don't think that I should be getting comboed/stuffed/lasered by this character. But the fact is that she's slow, and it happens.I just ignore that the disadvantages exist. Or, rather, I keep the being gimped thing in mind and use that to stay away from the edge sometimes, but I accept any of Falco's problems as my own in a way so I don't blame the character. For example, if I miss an L-cancel on a shield and get grabbed, I could get frustrated and blame how technically demanding Falco is, or I could say "well I shouldn't have missed that L-cancel" and just remember that I need to work on hitting L-cancels on shields for future reference. The combo that follows will be tough to handle but it's worse if you beat yourself up during all of it. Just accept it as a part of playing the character(much like Bowser/Ganon mains would have to handle being comboed hard LOL except their character is much worse) and things don't get to you as much.
Indeed, that's the key to victory sometimes. Seemingly random **** that will work in the moment even if it seems like nonsense, it will work. lol. I guess my falco is still old school somehow.. I like jab -- downsmash, it's so good near the edge, can't tech it lol.LOL if it's good it's good man.
Wavedash happens on the ground and jab is a fast ground move so you can gain lots of space and then have a move out quite quickly. It could catch someone off guard, you never know. =p
Edit: F GANON
Same here. Falco is designed to pressure the opponent and to make the opponent feel a sign of fear. I remember when Shiz taught me how not to be outplayed by falco. I dont know what you mean by trollish, but I agree with you for everything else.everyone knows the falco MU so compared to others it's not really all that psychological explicitly.
However, I like falco's meta stuff because it's subtle. A falco that's in control is scary as **** and can really throw you off mentally because it's really easy to feel outplayed. If you aren't feeling outplayed by the falco, then you're probably doing fine 'cause it's just a spacie and you can combo him to death no problem. The mental MU is all about confidence and feigning control.
It's not like puff or peach, which get really specific and can get trollish sometimes, it's about momentum and trying to break your opponent with straight up pressure.
I remember reading what PP and zhu said about playing mango, how he just kinda' probes you mentally and wins as soon as you break down under the pressure. I feel like that's where falco's mental game shines.
I really wish there were enough people to play with around me that I could put all my thinking into practice, haha