Coney
Smash Master
that is because it is apparently a really bad idea
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Lmao i love u ^_^It's also impossible to airdodge a c4 while sharking
I haven't played that match up at high level, but I have seen videos of top playersLmao i love u ^_^
Jebus you have no idea what your talking about. Have YOU even played the matchup at a high lvl before?
Umm...smaller tournaments have almost never been stuck. I mean like maybe handful of 20 person events in the last 2-3 years have ever been stuck (heck, go back 7 years, it is the same story).And, yeah, they don't HAVE to use it, but it's really difficult for smaller tournies to get noticed without that sticky.
See: 90% of the castTo be fair Iblis, Falco mains deserve each and every bit of it.
Their character has to be one of the lamest characters in the game besides Meta Knight.
Again, that wasn't the argument at all, it was the smash community has a tough skin is and is too dedicated to sweat the small stuff, pack their bags and quit every time they do not 100% approve. If that was the case, Brawl's scene would have been dead a long time ago.You can't compare it to Gamecube Controllers as Brawl was programmed to accept them.
Lets hear it then, I want to know what about the changes in Balanced Brawl do not benefit the game on a competitive level. If you are going to make that argument, support it. Tripping is just one small part that can always be turned back on if people agree it is worth keeping around, just like everything else.And one could completely argue that none of those "benefit" the game. Saying they're good for you isn't good for everyone. Some people like the original stages, and would rather not change what they are. Also, Tripping has been proven to not be completely bad, as it has invincibility frames. So even that doesn't need removing. You have to remember that what you call "beneficial" some people would shenanigans as is.
Turmoil is going to happen either way, that much is a given. But like Shadic pointed out:Yes, yours is an interesting choice, but that's it. It's not the "only good choice", since that's completely subjective. I do not think banning was the "only good choice" either, but as pointed out, it was the only choice that does not cause tons of turmoil from people asking for more and more hacks.
I'd rather have balance debates than constant rule debates, tripping, irrelevant 50% of the roster, and a removed character.
Nah, otherwise random wouldn't be so much fun for me.See: 90% of the cast
Well, Ted Bundy thought it fun to cut people up into tiny chunks. Maybe you're just a sociopath?Nah, otherwise random wouldn't be so much fun for me.
I was more referring to the people saying tripping puts the player in an advantageous position due to the invincibility frames he gets. I agree that tripping doesn't make it unplayable, but I believe it shows an intent in the developers to make the game less palatable to competitive players.We are not saying it makes our game better. We just mean having a 1% chance to trip when initiating a dash doesn't make this game as competitive as Mario Party.
Correct me if I'm wrong, but I believe Project M failed to remove tripping completely from Brawl. They could remove the main variable, but there are still some rare edge cases where tripping can occur. I find it pretty conceivable that the Brawl developers intended to create a setting that turns tripping off, but when it came to release they realized there was a tripping variable hiding somewhere in the code that they couldn't toggle. Having a tripping toggle that doesn't work correctly comes off as less professional than providing none at all, so that may be why tripping is a forced component of the game.I was more referring to the people saying tripping puts the player in an advantageous position due to the invincibility frames he gets. I agree that tripping doesn't make it unplayable, but I believe it shows an intent in the developers to make the game less palatable to competitive players.
It seems to me that a developer like Nintendo, for a game as big as Brawl, with as much time as they had after all those release delays, would be able to find where the code for tripping is and create a toggle for it. This is all speculation and is beside the greater point anyway. Nintendo has never supported the competitive scene, while companies like Capcom have fully embraced it. Why is this the case? I realize that they may not want to alienate the many casual fans of the Smash Bros. series, but is it not possible to have appeal to both the casual and the competitive players?Correct me if I'm wrong, but I believe Project M failed to remove tripping completely from Brawl. They could remove the main variable, but there are still some rare edge cases where tripping can occur. I find it pretty conceivable that the Brawl developers intended to create a setting that turns tripping off, but when it came to release they realized there was a tripping variable hiding somewhere in the code that they couldn't toggle. Having a tripping toggle that doesn't work correctly comes off as less professional than providing none at all, so that may be why tripping is a forced component of the game.
