Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
And this is why I need to come back to New York.It seems easy if the Ike is recovering low because Bowser will be able to be above Ike in a good amount of time, or even do a grounded bowser bomb(?) but if Ike throws aether at a medium height below the stage, is bowser quick enough to get above Ike in time? If Ike is at a medium distance, the timing is much stricter because Ike has leeway on when he can aether. Ike can aether bowser's downB on reaction if bowser does it too early, too.
It'll probably be easier for bowser to time a fair (or bair if it works on aether) from a 45 degree angle above the horizontal.
Normally Ike can Bthrow until 45% or so, pummel and then Dash Attack for the 60% combo.I thought Ryko proved that CG didn't work after a certain point...
either that or he lied to me when we played. Jerk.
A quarter of a hundred bucks for that?
Go to a yard sale, you'll win even more!A quarter of a hundred bucks for that?
I could have like 25 kids in China EACH make me one of those for 25 bucks.
And they'd thank me for the dollar too.
If you do happen to tech the throw, don't do a tech roll. I believe it's better to do a standing tech to a jab. I think that comes out faster than any of his moves. Be wary of a shielding Wolf, though, because you'll wind up getting grabbed again. In that case, just grab him; you're close enough to do so.It was mentioned already. Wolf can tech chase it.
This has to be the strangest thing I have ever received an infraction for!
Wait, I thought that ISJ stood for infinite second jump.http://www.youtube.com/watch?v=faOIbBbwDR8
^SJR stuff.
ISJ with Ike is not possible unless I'm getting the terms mixed up because Ike can SJR.
Or there's something I don't know. .-.
just wanted to make sure. And something else, about 2 weeks ago i was playing a toonlink and i teched the 2nd hit of down smash. It may have only been because of the slant yoshi's island provides but i cant really remember. Don't really remember what stage it was on.It was mentioned already. Wolf can tech chase it.
No, he can't. You can jab him before his d-smash comes out.Can Wolf dsmash the non-roll tech after the dthrow?
I'm pretty sure I have a brain and Fonz got a lot closer to beating me with Ganon than Inui did.http://www.smashboards.com/showthread.php?t=287843 World Hobo 3 thread is up... Look into it Light/Mr. Doom/san/whoever else wanna come XD
EDIT: In the words of Inui "I'm obviously a top 5 Ganon and everyone with a brain knows it." XD lmao discuss
http://www.smashboards.com/showthread.php?t=264661Whatever happened to that one thread that basically praised Inui as a god? I'm pretty sure it got locked, though.
Quick retreating double jump on command while being able to input any aerial with cstick at any moment, buffered RAR bair. Offstage retreating double jump fair is great, and retreating double jump fair onstage easily punishes air dodges and retreating double jump nair onstage is useful for spacing if you double jump low enough.Or Ganon.
And I don't think Inui cares enough to post/lurk/search here.
San, I completely forgot what was the purposes/uses of a secondary jump button. Haaalp. ;[