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Yes, its very effective. Tornado beats Shuttle Loop and N-air.Is Torndado an effective edgeguard vs. another MK? In other words, can he nair or Shuttle loop from underneath and cancel your tornado?
I'm assuming that means that you don't do it when they are above you/use tornado stupidly? I'm just worried if they are going to recovery from the lower end.If your reading an opponent who's about to shuttle loop or an MK gliding towards you, then yes it can be effective. It can be beaten though, there are better ways to edgeguard another MK.
Also, I hope to liven up these boards a bit more. It seems so egh, so I'll be answering questions full time on here, and updating the OP with FAQs and what-not so we don't have to deal with so many repeats.
FD isn't that great of a level for MK. Its usually banned by high level playing MKs.I thought mk was good on FD.
http://www.youtube.com/watch?v=fQ5mx_UHPesJust a quick question: What are some good follow ups to moves such as Dthrow, Ftilt, and other moves that hit your opponent up close and in front of you?. I guess you could call them combos, but I'm pretty unaware of any combos that do exist. I usually do a Dthrow then go into an Ftilt, just because it works a large portion of the time. Any tips?
Is this post for real? LOL...So I'm in a tournament that features 5 minutes timed only on FD. In the past 4 weeks to qualify, every time I face the tourney winner, he beats me in Sudden Death with Snake. The first time, He did that dash roll. I did the stupid dash at him thinking I could wipe him out with a DSmash if I missed the Dash Attack. Don't use that anymore. Second time, I goofed up and he did the same exact move. More than likely, I'll face him again. My question: If I get to sudden death with him, what's the best way to start against Snake? Right now I've practiced running at him, SH D-air, but since all I have around me are stupid computers, they seem to fall easily.
Kinda funny that I already know I'm up against a Falco, MK, G&W, then Snake if I win out. In all reality, what's a good way to start a Sudden Death against these if that comes about?
It is for real. Tournament is local, 5 minutes timed. Winner gets $250 worth of prizes. The top 4 of each week go on to the finals, and I placed in the 3rd week (2nd Qualifier). The names are posted, and I know that I'll face a player who's used Falco. Following that is either the winner of Link vs MetaKnight, and I destroyed the Link player in the 4th week. I don't see him making it past a MK who, funny story, beat me in the 4th week in Sudden Death because we were both too chicken to cross the bomb path (took an extra 5 minutes too).Is this post for real? LOL...
Grounded Shuttle Loop?It is for real. Tournament is local, 5 minutes timed. Winner gets $250 worth of prizes. The top 4 of each week go on to the finals, and I placed in the 3rd week (2nd Qualifier). The names are posted, and I know that I'll face a player who's used Falco. Following that is either the winner of Link vs MetaKnight, and I destroyed the Link player in the 4th week. I don't see him making it past a MK who, funny story, beat me in the 4th week in Sudden Death because we were both too chicken to cross the bomb path (took an extra 5 minutes too).
Look, I know MK has a lot of priority moves, but the dash is easily blocked and punished. The tornado must hit on the last frame, and I usually miss the grabs. I've searched through this forum (and the search function), but I can't seem to find any good advise for a good starting move in SD, or at least what isn't recommended. I'm not "LOLZ HW DO i winz SD", just what most find effective
and lol timed matches/sudden death =(
bump because the only response I got was that FD is a good stage to ban.So I have a tournament coming up, and I'm trying to think of good CPs for MK. I know high ceilings are key, but what about horizontal edges? Short means easy SL gimps but it also results in early deaths. A huge boundary with a small stage is good for edgeguarding, but can be a bit harder to get low % kills.
My current thoughts are BF for a neutral (against everyone but Snake), Rainbow Cruise, Jungle Japes, and Norfair. As for banning, should I always go FD, or switch it up against someone like Snake?
i suggest you ban halberd vs snake. most of the better snakes will go that stage due to the low ceiling and the C4 explosion can hit you through the platform. that's what i always ban agaisnt snake, it's much worse than FD.bump because the only response I got was that FD is a good stage to ban.
Excessive Ledge-StallingI'm nearly positive that this has been asked in here, but I can't find it. What is planking? This is the only word on these boards I don't understand... =/