oh yeah, 4/20. I forgot about that
http://www.youtube.com/watch?v=qcVvQLJac54
Check out my fox, starts at 8:18
let me know what u guys think/tipsies
man, I had a long write-up but then the boards decided to log me out, so the edit didn't save. Now I'm kinda annoyed and regret not saving a backup.
But yeah, long story short; things I noticed in the matches:
- too many rolls. Use your WD oos more often instead. It may create more openings for you, since it's less of a commitment.
- when you knock him down and he misses a tech. You try to follow his getup a lot. You could just attack him while he's laying there.
- You did FH b-air approaches a couple of times and either got punished for it, or got no follow-up. When you have openings like that then use your drill and combo it into something (grab, shine, u-tilt).
- Though I just mentioned stuff about FH approaches. It's usually bad to do in general. They can DD-grab, or time moves to beat yours, and that can result to a lot of damage if not a whole stock.
- You need to punish his whiffed moves more often. Especially with grab. I think you grabbed him like twice in the first game.
- Comboing off of hits is important. You get a lot of random single hits, but they don't lead to anywhere.
- You Attempt some cool situational stuff that could've worked throughout the matches, but then you miss or don't position well so then you get punished for trying them.
I'll watch it again later and maybe add some stuff, but that's all for now.