~Firefly~
Smash Hero
Are we going to have match-up summaries at some point? Because I was thinking of writing one up for the Ness match-up, if that would be useful. If so, is there a specific format I should stick to? How long should it be?

Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Yeah, we need so much more activity... and we definitely need to rediscuss some of the matchups, I would like to see 2-3 discussions a week that just restarted once we finished the last characters, because in the 2-3 months that would take to finish, the metagame is different and thus needs rediscussion.I want the Yoshi Board to be more active![]()
so much match ups thread and no activity.
perhaps all match up threads and once are too much.
what about weekly discussion like then?
We had more activity and it would be more organized.
There's no activity in the several match up threads so we have to do a Match-Up Board Discussion one after the other.
we don't even have a match up list or something xD'
It doesn't matter how we do it, maybe edit the OP with like 2 threads we're working on for this week, and then we all go to those threads and talk about them. It's just we need to do these, or something to keep the boards alive, and our metagame moving forward.weekly matchup discussions are nice, but cluttered when kept in one thread. If you want that, keep the same threads, but make certain threads focus points for each week.
You win this threadWe have a metagame?
It revolves around the awesome that is Deltacod.We have a metagame?
OH ****! Someone that makes sense these days! OMGGAW!!!!! *explodes*I find that ironic, considering that my summary was taken for the Ness MU. Apparently I don't matter much, though. =P
Honestly, anyone who knows what they're talking about/has experience should be able to post. I don't understand this bias against people that aren't in the Holy Trinity of Yoshi mains. You can't make progress by only taking the word of three mains, all three of whom rarely post. >_>
<3OH ****! Someone that makes sense these days! OMGGAW!!!!! *explodes*
I never mentioned any of those three yoshies, just that the majority of people don't know the matchup. Learn2read.
The same problem was in the jigglypuff boards. All her matchups ended up being near even because people were basing it off of bad people or people who lacked the proper matchup knowledge to completely destroy jiggs. It takes awhile to learn how to use yoshi's blindspot in your favor, don't act like people automatically know the MU.
Sharky got my back. <3meta, you mention at least one of them in practically ever argument you make, just sayin'.
The issue is everyone plays differently. Even the good players play differently. Different regions play differently. Wifi means jack ****. So basically, unless we start playing some of the same people, or set some sort of standard (currently not gonna happen), we're not getting a set match-up summary (we can get close, but you guys need to stop flaming each other and be constructive for once), and certainly not getting any ratios.
Me, I'm just getting back into the tourney scene, so I don't consider myself very fit to contribute much, yet, at least not in many match-ups. I'm getting there, though.
Only problem is, some of the people around here seriously, seriously down theorycrafting. I DO NOT ADVOCATE THAT THEORIES ARE THE END ALL BE ALL OF THE MU, BUT THEY CAN BE OF USE. Honestly, most of MU discussion is theorycrafting off of experiences. Some theories are more valid than others due to various experiences.Yes but, I think it doesn't make a bit of difference guys. The eggs are inert.
Okay on a more serious note, why don't you just theorycraft at the mid/high-level of play for your matchups, while checking the other boards matchup threads to make sure that the points being brought up aren't completely erraneous? It's better to have semi-accurate matchup discussions, summaries and ratios than to not have any at all. You guys aren't the jiggz boards. I mean, that, or you could all show up at Bwett's house and say "now, no more cookies until you post!!"
I lol'd, but it's so true. It's essentially how I managed to do the Ness MU. =Pokokokokokok
i think i know a process of steps where we can get to a point where EVERYONE can contribute to the Match-Up Discussions:
1) shut yo ***** *** up, get rid of yo mom johns, and attend more tournies; people facing a yoshi will most likely begin to learn the match-up and will be able to contribute
2) shut yo ***** *** up, and hack yo wii so you can get unlimited replay length and ****, so y'all can review over them, and even upload em so people can discuss.
3) shut yo ***** *** up, quit saying you're yoshi for life, and try picking up a character you want to learn the match-up of; you'll learn the inside and out of the character, and know how to fight them.
4) shut yo ***** *** up, get some instant messaging account, and converse with a perosn who knows what the hell they're talking about from the other side of the match-up; maybe even play them in a match or 7!
5) shut yo ***** *** up, AIRBORNE!!!
edit: also, i believe it would be an even greater idea for the other character's summary of the match-up to be posted with our summary of it; we will see it from their perspective, know their options and intentions of the match-up, and it will put us in their shoes. =)
Not really..... lolThe Main Problem is that there are billions of Yoshi Playstyles according to Techskill and Effort.
Its hard to define a match up of a charakter which "Top Level" Playstyle hangs on 4-5 People.
If we discuss match ups at the "Top Level" only this 4-5 Yoshis takes an advantage with.
There are some things in general but there is a huge difference to DR/DT and to not DR/DT
So We have to split the discussion in the techskill area where you can use DR/DT and the general things where you can't. (respectively if you can this section still counts for you too lol)
So its hard to make an Match up Discussion with this variety..
I think Yoshi is the only charakter with that "problem" xP
Don't base the playstyle of every Yoshi in europe on a single player.um i really dont see an obvious yoshi play style there regular then that on that one in europe with da fancy egg lays i really dont see how one playstyle of yosih differs from another. yoshi really doesnt have amny options, which is why he is bad
A lot of you seem to be talking about a wide diversity in playstyle between Yoshi mains.The Main Problem is that there are billions of Yoshi Playstyles according to Techskill and Effort.
Its hard to define a match up of a charakter which "Top Level" Playstyle hangs on 4-5 People.
If we discuss match ups at the "Top Level" only this 4-5 Yoshis takes an advantage with.
There are some things in general but there is a huge difference to DR/DT and to not DR/DT
So We have to split the discussion in the techskill area where you can use DR/DT and the general things where you can't. (respectively if you can this section still counts for you too lol)
So its hard to make an Match up Discussion with this variety..
I think Yoshi is the only charakter with that "problem" xP