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he then later said he wouldn't. Its his main source of income. it's like quiting his jobhe's said repeatedly that he would simply quit the game
thats....kinda sad actually.......hell i like smash and all, but its kinda a gamble to make playing in video game tournaments your main sorce of income, even if M2K is the best/one of the best brawlers around, there is always that chance that he MIGHT actually lose, small as it might be, still there, and then what? he'll have no money for that month, really it confuses me how some folks try to make the game thier whole source of income i like gaming and all, but my job is still my main source of income, the gaming is just a fun passtime/hobbyhe then later said he wouldn't. Its his main source of income. it's like quiting his job
Almost everyone in C or lower has more unwinnable matchups than Meta Knight that keep them below the water. The problem is that there are plenty of A and B characters that would have a good chance at tournaments if they didn't get ***** by Metaknights at half their skill level.Has anyone considered to have mid tier and low tier side events with mk legal in them?
I know it sounds ******** since the point of those events are to give those characters a chance to win with out the top tiers but it might be a way to test who mk makes unviable since it would show match ups that we haven't seen for a year and a half.
Of course i doubt people would want to join an event like that i know i don't.
I'm almost positive that the reason I wrote a long post going over my concerns about banning MK was explicitly because you wanted reasons other than, "I mean MK don't ban him," or "let's just wait and see what happens."Every anti-ban reason I've heard is either "just wait and see" (tendency: MK is getting better, not worse), "Too many pro players main MK to ban him now" (not really a reason not to ban him; they need to learn a new character. Most characters other than, say, MK, Snake, and Diddy need a secondary; snake and diddy should have one anyways. Now MK needs one too.), or the old "I MAIN EMM KAY PLEASE NO BAN".
EDIT: or the faulty "it's too late" and "no criteria" arguments which I went through yesterday.
Feel free to ignore this in a few weeks and make a generalized, nonconstructive attack at anti-ban though.Long post warning. The three bolded posts are my concerns.
How much dominance is too much?
This has been brought up before and quickly dismissed, but it's a serious question. The pro-ban argument has shown a lot of information that Meta Knight is dominating; this is something that shouldn't come as a surprise. However, we don't know if the dominance is banworthy because we don't know how much dominance is too much. The cutoff would be different from person to person, so the information shown could be overdomination to some and perfectly fine to others
Any dominance cutoffs created by this point would be biased — that much is obvious.
What happens after Meta Knight is banned?
Again, this is another point that's been brought up. We only know a few things for certain:
1)An MK ban will force a large chunk of the Brawl community to change their mains for MK banned events.
2)An MK ban (should) bring in more varied tournament results.
The former is the only thing we really know for sure. There's no true proof of the latter happening, but it's hard to argue against with the character rankings and match-ups presented. What happens past then — increased tournament attendance, a split in the community, past MK mains remaining top pros, new players coming, Brawl lasting longer, etc — is all speculation. We have no way of knowing what will actually happen, but there are definitely many concerns about what would happen to the community.
Suppose you take a region, like Atlantic North, that has a good amount of MK mains, and it's after the MK ban. Would all of the TOs follow through with the ban? Suppose they all or mostly don't, and within Atlantic North the competitive scene remains as it usually has been. What happens if they try to host a national, or MK players want to compete in a national out of region? They probably won't be able to well because of the MK-banned vs. MK-legal tournament attendee discord. Suppose some TOs follow the ban and others keep MK legal. What happens to attendance within region with all of the MK mains? Will they only go to MK allowed tournaments? Will non-MK mains go to those same tournaments, or will they keep to the MK banned ones? Will they just switch mains? Suppose most or all TOs follow the ban. What happens to the large chunk of MK mains in the region? There probably won't be enough people that quit because of MK and are waiting to come back to fill in their shoes, so does the region just suffer if all the MK mains decide to quit? Or do they just switch mains?
There are too many questions that we can't answer because we don't know for sure what will happen with an MK ban. The game could turn out better or worse, but we don't know.
(One thing that an MK ban will not do, however, is magically increase tournament attendees. While some increase may happen over time, a bunch of new players won't join the competitive scene simply because MK is banned. Attendance is somewhat different only in the sense that if a region is literally turning into MK dittos and people are quitting in the region because of that, then an MK ban would increase the attendance. It won't bring in new players or tournament goers. That's more of the issue of the tournament itself. I'll expand on this later.)
A possible solution for the “We don't know anything!” dilemna is a temp ban. Banning MK for a time period like 6 months could provide the evidence we need to make a final verdict. However, I'm very wary about a temp ban because we don't know for sure if the evidence and results we find would show what we'd get with a permanent ban. It's all up to what the TOs and players do; if there's a split with MK-banned and MK-legal tournaments, we won't get very accurate results. If certain players just stop playing, or only go to MK-legal tournaments, etc., it's the same result.
Is Meta Knight a real problem in the Brawl community right now?
Think about this question for a second before you instantly say “yes.” This question is ignoring the theorycraft, the ban criteria concerns, the LGL rule specifics, all of that stuff — looking at the real picture of actual tournaments, is Meta Knight a real problem?
