I'm confused now as one of the commentators on the Apex stream said he was talking to the japanese players and they corrected him when he said 'kyuubi', hmm.
Translation time. 9 is said as "Kyu" in Japanese. Bi would still be with the regular Katakana or Hirigana of "Hi", although it is pronounced based upon the planned word.
In other words, 9B is indeed pronounced Kyuubi, or Kyuuhi, depending who you ask.
As for all this, glad to see him gone. For people saying that he made characters better, he clearly didn't. Otherwise they would've surpassed him or he'd at the very least have at least one bad match-up. He clearly doesn't, so his dominance is something that's just not deniable. All the facts just further prove it. Even if you interpret the data is that he didn't win
nearly as much cash, it doesn't change that nobody comes close to him in that, and never will.
Likewise, the idea that fighting against him improves the metagame is rather flawed. Our problem is that the metagame is centered around him. If the only reason we bother to get better is because of him, that's the problem in itself. He should not be the only reason to get better. I agree the mentality is bad, but so is the problem that people DO switch their Mains to him to make winning easier. It's very sad, but true. Saying people don't is an utter lie, and we all know it. Yes, he is the key factor in the metagame, which is bad in itself. This isn't comparable to Melee since even the best character doesn't win that much.
On another note, if you keep saying we should take only one tournament as the gospel, the one who won also happened to be Meta Knight, which is yet another problem we're talking about. We want other characters to win. Diversity is a very good thing, after all.
What bothers me here is that people want more than one ruleset from the URC. That sounds... the opposite of their purpose in general. Unified Ruleset Committee. Having one overall ruleset for everyone to follow puts everyone on the same level of knowing what to expect and practice for. Trying to separate ignores the purpose and doesn't help.
As for Meta Knight restricting others' metagames, it's in fact true. Many people have quit because they want to keep playing their true character, but can't because one beats their low tiers so badly that it's discouraging. The thing about trying to fight a common goal does not work here. Why? Because that common goal is not a static one. It's not like practicing to finally beat that boss. At all. Even if you beat that boss, now they come back and beat you again, starting the cycle all over. It does not end.
Moving on, we come up with the other problem. People still want to put out more rules to nerf him. Okay, first, if you're suggesting more rules to make him worse, you're admitting he's a problem in itself(whether broken, OP, or whatever term you think best fits). Likewise, we should not reduce our stage list any more for one character. We banned Items, we banned Stages. We even banned problemsome techniques before in general. What is it that makes it that a character is immune to this thing? They're not. That's a pure Double Standard. You can argue whether he's banworthy or not, but saying that we cannot ban him didn't work then, and won't work now. He can indeed be banned like anything else.
Finally, we go to the last thing; What we saw in Apex. First, while there's no question that Japan won, there's also the problem thinking that they won once, where we've won the other times, so they're overall better than us no matter what. This is not true. They bettered us this one time. Who's to say they'll do it again? That's all the more reason to not take Apex as the Gospel. What we did see is that despite how we normally play with MK, is that he can be played even better as is. Meaning that as much as we put into him, there's more to him that we already know. What does that also mean? That he's even more powerful than we thought. If it doesn't shine a red light on how we thought he was not broken whatsoever, then we really need to look further at the objective parts too.
Yes, we can learn from them, but advancing other characters' metagames is something that's a very interesting byproduct of the ban, and wasn't even the main purpose of it. Although it's going to be some people's reasons(and it's quite a legit point). MK can come back someday, after we've improved the other characters' metagames, meaning we can finally find new ways to play, thus, improving the entire styles. The chances of him dominating with a new refresh are rather low, after all. I don't expect the MK's to suddenly own again after his unban(if it's for atleast a year). But not giving the ban a chance does not help the community grow. More people are showing up due to him being gone, which sounds like the community is growing in itself. If that's not one of the best things for the community, then I don't know what is.