JPOBS
Smash Hero
i was responding to you directly.this is not the extent of what he is saying though
I'm not sure I fully understand what Umbreon is saying so i won't comment on it directly until the conversation progresses a bit more.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
i was responding to you directly.this is not the extent of what he is saying though
so...you're saying that peach combos harder than falco? or are you saying that armada combos harder than most falcos...?I was thinking something more like this:
http://www.youtube.com/watch?v=XBaVO-jd-xo
I can't think of many less talented players that could imitate armada, as opposed to say all of the recent shiz falco clones.
So if it ain't Armada, everyone else sucks? lollll.BF is the most neutral stage in the matchup imo, with falco having an advantage on YS/PS and peach winning the rest.
Oh and I love people underrating peach just because peach players suck lol.
I've used it before but it's retardedly risky. It's basically just calling dsmash and if you guessed right you get a ~20% dsmash and if you guess wrong Peach has her way with you. High Risk, relatively low reward... not worth it IMO.has anyone put to use the invincible leg thing for falco's dsmash? i always forget in game
http://www.youtube.com/watch?v=nWRsVZupBtc&feature=player_detailpage#t=395sYeah, Armada does some nasty **** to shields.
really?I don't really know many Falcos who won't actually approach.
Charging Falco's Dsmash to avoid Peach's Dsmash is definitely called the "I know you are but what am I". It feels soooo good. It's really beast when they are kinda high percent and near the edge. It works super vs characters with low smashes like Peach, Samus, Doc etc.I've used it before but it's retardedly risky. It's basically just calling dsmash and if you guessed right you get a ~20% dsmash and if you guess wrong Peach has her way with you. High Risk, relatively low reward... not worth it IMO.
Its best use is when they miss a tech.I've used it before but it's retardedly risky. It's basically just calling dsmash and if you guessed right you get a ~20% dsmash and if you guess wrong Peach has her way with you. High Risk, relatively low reward... not worth it IMO.
That's genius if you know they are going to do a get up attack. But wouldn't they just be able to react and roll away if they saw you start to charge a Dsmash? I feel like if you are in a position to run up then charge a smash you probably could have Dair'd or Shined them off the ground, laser reset them, or just immediately Fsmashed.Its best use is when they miss a tech.
Peach has better burst damage than a lot of characters...
You could empty SH to bait a get up attack (cause they'll predict a dair) and then charge a dsmash.That's genius if you know they are going to do a get up attack. But wouldn't they just be able to react and roll away if they saw you start to charge a Dsmash? I feel like if you are in a position to run up then charge a smash you probably could have Dair'd or Shined them off the ground, laser reset them, or just immediately Fsmashed.
Still might be good to use in some situations though...
Dair and don't shine(react) or waveshine forward are good. Overshooting your aerials means he won't roll where he's used to since you're already there and that can mess with him.@The Falco Community:
How do you guys go about punishing rolls?
I'm starting to learn Falco punishes hard with combos. I understand when I misread tech rolls that's my fault. It's not those, but standing rolls.
I'll throw an nair out and it will get blocked by a sheild, I land it into the shine, but they roll away from me. I know the safe option is to laser, but it banes me to see my opponent to get away with such cowardly tactics.
Then main person who does this is my Ganon friend. When he comes out of roll, I get hit with a Jab.
-I tried Dair to punish the roll, but i get jabbed on the frames of my jump. Same with Nair, even when I do an early aerial.
-I tried DDing, but it's a jab, so its not very punishable.
-I tried CCing into shine, but the jab pushes me just far enough back.
He's coming over today so i'm going to try again!
Any suggestions? I'm hoping CCing into Dtilt will work.
Nah he doesn't have options once you hit him! Doom awaits every Falco!ganon *****, he will get the jab no matter what you do.
your demise is guarunteed.
jk u have options lol.
Platforms. Also if they stand up, Peaches often panic and D-smash/sidestep and this would work against both of those.That's genius if you know they are going to do a get up attack. But wouldn't they just be able to react and roll away if they saw you start to charge a Dsmash? I feel like if you are in a position to run up then charge a smash you probably could have Dair'd or Shined them off the ground, laser reset them, or just immediately Fsmashed.
Still might be good to use in some situations though...