• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Ike Boards General/Q&A Thread

Teh Brettster

Smash Master
Joined
Nov 30, 2008
Messages
3,428
Location
Denton, Texas (Dallas)
You're from ****ing New York. WTF?

Anyway. I'm still super proud of the Rangers. They're still the first Rangers franchise to win ALDS, ALCS, and the first TX team ever to win a WS game (and on home turf). Next year should be just as good. I don't see a lot of the guys going anywhere else. I just hope CLee stays with us.

Though I am still salty about a lot of ump calls throughout the series, name game 4 on nearly every pitch + a few plays at 1st base. I'm still awaiting evidence that that game was intentionally called in favor of Giants (not really, but it seriously seemed a lot like that).

(I wish we had a miracle series like the '04 Red Sox. That was the only other WS that mattered to me-- maybe Astros in 2005, but they got stomped--- and I was happy the Red Sox won.)
 

theeboredone

Smash Legend
Joined
Mar 18, 2008
Messages
12,398
Location
Houston, TX
California too good. Lakers and Giants da bess. Pot gonna be legal soon da bess. Charlie Sheen sleeping with porn stars while on cocaine da bess.
 
Joined
Oct 25, 2009
Messages
593
Location
aka - Megalodon77
I think you can pivot grab the spacies out of illusion. I do it sometimes when i'm playing snake(which I'm trying to cut down on). As for jabbing out of illusion, i think you can just sit there and hold A and potentially mindgame them into trying taking the ledge and maybe you could edge hog them. if you know the distance of illusion well you can sit there on the ledge safely jabbing because illusion has no priority, it is during the first part of illusion that falco is invincible(not sure about fox).
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Jab is too slow to hold against illusion. Easier to time. Plus they know that you're just jabbing away, they can easily aim an illusion above the hitbox towards Ike's head and it'll hit.

Just waiting helps them not knowing what you're going to do.
 

theeboredone

Smash Legend
Joined
Mar 18, 2008
Messages
12,398
Location
Houston, TX
Yea, holding jab on the edge has been unsuccessful for me. Pivot grab sounds like a hard read in my opinion and can result in getting hit by or whiffing the whole manuever. I need to work on the jab timing. Usually I just try to make the hard read and grab the edge or retreat Up-smash.
 

Heartstring

Smash Legend
Joined
Jun 12, 2009
Messages
11,129
Location
England
for illusion i used to attempt eruption out of it, however it almost always leads to disaster...or a few percent off ike at least XP
i tend to like messing about onstage and then slip onto the edge before they get there. occasionally work, but the catch is if you do it right they lose a stock
 

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
Location
Electrodrome
NNID
MrDoom8000
Oh shoot. I forgot to get my WHOBO3 pass... Prices have gone up, now...

I have no money at the moment...
 

theeboredone

Smash Legend
Joined
Mar 18, 2008
Messages
12,398
Location
Houston, TX
It would have to be a pretty quick reaction in my opinion, since not many species chars know it works. Even if they did anticipate it, not sure if they would wanna risk illusioning to the edge unless they had tested it.
 

-RedX-

Smash Lord
Joined
Sep 9, 2009
Messages
1,976
Location
Bronx, NY
Can't they Illusion for the edge after the jab since there's so little hitstun?
What Bored said. And they would have to see it coming and buffer the Illusion to avoid missing the ledge since they fall pretty fast iirc.
Or they can Mr. Doom-SDI the single jab or some ****. But we know that's not possible. ;D
 

•Col•

Smash Champion
Joined
Nov 19, 2007
Messages
2,450
Would it be possible to perform jab1 -> dtilt after hitting them out of Illusion? If possible, do it enough times to get them to Illusion the edge, read it, and ledge grab.
..... The space animals are some of the fastest fallers in the game....
 

Berserker Swordsman

Smash Lord
Joined
May 24, 2008
Messages
1,959
Location
Philadelphia, PA
NNID
KiteKIrby
Would it be possible to perform jab1 -> dtilt after hitting them out of Illusion? If possible, do it enough times to get them to Illusion the edge, read it, and ledge grab.
Just jab->spike because they'll most likely have used their second jump already and then have to Up-B afterward (probably just edgehog Wolf though).
 

