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It doesn't matter if mk is really good or the other characters are really bad. If he's out of their league he should be bannedYou're right about it not being the stages fault. But guess what, it's not MK's fault either. It's not his fault so many characters suck on some stages. It's our fault for keeping them on in the first place. I mean really, why do we have over 10 stages in Brawl, most of which give advantages, then only 6 stages in Melee, most of which are pretty damn equal?
I didn't at all say the characters are bad. Or that he's out of their league. He's only out of their league on RC and Brinstar and stages like that. Why would you even assume I said that?It doesn't matter if mk is really good or the other characters are really bad. If he's out of their league he should be banned
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I'm confused now as one of the commentators on the Apex stream said he was talking to the japanese players and they corrected him when he said 'kyuubi', hmm.
commentator in this match specifically called him 'kyuubi-san' repeatedly. unless he got it wrong, or it's changed recently.That said, the Japanese players specifically corrected players and asked them to call him "Nine-B," so, let's start calling him that.
no. this is wrong.Translation time. 9 is said as "Kyu" in Japanese. Bi would still be with the regular Katakana or Hirigana of "Hi", although it is pronounced based upon the planned word.
In other words, 9B is indeed pronounced Kyuubi, or Kyuuhi, depending who you ask.
Thing is he is the only one that breaks rainbow cruise. Without him it becomes a very solid country pick for aerial characters like g&w and wario who don't break the stage but now have a counter pick of the same caliber as fd is for say falco olimar and ICs.I didn't at all say the characters are bad. Or that he's out of their league. He's only out of their league on RC and Brinstar and stages like that. Why would you even assume I said that?
How do you even bring teams into that equation lol.LOL WHAT?!?!?! Were you at the tournament or are you just speculating from that one set? Otori/Rain both consistently beat M2K in mk dittos, Otori beat pretty much every single one of our top mk players in MM's or in tournament, or pretty much all of the top 6 japanese beating almost all of our top players in MM's, even Otori beating M2K/Anti in teams, Nairo has never come close to doing something like that, especially with a mk player considered worse than himself.
NOT TO MENTION the fact that Otori has never won in japan AND LOSES TO OTHER MK PLAYERS THERE. Regardless of how close his set with Nairo was he still won, and still beat all our other players.
If you were at the tournament the level of skill the japanese were displaying was CLEARLY over ours, and pretty much all of our top players will tell you that.
ganondorf isnt viable even if you banned the top half of the tier list so this is fairly irrelevant.not every character can take advantage of this
like Ganon >__>
http://www.smashboards.com/showthread.php?t=305979ganondorf isnt viable even if you banned the top half of the tier list so this is fairly irrelevant.
It's hard to understand what you want because you say that other characters get big advantages, but then you say that getting rid of those advantages is a good thing for the rest of the community. How is getting rid of something that gives the rest of the cast an advantage beneficial to them. On top of that, you acknowledge that Metaknight keeps his advantage of being good on every stage, while the others lose counterpicks, and you describe it as unfair.I'm saying that MK is the only character that can abuse EVERY single stage to factor in his advantage. A lot of characters can only abuse a few, but the ones they can abuse give them a BIG advantage. I understand why you would think I'm not justifying myself, but I don't think I was clear enough. What I mean is, many characters are able to abuse stages, but Meta Knight just does it the best. So, regardless of Meta Knight, taking away stages would do the community VERY well. Do you understand now?
Also, I'm not suggesting "the opposite" of what I'm trying to do. We should remove stages, that's that. Of course everyone can use stages to their advantages, it's just Meta Knight can do it way better. Also, I think it's unfair because Meta Knight can counterpick any stage, and most other characters can't counterpick anything at all.
Then I think the community has a rather specific or complicated approach about stalling.Because planking is putting the character in a place where they can still be approached. Whether or not it breaks the game via risk/reward is another thing...
But with peach bomber and rising pound... it would be like if tethers never auto-dropped after awhile and you found a stage you could grapple the bottom of (like Dreamland) and just hung there. Anyone who wants to kill you dies in the process of getting to you to land the hit.
