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Pretty much. I'm not saying I believe that's what's going to happen (because I don't), I'm giving a possible scenario in which a temp ban would result in MK remaining legal.Just to be sure, you're saying the disproven slippery slope fallacy might be proven true by some other character in the absence of MK, right?
Sorry about the abrupt question, but all this conversating is confusing me a bit, and I wanna make sure I'm still on track. ^^;
Eh, don't check the boards for stuff, it's all stupidly outdated. I personally feel the MU varies significantly depending on level of play, coming to rest at a slight MK advantage at highest levels. Feels like a lot of baiting to me, when I play it.I thought yoshi wasn't even that bad against MK.
Stop talking about characters you know nothing of.yoshi would be mid-tier if MK was gone. his only bad match up is marth
He does alright against most top tiers, with only one or two get ***** MUs in Marth and Wolf.Wait whaaaat? What does yoshi's matchup spread look like...
That too.Yoshi has a bunch of 6:4's against him
"cause i'm so patient and i wait for you"I'm calling it: by the time this thread is locked, at least 1/5th of all pages will be quotations from "Metaknight Da Bess".
true. I didn't say top tier or high tier. I said mid.Yoshi has a bunch of 6:4's against him
I could be wrong butSays who? If we do a 6 month temp ban, and we realize for example that Snake's nade camping completely overpowers every other character, I guarantee that MK will be unbanned. Or maybe we'll ban Snake too and go from there. Or maybe we'll all stop playing this broken game.
That sounds really good IMO.Example of temp ban:
During the period of July 1st, 2010, to January 1st, 2011 the use of Metaknight in National or Major Regional tournaments will be banned. During this time, the 40 ledge grab limit rule shall be lifted and the following stages will be re-instated as counterpicks-
(List of stages, if any.)
On January 1st, 2011, the ban on Metaknight will be lifted and the 40 ledge grab limit rule, as well as the re-instated stages, shall be implemented as before. There will then be no further alterations to the official BBR ruleset concerning Metaknight's banning. On April 1st, official discussion will be re-opened, where we may compare three major differences in metagames, being...
1- Character Variety in tournaments
2- Top Players' placing in tournaments
3- Possible Replacements - Is there anything that could potentially replace Metaknight in an MK-less metagame, in terms of overcentralization or dominance?
On May 1st, the BBR will poll it's members, in which either side will need a 2/3rds majority. If neither side reaches a 2/3rds majority by June 1st, discussion will continue for another two weeks and then another poll will be taken on requiring 2/3rds. If neither side reaches a 2/3rd majority in this poll, discussion will continue for another month, and a final poll will be made, this time including BBR members and other noteworthy members of the community. In this poll a 2/3rds majority will not be needed.
During this time, no changes to the tier list will be made, in order not to alter anyone's perception of the metagame.
From the date that a decision is reached via poll, a full year must pass before any changes to Metaknight's status are made.
That's an example of how I would draw it up. It gives plenty of time for MK mains to adapt to new characters (most know how to play one or two others to a certain degree of proficiency anyway) and give the new, MK-less metagame time to develop. Re-implementing him afterwards for four months gives time for those who wish to return to Metaknight in tournament play to do so and gives them plenty of time to catch up, while simultaneously giving us time to see if the progressed metagame is any better at dealing with Metaknight.
What's wrong with implementing something like this? Obviously it needs to be re-worked a bit, but something similar?
Brawl Back Room...are you reading this? This sounds pretty dang legit to me.Example of temp ban:
During the period of July 1st, 2010, to January 1st, 2011 the use of Metaknight in National or Major Regional tournaments will be banned. During this time, the 40 ledge grab limit rule shall be lifted and the following stages will be re-instated as counterpicks-
(List of stages, if any.)
On January 1st, 2011, the ban on Metaknight will be lifted and the 40 ledge grab limit rule, as well as the re-instated stages, shall be implemented as before. There will then be no further alterations to the official BBR ruleset concerning Metaknight's banning. On April 1st, official discussion will be re-opened, where we may compare three major differences in metagames, being...
1- Character Variety in tournaments
2- Top Players' placing in tournaments
3- Possible Replacements - Is there anything that could potentially replace Metaknight in an MK-less metagame, in terms of overcentralization or dominance?
On May 1st, the BBR will poll it's members, in which either side will need a 2/3rds majority. If neither side reaches a 2/3rds majority by June 1st, discussion will continue for another two weeks and then another poll will be taken on requiring 2/3rds. If neither side reaches a 2/3rd majority in this poll, discussion will continue for another month, and a final poll will be made, this time including BBR members and other noteworthy members of the community. In this poll a 2/3rds majority will not be needed.
During this time, no changes to the tier list will be made, in order not to alter anyone's perception of the metagame.
From the date that a decision is reached via poll, a full year must pass before any changes to Metaknight's status are made.
That's an example of how I would draw it up. It gives plenty of time for MK mains to adapt to new characters (most know how to play one or two others to a certain degree of proficiency anyway) and give the new, MK-less metagame time to develop. Re-implementing him afterwards for four months gives time for those who wish to return to Metaknight in tournament play to do so and gives them plenty of time to catch up, while simultaneously giving us time to see if the progressed metagame is any better at dealing with Metaknight.
