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I knew about RCO lag before GIMR made a video about it because lucario gets it when he lands on stage with upB... and it's a huge ammount of RCO...
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Marth edge guards DDD better than vice-versa. Watch more Leon vids.However, that was when it wasn't discovered yet. Now that it's discovered, I've found cool ways to adapt to it.
Also, our edge guarding game is better than yours, while it's pretty good, we have more options to our edge guarding game than you guys.
Same as every Kirby that's ever used Kirby. Using sideB or downB anywhere then landing means we can't jump right after we touch the ground, which means we might get grabbed/hit instead of us being able to immediately grab/space a tilt/bair... Which is one of the reasons I'm sure those attacks aren't used as much as they could be used.I knew about RCO lag before GIMR made a video about it because lucario gets it when he lands on stage with upB... and it's a huge ammount of RCO...
Don't kid yourself.I can't believe though I'm one of the few ppl that have adapted to this gaming mechanic.
U mad cause D3 finally gets metagame improvement? RCO Lag is a pretty cool game mechanic as it gives players the ability to combo more (Most noticeable being D3).Quit making such a huge deal out of a small game mechanic. Why don't we go learn some shieldbreaking tricks with Marth while we are at it.
Because he is bad.U mad cause D3 finally gets metagame improvement? RCO Lag is a pretty cool game mechanic as it gives players the ability to combo more (Most noticeable being D3).
Man, so many ppl here who trash D3. Why u haters hating on the king?
No he's not bad. He's got a great combo system, Beasty air game, good cps, good survivability, good range, and good power.Because he is bad.
If by combo-system you mean his CG, then yeah, sure. Too bad he loses to everybody, except Zelda, that he doesn't CG.No he's not bad. He's got a great combo system, Beasty air game, good cps, good survivability, good range, and good power.
The down side is being a big target, slow speed, and being able to get juggled, comboed, and chain thrown a lot.
DDD has combos? Oh wait, I forgot about his chaingrab.No he's not bad. He's got a great combo system, Beasty air game, good cps, good survivability, good range, and good power.
The down side is being a big target, slow speed, and being able to get juggled, comboed, and chain thrown a lot.
Yeah, you're right. It affect DDD's metagame far too much, and I wanted to deny it. I might as well quit Brawl while I'm at it.You're all just mad cuz d3 can dthrow fsmash while your character relies on your opponent messing up.
He doesn't lose to every lightweight.If by combo-system you mean his CG, then yeah, sure. Too bad he loses to everybody, except Zelda, that he doesn't CG.
His air game is okay... unless it's air-to air, then it's good.
Good CPs? Such as?
Yeah, he is far.
Good range? Best grab range and... f-tilt?
His most reliable kill move is as strong as Snake's. It's really good, but not unique.
So, you mention that he's fat, but then basically say it's really easy to deal a lot of damage to him?
You also forgot to mention the fact that he's really easy to edgeguard due to his up-b being... well... slow enough that you can easily react to it if you are awake.
And the fact that his projectile has the same problem.
And the fact that being slow is REALLY bad in any Smash game.
Look, certain characters like Marth are forced to get RCO Lag. If a character can punish it pretty good, then the character can't roll or get up attack without getting punished for it. This will leave the opponent with limited recovering options on the ledge, which can make it easy to punish their options since you know that they're gonna not roll so you can punish it with a f tilt, bair, up tilt, etc. If you're gonna go all the way up, then you'll be forced to use an air option so you don't get f smashed or dash attacked or something, which makes the opponent predictable and punishable. Also D3 can force it with a dair.DDD has combos? Oh wait, I forgot about his chaingrab.
This might sound pretty farfetched, but bear with me here... What if the opponent is, and this may sound crazy, careful about his RCO lag? I know, I know, too weird, everyone thinks that it's a bad option to do but I advocate it!
In all seriousness, what you're trying to say only works if opponents take unnecessary risks and fail. It's not an improvement AT ALL for DDD. What DDD could do before he can do now. What DDDs haven't been doing they still don't do. Nothing's changed, it's all in your mind.
Okay, let's see here.Look, certain characters like Marth are forced to get RCO Lag. If a character can punish it pretty good, then the character can't roll or get up attack without getting punished for it. This will leave the opponent with limited recovering options on the ledge, which can make it easy to punish their options since you know that they're gonna not roll so you can punish it with a f tilt, bair, up tilt, etc. If you're gonna go all the way up, then you'll be forced to use an air option so you don't get f smashed or dash attacked or something, which makes the opponent predictable and punishable. Also D3 can force it with a dair.
You're right, he goes even with Zelda and he beats Jiggs.He doesn't lose to every lightweight.
For cps he has Rainbow, Delfino, Pokemon Stadium 2, Halberd, and Yoshis for a few characters.
He does have good range with his back air, down tilt, and fair too.
Up tilt and Bair are good reliable kill moves. Even up smash to certain characters.
While being slow is pretty bad, it doesn't completely destroy a character. I mean Ike is pretty slow and he isn't low tier. Ganondorf in Melee is slow compared to the others, but he's not a bad character. It's just one of D3's biggest weaknesses that prevents him from being top tier.
Look, certain characters like Marth are forced to get RCO Lag. If a character can punish it pretty good, then the character can't roll or get up attack without getting punished for it. This will leave the opponent with limited recovering options on the ledge, which can make it easy to punish their options since you know that they're gonna not roll so you can punish it with a f tilt, bair, up tilt, etc. If you're gonna go all the way up, then you'll be forced to use an air option so you don't get f smashed or dash attacked or something, which makes the opponent predictable and punishable. Also D3 can force it with a dair.
blahblahblah Dedede stuff Dedede sucks
waaaaaaaaaaaaah my character is totally good waaaaaaaaah RCO lag waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah
summary of the past page.be quyit ur bad
He speaks the truth.all of you are dumb. ddd is a good character.
Wrong. He beats this great guy on the left. http://www.youtube.com/watch?v=8VdlvImEfuYHe is good. Too bad he loses anyone great.
Indeed.who can i think of that makes this statement incorrect.......
oh ya:
snake
wario
marth
lucario
all great, all beaten by DDD.
all of you are dumb. DDD is a good character
http://objection.mrdictionary.net/go.php?n=5229984Too bad you can have a pocket MK and just beat him.
D3 does beat Marth and Snake to like a slight advantage. What ur saying is like saying MK doesn't beat Diddy so therefore, mk should be legal (A really dumb statement).Dedede doesn't beat Marth or Snake and I don't think Wario is **** either.
Even MU doesn't really mean it's good.
Dedede DEFINITELY beats Snake, and Marth. Those are likely only 55:45 though, Wario is 6:4, though not unwinnable even then. While he loses to Falco, it's only 45:55 imo. Diddy Kong is 4:6 but not unwinnable for D3.Dedede doesn't beat Marth or Snake and I don't think Wario is **** either.
Even MU doesn't really mean it's good.
I would pretty much agree with you right there. He has some good top/high tier matchups and some bad top/high tier matchups.Dedede DEFINITELY beats Snake, and Marth. Those are likely only 55:45 though, Wario is 6:4, though not unwinnable even then. While he loses to Falco, it's only 45:55 imo. Diddy Kong is 4:6 but not unwinnable for D3.
Loses to:I would pretty much agree with you right there. He has some good top/high tier matchups and some bad top/high tier matchups.
Your point?DDD has an advantage over Zelda with out CG's. DDD's defense game is almost as good as Zelda's and he has a much better offense game.