Other aspects of the game suggest that brawl developers are looking out for the interests of the more competitive players. For instance, turning items all the way off stops D3 from throwing smash balls and random items and stops Smashville and YI from spawning food. But turning items all the way off still allows Judgement to have a chance of spawning food, and still allows Peach to pull Beam Swords and Bomb-ombs. It seems doubtful flipping just one variable turned off D3's item throws without affecting Peach, it appears the developers deliberately modified some item behaviors that are highly randomizing and left in item behaviors that are less problematic.
You are wrong and I correct you.Correct me if I'm wrong, but I believe Project M failed to remove tripping completely from Brawl. They could remove the main variable, but there are still some rare edge cases where tripping can occur.
Removing tripping from dash was extremely simple and iirc the first code ever made for Brawl. Removing tripping from moves with the Sakurai Angle was more complex.Was it tricky to remove?
Those are legit parties !Ain't no party
like an MK banned party
cuz an MK banned party is mandatory
Care to elaborate? Do you think it makes a difference for other people?I guess people got fed up with Meta Knight winning tourneys to-and-fro. Personally, it makes no lick of difference to me. Whether banned or legal, people will still complain.
That's to be expected in gaming communities where bases will ALWAYS find something to complain/debate about, especially a base where the average age span is younger than most communities.Whether banned or legal, people will still complain.
This^^^^^^^^^^^^^^^^^This is inevitable regardless for every fan base and not exclusive to the Smash base.
You go to a TO's tournament and you either play and pay by their rules or else become anarchist and lead a revolt.Why are they telling me how I can play the game? What power do they have that their opinion obviously means more than mine and should triumph? Don't even play the majority card because it has two fundamental flaws. The majority of players are scrubs, and the majority opinion isn't always right. As such, governments usually have some protection for the minority, but for Brawl.
Goddamn, why did I lose to this?Ain't no party
like an MK banned party
cuz an MK banned party is mandatory
They're not telling you how you can play. You can play with whatever rules you want and nobody is going to stop you, but if you want to play in their tournaments then you have to play by their rules. If you don't like the rules, don't go to their tournaments.Why are they telling me how I can play the game? What power do they have that their opinion obviously means more than mine and should triumph? Don't even play the majority card because it has two fundamental flaws. The majority of players are scrubs, and the majority opinion isn't always right. As such, governments usually have some protection for the minority, but this is not the case for Brawl.
made my day
Nobody said this was permanent. The URC is likely to hold another poll a few months after Apex asking if MK should be legalized. If it is generally agreed upon by a large majority of brawlers that he should be legalized, he'll probably be legalized. If not, he'll probably remain banned.Why so much salt ITT?
Let it go and let there be a MK-free metagame for a while and if it doesn't benefit the game, let him return. This should be a temp thing so that we can have more data than isolated areas and theorycraft to decide whether this stays or not.
I'd really hope this is the case but I am not completely sure. All that I know is that if everyone switches to Diddy, I will quit the game. Even winning wouldn't be fun if I had to fight Diddy every match.Nobody said this was permanent. The URC is likely to hold another poll a few months after Apex asking if MK should be legalized. If it is generally agreed upon by a large majority of brawlers that he should be legalized, he'll probably be legalized. If not, he'll probably remain banned.
It'd be pretty stupid to hold multiple polls asking whether or not to ban him, and then cease to hold further polls once a large majority says yes. That would just imply that the entire URC is completely biased against MK without good reason and just needed to wait for the majority to agree in order to enforce the ban while still maintaining credibility (and I assure you this is not the case)
Na MK is banned somebody shot him.Nobody said this was permanent. The URC is likely to hold another poll a few months after Apex asking if MK should be legalized. If it is generally agreed upon by a large majority of brawlers that he should be legalized, he'll probably be legalized. If not, he'll probably remain banned.
It'd be pretty stupid to hold multiple polls asking whether or not to ban him, and then cease to hold further polls once a large majority says yes. That would just imply that the entire URC is completely biased against MK without good reason and just needed to wait for the majority to agree in order to enforce the ban while still maintaining credibility (and I assure you this is not the case)
I can't believe we're still presenting the ban as a compilation of reasons. As if that's logical or something.Rule modification is a very strong reason; likely the strongest reason, yes, but you can deny that MK's successes in and out of game, as well as public opinion doesn't play some kind of role in helping to prove his brokenness, y'know?
Some people won't be satisfied with just rule modification as the explanation. Different people require different explanations, imho...