What's wrong with implementing something like this? Obviously it needs to be re-worked a bit, but something similar?
EDIT: For the record, I personally think that with MK gone, IC's infinites would become a problem, and a rule would be needed to limit those (making one is easy, contrary to what some believe). But that's just my personal opinion and it could likely be attributed to my being a Falco main who plays swordgard.
i like thisExample of temp ban:
During the period of July 1st, 2010, to January 1st, 2011 the use of Metaknight in National or Major Regional tournaments will be banned. During this time, the 40 ledge grab limit rule shall be lifted and the following stages will be re-instated as counterpicks-
(List of stages, if any.)
On January 1st, 2011, the ban on Metaknight will be lifted and the 40 ledge grab limit rule, as well as the re-instated stages, shall be implemented as before. There will then be no further alterations to the official BBR ruleset concerning Metaknight's banning. On April 1st, official discussion will be re-opened, where we may compare three major differences in metagames, being...
1- Character Variety in tournaments
2- Top Players' placing in tournaments
3- Possible Replacements - Is there anything that could potentially replace Metaknight in an MK-less metagame, in terms of overcentralization or dominance?
On May 1st, the BBR will poll it's members, in which either side will need a 2/3rds majority. If neither side reaches a 2/3rds majority by June 1st, discussion will continue for another two weeks and then another poll will be taken on requiring 2/3rds. If neither side reaches a 2/3rd majority in this poll, discussion will continue for another month, and a final poll will be made, this time including BBR members and other noteworthy members of the community. In this poll a 2/3rds majority will not be needed.
During this time, no changes to the tier list will be made, in order not to alter anyone's perception of the metagame.
From the date that a decision is reached via poll, a full year must pass before any changes to Metaknight's status are made.
That's an example of how I would draw it up. It gives plenty of time for MK mains to adapt to new characters (most know how to play one or two others to a certain degree of proficiency anyway) and give the new, MK-less metagame time to develop. Re-implementing him afterwards for four months gives time for those who wish to return to Metaknight in tournament play to do so and gives them plenty of time to catch up, while simultaneously giving us time to see if the progressed metagame is any better at dealing with Metaknight.
What's wrong with implementing something like this? Obviously it needs to be re-worked a bit, but something similar?
EDIT: For the record, I personally think that with MK gone, IC's infinites would become a problem, and a rule would be needed to limit those (making one is easy, contrary to what some believe). But that's just my personal opinion and it could likely be attributed to my being a Falco main who plays swordgard.
I hope so lol.I'm calling it: by the time this thread is locked, at least 1/5th of all pages will be quotations from "Metaknight Da Bess".
I don't believe they have AFAIKhasnt MLG explicitly stated that regarding the banning of MK they will take the official word of the SBR into account..?
I can tell you what'll happen if you ban someone's main.and a few random TO's doing their own temp ban proves nothing as MK mains will simply avoid those tournaments and you don't get an idea of what would happen if they all actually switched their character.
obviously but it depends on how long the temp ban is, if you just take all MK mains out of the equation that isn't really going to tell you much new either, we already know who the top non-MK's are and who they win against and who they lose to for the most partI can tell you what'll happen if you ban someone's main.
They'll do worse. Those MK mains being forced to switch really does nothing to add to the data. There's no point in even bothering to look seriously at the data of players who aren't allowed to play the main they've had for months/years.
...and this will lead to the impression that MK-less tournaments are less popular and therefore less profitable, and slowly but surely, less people will run them. ****.I don't believe they have AFAIK
and a few random TO's doing their own temp ban proves nothing as MK mains will simply avoid those tournaments
aside from not having to play against the best character in the game obviously, it doesn't. it will however make you worse at the MK matchup which means that you will get rocked in an MK allowed regionHow does not playing against MK deteriorate player's overall skill?
why should we feel sorry for low tier mains that want him banned? that's all this is, a lot of people clamoring for sympathy, it just depends on who you feel deserves it more(or you can be apathetic like me lol. I don't care if he gets banned anymore, I just want a final decision really)More importantly, why should we "feel sorry" for people who have mained MK for the past two years?
there is and never has been any sign that an MK ban is imminent. just because you can make good arguments on an internet forum does not mean that you've made actual progress or that anything is actually happening. pro ban has always lacked the back room support that it would need to get it passed there, and now many TO's have pubicly stated that they won't ban MK regardless of what the BBR says anyway. there is no realistic possibility that MK will be banned unless MLG ordains it at this point, and even then I don't think it will be a unanimous thing where we all agree and MK is banned everywhereThey've had what amounts to a year of warnings that MK might be removed, they can't afford to play stupid.
It is my firm belief that M2K will rock everyone's face with, or without MK.I can tell you what'll happen if you ban someone's main.
They'll do worse. Those MK mains being forced to switch really does nothing to add to the data. There's no point in even bothering to look seriously at the data of players who aren't allowed to play the main they've had for months/years.
he's said repeatedly that he would simply quit the gameIt is my firm belief that M2K will rock everyone's face with, or without MK.
LOL, good ****ing luck with thatAnyway, all we would have to do to solve the schism problem is have all major tourney organizers sign off on it beforehand, and agree that no matter what the decision, they'll abide by it for the full 2 years(ish) that it's in effect