Zivilyn Bane, I don't disagree. The problem is that there is a discussion about the tier list without specifying what we want the tier list to represent. The ambiguity is what causes bickering between people over what a tier list "should be." There is no "right" way to make a tier list. What should happen is people should agree on the criteria ahead of time, or a separate thread should be devoted to answering this meta question of "how to a tier list."
I agree with you that, for practical purposes, a practical tier list based on results is better. It's more practical, obviously. But I don't think it's remotely fair to dismiss someone wanting to use a matchup chart to create a tier list.
This is something everyone needs to realize: there is no "best" school of thought on how to make a tier list. A tier list based on a matchup chart does not necessarily mean that the best character is most likely to win a tournament (it's not hard to create a contrived counter example). It's more accurate to say it lists the characters in order of who is most likely to perform well against a single, random opponent. And a tier list based on results does not necessarily do this.
In the end, people need to accept these differences and behave amicably. Not dissect their individual listings as "incorrect" because they don't represent something that they aren't meant to represent in the first place.
In retrospect, I realize that the first post makes clear what it wants this tier list to be. That was an oversight on my part. Above stuff still stands, but not really for this thread. So, I guess, people who want a matchup chart should probably have a separate thread for it. WHOOPS
>_>