Edit: The community also decided that planking != stalling and thus it did not fall under the stalling rules. Putting yourself in an advantageous situation and forcing the other character to approach (or running away) was not seen as disabling the match from continuing at all, which is the key difference.
This argument is ***Thing is he is the only one that breaks rainbow cruise. Without him it becomes a very solid country pick for aerial characters like g&w and wario who don't break the stage but now have a counter pick of the same caliber as fd is for say falco olimar and ICs.
If you think that walkoffs over centralize play, why is it so awkward or weird for other game changing stage mechanics to apply advantages to other characters? you don't think characters get advantages from having walls, or walkoffs show up, or having floors that you can go through on haldberd and delfino.Hence the ban of permanent walk offs. It over centralizes the game even match ups that aren't that polar to begin with.
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They spend so much time not in tourney that they have a lot of time to theorycraft.why does this community auto assume the worst for everything.
Looking at the whole series, M2K still won it with a decent game in game 3 (1 life, 38 damage). You really can't look at a single game and make a good call. These things are played out in series, not games. You can have a bad game and it happens often (seen it in Sc2 a bit). You can still win the round and move on even with that bad game, which is what happens here. I really didn't see much of the game, but I can see M2K played bad. But he still won the other two. So he was playing well enough to win. He just had a bad game. When looking at Ocean, I looked at the whole series. The important fact is that Ocean moved on and M2K didn't (or went to losers, not sure). In the video you showed, M2K advances, not Coney. So that whole thing can't support an argument we're talking about because Dedede still lost. He just took a game off of M2K.It most certainly does. M2k is infamous for losing matchups not named mk. Even snake seemed foreign to him for a while.
snake
Diddy
Olimar
Sonic
dedede
and now rob.
It's not a john. I'm simply stating facts. If you can NOT see in that video the BLATANT mistakes then you shouldn't even be playing this game. All i'm saying is the way m2k was playing it's no surprise ocean won. It was hype as hell. I was there cheering on ocean the whole time. But at the same time i recognize how terrible he was playing that mu.
http://www.youtube.com/watch?v=Ek1ZjOmjAXM again i cite this example.
Obviously all dedede's aren't trying hard enough and need to get better.Right?
Wrong. It's one of countless examples of m2k doing bad when he really shouldn't...
One reason people should not cite m2k so much...
Oh ya i'm not trying to dislodge any arguments here either...just saying citing m2k vs ocean is terrible in itself...
Citing otori or nietono would be much much more valid if anything.
Glad you doOmg I agree with Smashchu for once!
Kind of.
Except for the earlier Brawl/Melee comparison.
Smooth Criminal
lol how many entrants? 32?
Well, take a look at them. What character besides MK specifically needs a scrooging rule? Out of the handful of characters that can actually glide, which ones need to be limited by a rule like that? Only possible argument you could even try to make is Pit.Good one.
Are you actually trying to argue that the limits that have been put in place like LGL or scrooging are intended to specifically target MK and that other characters dont NEED them?
Before we continue that, I'd like you to explain why Peach Bomber and Rising Pound are banned in Melee. because Peach and Jiggs are such unacceptable characters?
>mk without LGL is broken
http://www.youtube.com/watch?v=2Joyf8KKdg4
but no, we just kinda banned it after it happened once like with everything else in this scrubby community. kind of surprised we didn't ban IC's/DDD's infinites, though I'm glad we didn't.
So why this unnecessary masking then? Why not say directly that those rules are only for Metaknight? Why is there still a 50 LGL after MK has been banned?Well, take a look at them. What character besides MK specifically needs a scrooging rule? Out of the handful of characters that can actually glide, which ones need to be limited by a rule like that? Only possible argument you could even try to make is Pit.
For a LGL, the most flagrant abuser of the edge is MK hands down. Other characters you could consider would be Pit G^W Pikachu Marth (certain characters might have trouble with Samus doing it too or Mario or weird **** like that) DK. Bigger list than scrooging since other characters have annoying Upb's to deal with, but these characters also have wider holes in their coverage and also likely to have more specific holes. Limited by double jumps, bad vertical reach to stop the anti planker, predictable pattern to fully abuse invincibility, slow aerials that do not prevent the anti planker from immediately snapping the edge, etc. Funny how MK on the edge isn't a problem to some people, but darn DK vs Olimar is an abomination.