MK ban threads usually only come around the time of a national. CoT4, Genesis, SNES, Pound 4, etc, and there's usually not much commotion about the MK ban until then. When the thread comes up and we see tournament results, everybody goes frantic. Why? The results of nationals shouldn't be surprising; top players get top spots, a lot of top players main Meta Knight, Meta Knight gets a lot of top spots.
People like to throw around blanket statements of how much MK is destroying the community, how MK is overcentralizing the metagame, how MK is decreasing tournament attendance — I even heard that the game wouldn't last until 2010 (which is obviously false). However, what MK actually does to the community seems to be quite region specific. For example, I heard that New Mexico (from Dekar), GtaN (from Swordgard), and Puerto Rico (from Kewkky) have all had MK problems or overcentralization to the point where they had to ban the character. He would consistently be taking 6-7 out of the top 8, and people have stopped going to tournaments because of him in the regions. In that case, a ban is completely understandable.
What about everywhere else?
What about places like Atlantic North, where a lot of people main MK but a lot of people are fine with it, and a ban of MK would cut a large chunk of the playerbase? What about places like Eastern Midwest, where MK exists but isn't really dominating? In most places, sure MK has the top results since he's the best character in the game, but he's not a real problem. People have mentioned the slow decline of tournament attendance and have correlated it with the slow increase of MK's results. Honest question: Do you think a ban of MK will boost tournament attnedance in your region?
If you answered yes, stop and think for a bit. I said before in a parenthetical remark that a MK ban wouldn't bring any more new attendees, and except for special cases such as New Mexico, GtaN, and Puerto Rico, his ban wouldn't really bring much more tournament attendance. Certain regions have been having trouble with attendance recently, and more likely than not it isn't because of MK dominance that attendance is declining, but of tournaments themselves.
The MD/VA tournament scene was struggling a few months ago (not sure if it's the same now) mainly because of how tournaments were run. They usually had $10 venue fees, not great venues, top 3 payouts, and sometimes no pools. This is horrible for anybody who isn't around top 5-10 in the region, and it's especially horrible for the worse players. Imagine being new to the competitive scene (AKA probably not good), driving a good distance to go to a tournament, shelling out $30 for entry+gas+food, having the tournament go slowly because of the lack of set-ups, and when it's all said and done you only play two matches because of the lack of pools. That's not even worst case scenario — that happens in quite a lot of tournaments (I'm not taking a stab at MD/VA by the way, this is just in general). They're set up and run badly, and as a result the lower end of the player spectrum has a bad experience and no motivation to go to future tournaments. They don't see much hope of getting better, and it just isn't fun for them. This leads to tournament attendance decline. Things like losing to a planking Meta Knight may contribute a small bit to this, but it's hardly the main reason why attendance is lacking.
Now let's take a look at Ohio. Ohio's tournaments are amazingly well run, and as a result they have a huge and very competitive scene. If you have the time, I'd advise you to read this thread (it's the chat between AlphaZealot and Takeover, and AZ gives great advice on how to run a tournament. How his tournaments are run are pretty much how most of Ohio's tournaments are run).
Anyway, I've heard from pretty much all sources, from AIM, on SWF, and in person, that Ohio tournaments are just fun experiences. TOs and helpers such as AZ, Nope, Keist, and OS all do the suggested things for smooth and fun tournaments, so it caters really well to everyone. They have cheap entry fees, tournaments that run on time, pools, and tournaments in each region: Springfield, Cincinnati, Columbus, NEOH. The result is a large amount of good players all competing for the Ohio Power Rankings.
I don't know from experience, but I heard that SoCal was in a slump similar to MD/VA, but Champ with 2GoodGaming has stepped it up with tournaments and helped boost the scene there.
Overall, what I'm trying to say is that region's tournament success or tournament troubles doesn't seem to have anything to do with MK. All of those regions have their share of MK mains, good and bad. Their existence doesn't have an effect on the tournament scenes.
Those are my three viewpoints on those questions. I feel that MK's dominance is region specific and we can't put a broad blanket over how MK performs in the world. I feel that we can't know what will happen afterwards if a ban was instituted, and there's no evidence to suggest the ban will improve the community. I feel that MK isn't even a problem in the community right now, and while we can argue over specifics about him on SWF, he doesn't have actual impact on a region's tournament attendance — other factors do and we should be addressing those. Because of all this, I'm anti-ban.
I know for a fact I left something major out I wanted to say. I also lost focus towards the end of this and rambled on some points. This is much wordier than I hoped. Hopefully anyone who wants to say anything about my points won't nitpick at small things and will get the big picture of what I'm saying, but hopefully people aren't strictly arguing against my points anyway; it's exactly what we shouldn't be doing. We've been having redundant arguments over the MK ban since fall of 2008, and we haven't accomplished much or anything since then.
Yeah.any realistic action of a temp-ban or TOs experimenting with MK-banned events can't happen until 2011.
Seems like a really unfair statement.So, basically, we pick our poison.
We already have plenty of testimony that people (maybe not a majority, but still a significant amount) are getting sick of MK; thanks to MLG, the status quo got a slight boost, but for all rational intents and purposes, if something doesn't happen, these people will just quit. It's a slow, agonizing death.
