• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Q&A -Fox Advice/Questions Topic-

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
yeah, i saw m2k using wd oos ftilt in that set he wont against hbox, too. someting to look into.
 

Tomacawk

Smash Master
Joined
Sep 10, 2007
Messages
3,783
Location
Central IL
Hey luke r u coming to smashing grounds next weekend? wanna do a MM?
nope. Nobody from STL is interested so I cannot grab a ride
I have a pretty nasty homework load right now, anyway
but I would totally MM you if I could go =P
 

PK Webb

Smash Champion
Joined
Dec 24, 2007
Messages
2,753
Location
the lab
Tryna learn up throw double shine....only 1 shine hits but I get both shines out and my feet never leave the floor so am I doin it to early???
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
Tryna learn up throw double shine....only 1 shine hits but I get both shines out and my feet never leave the floor so am I doin it to early???
yup. just wait til more of fox/falco is inside your hitbox.
 

mers

Smash Ace
Joined
Aug 25, 2008
Messages
997
Location
Oberlin College, Oberlin, OH
I agree, it definitely shouldn't be, but I find the same thing to be true. I always assume its just a lot harder for me to time when we're both moving than when I'm stationary, but IDK if that makes sense.
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
for the record i was talking about vs her aerials and that being the case...
puff's bair has INCREDIBLE range but a lot of cooldown
this is what i was trying to say why she cant do much about it even if it misses.

but lovage could u elaborate?
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
for the record i was talking about vs her aerials and that being the case...this is what i was trying to say why she cant do much about it even if it misses.

but lovage could u elaborate?
i already elaborated for him. jigglypuff CAN do a lot to you if you whiff a laggy move like usmash
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
but in the same post u said bair has a lot of cooldown.

so essentially you're saying she's going to bair (high cooldown lag), drift away (more space in between the two of you so upsmash whiffs) then get back fast enough to rest you....
 

ZoSo

Smash Champion
Joined
Jul 7, 2003
Messages
2,885
Location
Melee
Theorycraft aside, the point is that it's a bad idea to throw out highly punishable moves against a characters who can punish so harshly.

Also, usmash can be rested on block. It sucks.
 

voorhese

Smash Master
Joined
Dec 22, 2007
Messages
3,389
Location
Decatur, IN
im assuming you mean shine > back air?

and it really is just for show, maybe 1 situation it is good (still prolly not the best option)

up throw - > back airs is a thing ive noticed a lot of foxes do that im starting to do, a lot of time you can combo with bairs/nairs and uptilts or something...still working on it
 

ZoSo

Smash Champion
Joined
Jul 7, 2003
Messages
2,885
Location
Melee
Shine > bair is pretty DI dependant, requires tricky execution, and doesn't have great payoff. I can't think of any reason why it would be "good" against Marth in particular. But if you see an opening and feel like showing off, go for it.

Uthrow > bair is so good. It's amazing if your opponent anticipates an uair and tries to SDI in the direction you baired them for auto bad DI.
 

Kanelol

Smash Lord
Joined
Feb 16, 2010
Messages
1,840
Location
Ohio yeeeee
U-throw --> bair *****

U-throw --> shine bair ***** even harder, but is really just useful if you wanna be a flashy douche

U-throw --> juke --> shine turn around bair is the rapest, mindgame their DI super hard
 

omgwtfToph

Smash Master
Joined
May 28, 2008
Messages
4,486
Location
San Jose
Hi again, what do suggest for Falco laser camping under a platform on FoD or Battlefield?
Dance around on the platforms above Falco. Poke in from above with shine -> waveland onto platform (difficult to punish) and aerials that land behind Falco. In essence, play the platform game. :D

Remember that Falco doesn't have amazing coverage of platforms above him like, say, Marth... and exploit that.

Shine waveland has the added benefit of knocking down Falco, which means you can start fighting to gain an advantage.

You're good at shield dropping iirc, right? This might be a good time to use dashdance -> shield drop, although I don't/can't shield drop so that part is just theory. But it sounds good in my head.


but in the same post u said bair has a lot of cooldown.

so essentially you're saying she's going to bair (high cooldown lag), drift away (more space in between the two of you so upsmash whiffs) then get back fast enough to rest you....
Wavedash out of shield into nair or jab or something, what I recommended, are fast, unpunishable options.

Usmash out of shield will almost always whiff (no Puff worth their salt is going to frequently mis-space aerials against your shield), and is laggy enough that Jigglypuff will have a frame advantage and, AT BEST, you will be stuck in your shield for Jigglypuff to resume pressure, and at worst you are getting grabbed or baired or something. I mean, Puff bair is slow, but not THAT slow.