Having a LGL on the entire cast benefits the game despite not being a necessity. It's not necessary to limit bad planking characters from the edge. But we do it anyways. Ypu still have a playable game if you take off the LGL and MK's not in the picture. No character needs it to stop turning into super best character. G^W unlimited on the edge is not second only to MK (unless your stage list was also atrocious like green greens Pipes etc. There he might be able to pull it off lol)
Having a LGL or a ground time rule or a scrooging rule... these rules are not born through necessity to salvage the game. There is no "the edge is inherently broken for everyone, so we need this" or "going under the stage with Ganon is too powerful, ban it."
But the game DOES need MK to be nerfed. MK DOES need a limit on the edge, a limit for flying under Smashville, a limit for doping around being a ******. Something to hold him back. That's the difference. Unless you think we should get rid of these changes and have a free game, but MK dominates that version of Brawl. No one wants to play a game where MK can grab the edge an unfathomable amount, but how many people would still play the game if DK had no LGL? How many people would still play if there was no scrooging rule on the rest of the cast, etc? Limiting MK specifically is more productive and the better decision to make than letting him go free, AND it's better than targeting the entire cast when the entire cast is not the problem. What's the point of using widespread universal rules that target even characters that can't abuse a strategy or aspect of the game that we deem broken, and then ignoring the characters that do? MK a problem on the edge, so we need a limit on Captain Falcon too. Or we're just using these universal changes to mask the fact that yeah we don't need half this **** on 90% of the cast, but just to be safe let's restrict the freedom of other characters too to keep MK down (while ignoring making anything MK specific because admitting that MK warrants attention is a big no no people).
You honestly expect people to make sense when it comes to this game? Lol.So why this unnecessary masking then? Why not say directly that those rules are only for Metaknight? Why is there still a 50 LGL after MK has been banned?
It doesn't make sense.
i laughed way to hard at that XDAlpha Zealot is a huge huge tool
They spend so much time not in tourney that they have a lot of time to theorycraft.
homie. like... you live in a region where this wouldnt even be like a significant problem though.I went to my first Brawl tourney on the Jan. 14th, so MK was banned. While I hadn't had experience fighting competitive MKs, it was refreshing seeing all the variety I saw at this particular tourney. I got whooped by Pits, Diddy Kongs, Warios, Ice Climbers, everything really. So if the MK ban inspires more variety in who chooses characters, I'm all for it.
This was a really sad statement. Thats like saying pro-banners want to add BS stages just to ban MK. Its dumb to assume what people intentions or beliefs are, even worse as a blanket statement. There are plenty of people who want these changes even without MK and are even pro-ban.Either way, it's true. You have people (some with power) that advocate these changes be universal to avoid the "Well isn't this basically for MK" question. Even if it makes no sense to slap a universal LGL or scrooging or blah blah rule on, if it avoids any discussion or thought on MK then it serves their needs. The same as you have people that want to pile on changes specifically against MK to serve their interests in getting him banned/keeping him banned.
I kinda suspected that, but I didn't know it was that badYou honestly expect people to make sense when it comes to this game? Lol.
Either way, it's true. You have people (some with power) that advocate these changes be universal to avoid the "Well isn't this basically for MK" question. Even if it makes no sense to slap a universal LGL or scrooging or blah blah rule on, if it avoids any discussion or thought on MK then it serves their needs. The same as you have people that want to pile on changes specifically against MK to serve their interests in getting him banned/keeping him banned.
In some games you actually take more damage for being a ***** liekt hat.LGLs are stupid on principle though. It'd be like if you could only jump back x amount of times in a more traditional fighting game.
this LMAOOOOIn some games you actually take more damage for being a ***** liekt hat.
Did I say everyone, or a large majority of people are like that? No. But if we're being honest, those people exist.This was a really sad statement. Thats like saying pro-banners want to add BS stages just to ban MK. Its dumb to assume what people intentions or beliefs are, even worse as a blanket statement. There are plenty of people who want these changes even without MK and are even pro-ban.
