Cold Fusion
ヽ༼ຈل͜ຈ༽ノ JIGGLYPUFF OR RIOT ヽ༼ຈل͜ຈ༽ノ
- Joined
- Mar 30, 2009
- Messages
- 836
I have a question. Does dash dancing benefit Jigglypuff in any way?
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The only times *I* use it would be for grabs, iDA, and SH Fairs.I have a question. Does dash dancing benefit Jigglypuff in any way?
I really like dash dancing and think it's at least usable with near every character. It may not be really fast, but doing it at about the end of the other guys range, going out once and then in for an attack or just dancing a little is basically like doing a spot dodge, but you're in less danger while your doing it and in a better position to hit them afterward. (granted some characters have better spot dodges compared to dash dances, but most don't)I have a question. Does dash dancing benefit Jigglypuff in any way?
rollout...Is it me or are most Jigglypuff dittos very sudden death like >_>
Counter to rollout:JP dittos sometimes feel like a race to see who can catch and pop the ballon first. or rollout.....
SH or FH F-air is the way to go. Rest is possible offline only. The others are either super risky, hard to time, depend on the person acting in a really predictable manner, etc. I mean, I've rested people out of roilout offline in friendlies... could I do it in a tourney? No. The same goes for most of what you put down. Sure, its possible, but the consequences for failure are so high, that you probably are better off sticking to f-air. I like to powershield. Tech Chased rollout owns Jiggs regardless.Get my drift??
Yeah, I'd personally use Dair in this situation.No, I recommend rising pound or dair.
LOL @ Spoon being able to rest online.*it's not impossible to rest someone out of a rollout online, I know 'cause I've done it. NEVER in a bad connection though. Just saying.
I think dair or nair would be best in that situation though. Or pound. They all have super long lasting hitboxes.
Yeah...I'm, as Veril puts it, a mutant fish. :'(LOL @ Spoon being able to rest online.
Anyway, moves with longer lasting hitboxes are you friends.
D-air... It's my drug.Yeah...I'm, as Veril puts it, a mutant fish. :'(
I asked this in the chat yesterday, but I suppose I'll ask it again:
What situations is dair really applicable? I mean, I do well enough without it, but everyone seems to have this passionate love for it, so I figure I may as well begin to incorporate it more. I only ever use it off of a ledge, really.
Hit heavies with it. ^^What situations is dair really applicable? I mean, I do well enough without it, but everyone seems to have this passionate love for it, so I figure I may as well begin to incorporate it more. I only ever use it off of a ledge, really.
fix'dWhat tier do you think jiggly would be in if there was hitstun and if she had a good rest again <3
God ****ing Tier.What tier do you think jiggly would be in if there was hitstun <3
please doD-air... It's my drug.
I sometimes approach with D-air. I can D-air through someone and finish with an AC Bair, and start a chain from there. D-air is sex when it comes to projectile canceling (sans Lucas' FIYA). D-air can trip, which can lead to many other options (i herd rest culd be used hur). D-air is her most damaging aerial, and is one of the safest to use due to it's hitbox.
I could go on.
This far.so how far does her ****ing pivot grab go anyway
I'm not sure if anything has been posted about this but I've noticed when hitting 2 or more characters at a time with Rest decreases the knockback on both characters. Now I have no idea if this is because they hit each other in mid air but if that's the case then one's travelling faster than the other. I also have no idea if this extends to things like columns in Luigi's mansion or Waddle Dees. I'm fairly certain if you hit both Nana and Popo with Rest you require them to be at a higher percentage than you usually need.
Just tossing this out here because I can't be bothered actually testing it and I have no idea if it's known or not. To make this a question do I need to add a question mark? ;D
No, rests hitbox DOES expand significantly when it hits an object.In Brawl, rest has only vertical knockback. It's pretty easy for two characters that get rested simultaneously to hit each other, since the overlapping hitbox means that to hit two charactrs, they have to be extremely close. That's what I think is happening.
I personally think that all of JIgglypuff's grabs are the most beautiful grabs in the entire game. They are not bad though, by any means.If she could combo out of grab she'd be broken\, not seriously but her grabs are great and it would be epic.
Fixed for ya. Dedede, Ness, and Squirtle have better grabs, though. Not saying Jiggs has anything bad, going for you. And Fox has the best pivot.I personally think that all of JIgglypuff's grabs are the most watermelony grabs in the entire game. They are not bad though, by any means.
Make sure most of the hits connect so there's noticeable hitstun, and facing themhow do you combo dair into a grab?
Is it 100% or does it rely on the person your playing too?
I already told Noobicidal that. YeayahuzAre you trying to make it?![]()