Oh yeah, and not only can usmash be rested on block, usmash can ALWAYS be rested on block. It's that bad. ANY usmash you throw out that Puff shields, can be rested oos on reaction, regardless of spacing.
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
but in the same post u said bair has a lot of cooldown.

so essentially you're saying she's going to bair (high cooldown lag), drift away (more space in between the two of you so upsmash whiffs) then get back fast enough to rest you....
yea bair has long cool down. but so does up smash, and its much easier to punish.

basically you won't catch puff often but like toph said she will tap that *** if you miss.
 

mastermoo420

Smash Ace
Joined
Jan 15, 2010
Messages
726
up throw - > back airs is a thing ive noticed a lot of foxes do that im starting to do, a lot of time you can combo with bairs/nairs and uptilts or something...still working on it
I've done these a lot, too, since before I had trouble connecting with u-throw > u-air. It still works pretty decent, and, on maps with ******** ceilings like Dreamland, the b-air can be a good/better option. 8D
 

Silk

Smash Apprentice
Joined
Jul 28, 2003
Messages
102
lol wtf O.o

lotsa really bad info here BEWARE
All I gotta say is having a quote from 'The Wire' in your sig is ****ing legit, one of the best shows ever

I have a few questions about fighting puff. Does upsmash go through any of jiggs aerials? I keep on thinking about this but I'm not sure. Also when generally are good times to upsmash in that matchup?
Here's where I begin to confuse myself (I'm not too knowledgeable on game mechanics lol), because of some people's tendency to discuss "this arial's priority vs. that" when I've just figured it was how it is explained on the SW:

Different rules apply to the hitboxes of normal aerial attacks. When a normal aerial attack hitbox overlaps that of a normal ground attack or another normal aerial, the attacks cannot collide or clash and the law of high and low priority does not apply. If an overlap between the hitboxes of two such attacks occurs, both will persist, irrespective of each other, and will damage their foes if they contact them.

So for your question, doesn't it just matter if Fox's u-smash comes out first?
 

EC_Joey

Smash Lord
Joined
May 30, 2006
Messages
1,719
Location
何?
my previous critique post has been buried so here's the only two singles sets I got recorded:
http://www.youtube.com/watch?v=29oDrL9AfM4 1$ Moneymatch with Vro
http://www.youtube.com/watch?v=JwVUeV1VHvc Pools match with Reneblade
I feel as if I played poorly against Reneblade--I have cannabis johns
I watched the mm with Vro. The whole first match it looked like you had no idea what you were doing lol. Then halfway through the second match you just went beast mode.

I would just say work on your approaches, since Vro seemed to be punishing you pretty badly for misspaced grabs and shines. Spacing short hop nair to shine should be second nature.

Also, work on keeping your combos going by predicting and reacting (didn't seem to have a problem with this towards the end of game 2), and edgeguarding Falcon with bairs as well as shine.
 

EWC

Smash Ace
Joined
Feb 25, 2008
Messages
651
Location
norcal
I think that if you're quick you can do a shffl nair and hit sheik if she Di's. That should be able to combo into another grab or an uptilt.

I'm not sure thought; At 0% she might be able to jump out. If that's the case, then it turns into a mixup between nair (beats sheik if she does a falling aerial) and full jump uair (to catch her out of a jump).
 

Lovage

Smash Hero
Joined
Apr 15, 2007
Messages
6,746
Location
STANKONIA CA
don't nair her at super low percent she'll hit you after

crossing past her with a bair is usually pretty good, it might miss sometimes but you wou't get hit for it

you can also try dashing towards her and then dashing back, and she might nair or fair at you, then grab her when she lands. (u can try usmash too if ur a baller)
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
honestly, I'm going to just say the same thing I have always felt:

get off the boards and go play (good) people.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
What do you do, or what can you do when u grab sheik at super low percent and upthrow but they get nice DI on it? like here
http://www.youtube.com/watch?v=G7QoolsTvho
edit:
its t 5:17, sorry i forget how to link directly to it, tried #t=_m_s but that didnt work
don't nair her at super low percent she'll hit you after

crossing past her with a bair is usually pretty good, it might miss sometimes but you wou't get hit for it

you can also try dashing towards her and then dashing back, and she might nair or fair at you, then grab her when she lands. (u can try usmash too if ur a baller)
you can combo n-air -> u-tilt/re-grab if she DIs the throw in either direction.

My staple thing vs sheik is:

1. if she DIs the throw: n-air -> u-tilt x2 (if they don't DI, then x3) -> b-air. Then react to the situation

2. if no DI: u-tilt x2/x3 -> re-grab -> u-air x2. Then react to the situation.

I hope that my MMs vs tope will be put up some time soon. The first MM was pretty close. The second one was ****. According to blunted object, I made him look like a noob apparently.
 