Most of the proposed rule changes are like that though. Ground time rule, scrooging rule, etc. The intention is good, but the rules themselves are a mess. Time runs out and I have more time in the air than the other guy I lose? OH that was supposed to be something to stop planking/other ****, but now I lose with other characters while camping/have to actively monitor my time in the air even if I'm in the air for clearly non broken/stalling reasons.LGL is indeed stupid on principle. It's like saying "Play to win, but not too much".
It's not "HOLY **** EVERYONE IS INSANE!" lol calm down people. Just saying that not everyone comes to the table level headed and rational.I kinda suspected that, but I didn't know it was that bad
6 stages depends on the area, I've seen Mute City still legal in some places, Congo Jungle, Cruise and Brinstar.You're right about it not being the stages fault. But guess what, it's not MK's fault either. It's not his fault so many characters suck on some stages. It's our fault for keeping them on in the first place. I mean really, why do we have over 10 stages in Brawl, most of which give advantages, then only 6 stages in Melee, most of which are pretty damn equal?
Japan wins Brawl, Europe win Melee, Canada wins 64 and USA wins AllBrawl... LOL but seriously, theres a reason we got outplayed by Japan. Japan doesnt play for money normally. What drives them isnt material, its the will to win. They want to be the best and so they practice every matchup and they think about every move they make. They play smart. They are relaxed when they play and the phrase momentum, doesnt exist with them. For instance when Nario lost a stock, he would lose focus, as most USA smashers do. When Otori screws up, he dont let it affect his gameplay, and niether do any other of the japaneese. They dont think about it at all, they just keep a level head. Also they never blame a MU or a stage for losing. They blame thermselves and then look to improve, not rely on a counterpick. Their rulesets are very different. Like I said they don't have counterpicks, they only play Smashville, FD and Battlefeild. Also dont have a ledge grab limit, they have a minimum ground time rule in effect so u can just fly around and plank. I'm pretty sure theres some kind of rule with chaingrabbing but im not entirely sure how it works. In teams I'll bet in teams that Omnigay thing is banned too. Basically, our rulesets were designed to limit mk, while japans focuses on balancing the game so that the outcome resting soley on the skill of the players. It shudnt be whats in the tv that depicts the outcome, it shud be the one behind the tv.I am curious to see how opinions on Meta Knight and the Meta Knight ban have changed since/because of Apex.
My general topic ideas/questions are:
1. Does the fact that an Olimar outplaced all the USA MKs/players change anyones feeling about MKs dominance? May his dominance and banworthiness be based around an under evolved metagame as a whole?
2. Do the general results of the top 8/top 16 at Apex show a strong viability of characters other then MK. Such as snake, falco, olimar, ic, rob, etc?
3. From other posts I have read, it is my understanding that Japan does not think that MK is banworthy (again this is only heresay to me). I was curious if anyone does know the Japanese players thoughts on MK. I ask because it was my understanding that in the past Japans beliefs about MK were overlooked since our MKs outclasses there's. From Apex results, this does not seem to be the case.
4. Do players still feel so overwhelmingly convinced that MK should be banned now that Apex is over?
@zmx and like minded individuals who posted about this topic/idea/discussion before me- thanks for helping influence this topic discussion.
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And here I thought you were one of the sensible ones.hey mk players if you aren't winning every match by doing nothing, then you need to GET BETTER and stop whining that you can't win every set with your broken**** character, obviously you are playing a broken character and just aren't doing it right
This is me in many respects. My dream is definitely to be the best rather than win however much in cash. When I go to tournaments, I don't think of the money as something to be put in a pot, it's more like a fee to me. That is to say, I don't care if I get it back, the pleasure of it all is just being there for the day.Japan wins Brawl, Europe win Melee, Canada wins 64 and USA wins AllBrawl... LOL but seriously, theres a reason we got outplayed by Japan. Japan doesnt play for money normally. What drives them isnt material, its the will to win. They want to be the best and so they practice every matchup and they think about every move they make.
He's just reversing the logic of quite a few people... LolAnd here I thought you were one of the sensible ones.
Smooth Criminal
And here I thought you were one of the sensible ones.
Smooth Criminal