Kirk

Smash Champion
Joined
Nov 3, 2007
Messages
2,495
Location
Arlington Heights, IL
I never liked tilt sticking. I really need that c-stick for my fsmashes.

jab > dtilt depends on char weight and their SDI/positioning from the ledge.
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Yeah, it's hard to just jab-> dtilt fox and falco. You need either luck, or memorize the position where dtilt will work, even after 1-2 more jabs while being aware of how your opponent is trying to escape. in most situations, continuing to jab cancel then finishing the combo or something like that is usually the easiest with the best reward instead of a risky dtilt at the cost of missing out on %.
 

Teh Brettster

Smash Master
Joined
Nov 30, 2008
Messages
3,428
Location
Denton, Texas (Dallas)
I never try to jab->Dtilt Fox, Falco, Wolf. I just don't.

As for tilt stick... to each their own.
You get very slightly faster smashes (without moving even an inch) with smash stick, and the fastfalling business apparently isn't as bad as once though.

Tilt stick to ME means------ easy Nair spacing, easy (easier) jab into tilts, better control while avoiding fastfalling.
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Dair against an opponent hanging on the ledge does cover a variety of options if used as their invincibility frames go away. It is most effective when doing a walk off dair on the platform on BF, and cases similar to it.


I always did jab->dtilt manually. Just easier for me that way. You won't crouch if you buffer correctly. As previously stated, go for jab->dtilt if you think you can get it off/think it's the best option, otherwise, continue jabbing and ledge pressure (tilts as mixups work surprisingly well, especially angled)
 

metroid1117

Smash Master
Joined
Sep 1, 2005
Messages
3,786
Location
Chester, IL
It would have to be a pretty quick reaction in my opinion, since not many species chars know it works. Even if they did anticipate it, not sure if they would wanna risk illusioning to the edge unless they had tested it.
What Bored said. And they would have to see it coming and buffer the Illusion to avoid missing the ledge since they fall pretty fast iirc.
Or they can Mr. Doom-SDI the single jab or some ****. But we know that's not possible. ;D
I was thinking of how in Melee, if Falco interrupts Fox or another Falco's recovery with a laser, good players would just Illusion again. I assumed that it could work in Brawl, since if you jab Fox/Falco, they're going to have to be above the edge by one body height. Also, if a tactic becomes so prevalent that every player uses it, then people are undoubtedly going to try to find ways around it or expect it the next time they're put in that position, thus eliminating the element of surprise (like how people responded to Falco's DThrow -> DAir spike by SDI'ing and teching against the stage).

..... The space animals are some of the fastest fallers in the game....
Like RedX said, they can possibly DI the jab up so that they have enough time to Illusion safely. Also, if you look closely at the original video that RedX provided, it looks pretty clear that Fox can just Illusion again at 0:38. Even if they're too low to Illusion back to the stage, they could certainly up+B higher such that they'd be too high to be hit by walk-off DAir (but still susceptible to other forms of edgeguarding by a subsequent edgehog and forcing them to land on the stage).
 

•Col•

Smash Champion
Joined
Nov 19, 2007
Messages
2,450
Like RedX said, they can possibly DI the jab up so that they have enough time to Illusion safely. Also, if you look closely at the original video that RedX provided, it looks pretty clear that Fox can just Illusion again at 0:38. Even if they're too low to Illusion back to the stage, they could certainly up+B higher such that they'd be too high to be hit by walk-off DAir (but still susceptible to other forms of edgeguarding by a subsequent edgehog and forcing them to land on the stage).
I....... Wha? When I said that the space animals fall really fast, I was implying that they couldn't be jabbed->dtilt spiked.... I have no idea what message you were just trying to send across to me, as it just went completely over my head.

Perhaps a misquote?
 

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
Location
Electrodrome
NNID
MrDoom8000
Interesting. I've seen some videos where Ike players used walk-off dair, but every single time the dair never connects. Unless I'm looking at the wrong videos, I don't see the point of doing walk-off dair. As goes for bair and uair.
 

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
Location
Electrodrome
NNID
MrDoom8000
lol I face-palmed real hard after realizing I was the one who uploaded that one. Seriously, I had forgotten about that one. Anyway, are there any other videos besides mine? Like, against high tiers. That's what I'm getting at.
 

the king of murder

Smash Lord
Joined
Dec 23, 2009
Messages
1,100
Location
In a bizarre legend
NNID
Dragongod
3DS FC
4656-7323-6978
Jab is too slow to hold against illusion. Easier to time. Plus they know that you're just jabbing away, they can easily aim an illusion above the hitbox towards Ike's head and it'll hit.
Sorry for quoting an old post.

If they are aiming for Ike's head can't you just predict it and U-tilt or U-smash him?

Also I find walk off D-air only useful against charas with predictable recovery.
 
Top Bottom