Or, we act in some way, but all the MK mains will *****, moan, complain, and revolt instantly. This is seppuku.
So, guys? Which one do we want? Death by annoyance, or death by childishness?
...people have been saying that since the entire argument started as well. People said that the game wouldn't last until 2010, and look where we are. Now we actually have an incentive (MLG) to last until 2011, so I'm not sure why the game would die. I don't know about your regions, but Midwest East is really hyped for MLG Columbus, pretty much every weekend is filled with one, probably two tournaments, Clowsui and Day are hosting smashfests in Cincy leading up to it...I mean there's a lot of preparation.Yeah.
Too bad this game will be six feet under by then.
MAD GENERALIZATIONS
This might be a bit unrelated, but MK DOES take advantage of a lot of the physics in Brawl 10 times better than most other characters can. Luigi can Nair his way out of everyone's combos except MK's, for example...I think a large portion of people who quit Brawl for a reason directly tied to the game itself quit because of the game's physics in general, not specifically MK.
This is the most beautiful line I have ever read in my lifeif they'd really boycott a Brawl-wide temp ban experiment just because they don't want to learn a second character, even though their actions directly force people to learn a character they don't want to learn
Man, you have no idea what you're talking about.I thought they meant they'd ignore a Brawl-wide permanent ban.
Whatever the case — if they ignore a temp-ban then oh well. You still have data for all these other regions and it should be sufficient. Besides that, if any nationals are planned (like an MK-banned national, which sounds nearly necessary towards the end of the temp-ban period) all the MK mains are just losing out. But they don't have to follow the sBR's decisions. TOs can do whatever they want, and as long as people are coming to their events satisfied, then they're succeeding.
Still, it's a dumb generalization to say only people who main MK oppose a temp-ban; I'm sure people do for legitimate reasons. I've opposed a temp-ban for a long time and am neutral with the situation now, and I'm a Diddy main (a character who's viability really won't change with MK gone lol). I could just call everyone for the temp-ban, "low or mid-tier mains who are crying because their characters aren't slightly more viable because MK isn't banned," but you know what gets accomplished when people throw around generalizations?
Nothing!
Really, all they'd be doing in that case would be holding themselves back in a temp-ban metagame but advancing in an MK-allowed metagame. Still, it's absolutely no reason for you to get personally angry at people from AN and for you to tell others to do the same simply because their TOs disagree with you.
1 ) TOs and players from AN came into this very thread before and have explicitly said "If you even temp ban MK, we will just continue to play with him." Other regions aren't quite as ballsy, and haven't outright said they would either agree/deny a temp ban.Two questions:
1) Do we know exactly which regions would primarily agree to a temp ban or is it just generalized based on the concentration of MKs in the regions?
2) Since the MLG season goes through the bulk of the year, how would a temp ban be put in place assuming it gets picked up in 2011?
Isn't it funny when you've suggested this idea multiple times, yet someone else suggests it every 2-3 weeks and people jump on the idea.I'm gonna say it right now, Pure_awesome's proposal is quite similar to one I've suggested to some people before.
We need to set a goal that we can get 60% of the community to agree to. I'd express a I don't care attitude if >39.99% disagree. Most from the fact disagreement is going to happen no matter what we do at this point.1. Where's our target, what results do we wanna see in order to prove one way or another. It's not so much that we don't have opinions on this, it's more that there isn't enough agreement to get any one to pass.
This is partly why I think a temp ban is a bad idea. There are going to be major problems when the time limit runs out.2. What a temp ban actually is getting fuzzy, unfortunately there's actually major disagreement over what a temp ban would be. The idea that "a temp ban would lead to a permanent ban" isn't as far off as you would think, because some of the supporters wanna treat it as "ban for now, re-examine in 6 months, and treat it like removing the ban" as opposed to a set beginning and ending, again, it's lack of agreement (and I could not in good conscience support this view of temp ban, because it's a stealth perma-ban).
It's unavoidable, I say just get a 60-65% agreement level and go from there.3. Did I mention lack of agreement?
As much as I don't like going off of theory, I really think it's our only choice when testing is kinda impossible without causing the example I made above.4. How do we deal with other factors that we haven't finished exploring when the temp ban is over?
His proposition was not flawless...Sorry, man, but pure_awesome had as flawless a proposition as we've had in this thread so far, and there's still talk of people like AN refusing to play ball. It's really frustrating to me. I don't respect people like that, straight up.
If AN really would ignore a proposition like that, if they'd really boycott a Brawl-wide temp ban experiment just because they don't want to learn a second character, even though their actions directly force people to learn a character they don't want to learn...
Honestly, if I were Grand Chancellor of Brawl, I'd just kick them out. Obviously, I can't do that, but like I said, I can nut-check them if I see them at a tournament. And I really think others should do that, too.
Also, how were those statements generalizations? AN has already said they wouldn't respect a temp ban attempt, and Omni has already said he'd do what he could to undermine a temp ban, and MK mains (not all, but some) have already said they'd ignore the ban, even if it's at the expense of the community.