Dekillsage
Smash Lord
Play him 103920938 times and then use your new knowledge to make the mu + in our flavor. I believe in you -_^bI have difficulty with Snake vs pika. The Pika in my region is ESAM so any advice?
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Play him 103920938 times and then use your new knowledge to make the mu + in our flavor. I believe in you -_^bI have difficulty with Snake vs pika. The Pika in my region is ESAM so any advice?
You can also platform cancel on it by the part where the background starts shaking when you are on the air, without the need of the transformation i think there is a video about it somewhere ill try and look for it.here you go children:
http://www.youtube.com/watch?v=fC8fp1yNxBE&feature=youtu.be
boost grabbing is probably the most useful. sh uair comes out real fast too (with good momentum). dacus has crazy range; the mortar is realised right on the edge lol.
while making this video, i just realised you could platform cancel on halberd while its transforming. not sure why i didnt think of that before.
If he throws out the kick u-tilt works and I think pivograb works. If he doesn't throw out the kick i'm pretty sure a lot of things beat it.You can also platform cancel on it by the part where the background starts shaking when you are on the air, without the need of the transformation i think there is a video about it somewhere ill try and look for it.
Also to anyone who can answer this, what is the best way of punishing diddys sideB? Is it always uptilt or is there better options?
A preemptive spotdodge will give you enough time to dtilt him first if you time it right.What do I do about MK's dtilt?
No idea about the rapid jab. Its just really in consistent. The only time I ever use it is in a very specific situation. Opponent is shielding a grenade that is about to explode. You are at a rolls distance from them. You rapid jab to cover roll. Otherwise, you are in neutral after the nade explodes.When do you use Snake's rapid jab?
When do you use his crawl?
Crouching is not disadvantaged. Its really the same as standing as you can do anything out of a crouch immediately. The only disadvantage is you are already holding the control stick when crouching as opposed to standing which is not making any hand motion.Can you elaborate on that? Like how can the ledge getup be obvious, what do you mean by a bad spotdodge (framewise and thus character specific?), wouldn't crouching put you in a disadvantageous position?
I know about the tornado thing though.
I dislike using rapid jab for that purpose. The hitbox is not always active. Therefore, there is a large period where you can be hit for not having the hitbox out. By doing so, you are really just gambling on a projectile hitting when the hitbox just happens to be out. Its not a very consistent method. Powershielding is probably the better approach.Rapid jab can also stop certain projectiles and can make just stop in their tracks like Snake's nades, ZSS' armor pieces, and Most of Olimar's pikmin. There might be others, but I can't think of anything right now. D:
If you get stuck in shield, there are very few things you can do. Well, if you are shielding tornado that isn't bad. It really just eats up your shield and puts you back to neutral. Otherwise, you shield against MK, then he can generally cover all your options other than roll away. For example, he can space Fair/Dtilt on shield all day and catch your spot dodge. Or if you roll behind you get punished.how should I approach Snake with MK? I have a lot of trouble with that and well, with the MU in general... does he have any kind of "blindspot" or anything like that?
could you elaborate on your options when MK approaches?
Hope you can help me out, I've had a lot of trouble with this MU always and I need all the help I can get. Thanks ^u^
Just watch Nairo's recent set vs bizkit. That's how the match up goes nowadayshow should I approach Snake with MK? I have a lot of trouble with that and well, with the MU in general... does he have any kind of "blindspot" or anything like that?
could you elaborate on your options when MK approaches?
Hope you can help me out, I've had a lot of trouble with this MU always and I need all the help I can get. Thanks ^u^
say like, if the opponent is on the edge, and you know they're going to ledgehop/ledgejump/getup... holding jab beats the fast majority of options. most ledgehops by characters that have slower aerials will also be beaten, as the aerial comes out after the invincibility has worn off (hello olimar). mess around with it, it's actually very viable against a large amount of characters. best used with nade cover of some kind.Can you elaborate on that? Like how can the ledge getup be obvious, what do you mean by a bad spotdodge (framewise and thus character specific?), wouldn't crouching put you in a disadvantageous position?
I know about the tornado thing though.
or you could just come to FL and I shall train you :3nice recovery.
perhaps i should. but aren't you nicking off to europe for a couple of months?
you mean the one from Collision VI??Just watch Nairo's recent set vs bizkit. That's how the match up goes nowadays
Yeah that's the oneyou mean the one from Collision VI??