PK Webb

Smash Champion
Joined
Dec 24, 2007
Messages
2,753
Location
the lab
when jiggs u throws when do i press left or right.......right b4 she throws or a little bit after???
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
u-throw nair u-tilt vs di

if you're baller or lazy you can try u-smash and trade with the weak aerial and then cancel the lag and get a **** combo

you can also nair u-smash sometimes

bair is useless at low percents, just nair combo because it's at least like 30x better UNLESS YOU'RE NEAR THE EDGE and you can maybe combo the shine and gimp her or get a free setup or shine through her aerial if you're amazing
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
hey unkown, we should play.
definitely. It's been a long time.

when jiggs u throws when do i press left or right.......right b4 she throws or a little bit after???
before.

as in, sheik at 0% getting caught by the usmash after nair? Is this one of those "doesn't combo but is so close to a combo that they don't get out" kind of combos?
That sounds ****ing sweet.
yeah, it's pretty gay if you clip their jump.
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
I love clipping jumps. Esp. through aerials like KK mentioned somewhere.

What do you guys think of m2k's wavelanding @ apex????

Also, up throw > up air on puff, GG or not??

has anyone been following the slow decline of neutral and counter pick stages???*
 

DtJ Jungle

Check out my character in #GranblueFantasy
BRoomer
Joined
Jul 29, 2008
Messages
24,020
Location
Grancypher
Can you give an example of his wavelanding? That's sort of vague

uthrow uair works on puff. its just got sort of goofy timing (at least in my opinion)
 

RaynEX

Colonel RTSD
Joined
Aug 14, 2005
Messages
6,454
Location
Corneria, Lylat System
Waveshining in place is one of those things that's bad if you always assume your opponent will expect it and counter it perfectly. It can be pretty good if you hit the back of their shield. A lot of people will try to roll from that position and waveshining in place puts you in a position to easily punish them. I certainly wouldn't make it my primary means of shield pressure, though.

Daniel, remember that you don't necessarily have to hit them to put pressure on them. Dash dancing, empty short hops, and even standing right behind them can all be very intimidating. The important thing is that you understand how your opponent is affected by everything you do. Also, it's important to be able to recognize when you should just grab.
I can't believe I missed this earlier. GREAT post Zoso; that second paragraph in particular caught my attention. More emphasis should be put on understanding the relationship between the moves you make (or don't make, as in Zoso's example) and your opponent's subsequent decisions. Simply standing right next to them will produce a reaction.

What do you do, or what can you do when u grab sheik at super low percent and upthrow but they get nice DI on it? like here
http://www.youtube.com/watch?v=G7QoolsTvho
edit:
its t 5:17, sorry i forget how to link directly to it, tried #t=_m_s but that didnt work
Ryan already offered great advice. My belief is that planning combos in melee is not always necessary - but staples do come in handy. From a successful nair (which can be connected on both left/right d.i.) you can utilt OR re-grab as Unknown said. With no d.i., utilt at 0 is a true combo in training mode, so stick to that. If you're having difficulty hitting Sheik with your nair, just practice with a friend until your mind registers how to move out of Fox's uthrow quickly enough.

I'll try to add some things I've had success with while playing Kirbykaze over the years.

Great alternatives to Sheik's d.i. behind that I incorporate:

Disclaimer: Neither of these examples are guaranteed, and rely heavily on good judgment and a bit of risk . If you can make good, educated reads, the payoff is usually better than that of a staple combo.

-Turnaround usmash. Remember, this isn't a combo. Sheik will have her back turned after d.i.ing behind you (and thus will attempt a bair if she decides to attack). If you turn around, take a step forward and usmash, you'll hit her and trade. The weak bair brings you back to neutral stance and allows you to follow with another move. I've RARELY lost the usmash/bair trade in this situation, so I'd recommend r you try your luck with it.

-Pay close attention to your opponent's tendencies during the match. If you can classify them as a "jumper" early on, you can attempt some relatively low risk combo starters. Walk forward and wait after the uthrow, and fullhop auto-cancel bair or FH nair FF if you see her double jump. With no jump for Sheik to work with, you can let your combos flow from there.


Here are Unknown's useful suggestions once again:

you can combo n-air -> u-tilt/re-grab if she DIs the throw in either direction.

My staple thing vs sheik is:

1. if she DIs the throw: n-air -> u-tilt x2 (if they don't DI, then x3) -> b-air. Then react to the situation

2. if no DI: u-tilt x2/x3 -> re-grab -> u-air x2. Then react to the situation.
Can you give an example of his wavelanding? That's sort of vague

uthrow uair works on puff. its just got sort of goofy timing (at least in my opinion)

Jungle are you a mod of a character board? I hadn't realized they made you one too. :laugh:
 
Top Bottom