*in a hotel doing a driveby summary, will post something more coherent later*
I agree with CO18 for the most part but I believe what evens the matchup up a bit is D3's ability to tech chase Metaknight. Tech chasing translates to how smart a player is, so the amount of damage you can do with it is relative. I'd also go with about 60:40 or 55:45, no worse, simply because of the amount of Damage D3 can build up quickly if they take advantage of oppurtunities. Like Snake any grab is an oppurtunity to catch up damage wise. D3's Dtilt is the most likely option against a smart MK, and kills at about 120% near the edge of a stage without good DI.
I think D3 ***** MK's that don't space well and play catiously, because playing aggressive risk's trading hits. If you're getting shieldgrabbed often you're not playing the matchup right.
I agree with CO18 for the most part but I believe what evens the matchup up a bit is D3's ability to tech chase Metaknight. Tech chasing translates to how smart a player is, so the amount of damage you can do with it is relative. I'd also go with about 60:40 or 55:45, no worse, simply because of the amount of Damage D3 can build up quickly if they take advantage of oppurtunities. Like Snake any grab is an oppurtunity to catch up damage wise. D3's Dtilt is the most likely option against a smart MK, and kills at about 120% near the edge of a stage without good DI.
I think D3 ***** MK's that don't space well and play catiously, because playing aggressive risk's trading hits. If you're getting shieldgrabbed often you're not playing the matchup right.