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Yeah enough of this.hey mk players if you aren't winning every match by doing nothing, then you need to GET BETTER and stop whining that you can't win every set with your broken**** character, obviously you are playing a broken character and just aren't doing it right
Want to explain how fd is not counter pick material? Fd is just as polarizing as any of our counter picks. Their whole stage list is just aimed more towards ground based characters.Japan wins Brawl, Europe win Melee, Canada wins 64 and USA wins AllBrawl... LOL but seriously, theres a reason we got outplayed by Japan. Japan doesnt play for money normally. What drives them isnt material, its the will to win. They want to be the best and so they practice every matchup and they think about every move they make. They play smart. They are relaxed when they play and the phrase momentum, doesnt exist with them. For instance when Nario lost a stock, he would lose focus, as most USA smashers do. When Otori screws up, he dont let it affect his gameplay, and niether do any other of the japaneese. They dont think about it at all, they just keep a level head. Also they never blame a MU or a stage for losing. They blame thermselves and then look to improve, not rely on a counterpick. Their rulesets are very different. Like I said they don't have counterpicks, they only play Smashville, FD and Battlefeild. Also dont have a ledge grab limit, they have a minimum ground time rule in effect so u can just fly around and plank. I'm pretty sure theres some kind of rule with chaingrabbing but im not entirely sure how it works. In teams I'll bet in teams that Omnigay thing is banned too. Basically, our rulesets were designed to limit mk, while japans focuses on balancing the game so that the outcome resting soley on the skill of the players. It shudnt be whats in the tv that depicts the outcome, it shud be the one behind the tv.
WowThat's all ant-ban has ever done, idk
I know you're trolling but you do realize that not many Metaknight players are complaining about losing with their "broken" character, right?just hit them once and do nothing for the next 9 minutes, it works
man you guys are such scrubs, whining that you can't use a broken char
lmao
No, it is up to the 76% of the community that assume think he's broken in the first place, not the restI think the question of, "Is he broken enough?" Is up to the community as a group.
I am not now and will never be against the banning of ants. They are overcentralizing to the metagame even if they aren't broken.That's all ant-ban has ever done, idk
Exactly.No, it is up to the 76% of the community that assume think he's broken in the first place, not the rest
Got proof of this?Theres a strong possibility that the majority want RC and Brinstar banned as well. Whats up with that? lol
SFP you are going a bit off the deep end, lol. Youre capable of making good points, just ignore the bad posts.
Actually I do.Got proof of this?
curious of your data. Give details please. I am wondering if it is a 2/3 super majority like we had for the mk ban.Actually I do.
Please show it then.Actually I do.
Is this rhetorical, or are we allowed to give an answer on this?Why would people want to ban MK in the first place?
No because we are just being stubborn like the URC.Is this rhetorical, or are we allowed to give an answer on this?
Yes, I'd LOVE to hear about this "collected data" you're talking about. Also, my statement was somewhat rhetorical because we shouldn't even be looking at banning a character that we obviously aren't even the best at using. Not to mention that he's not unbeatable nor does he have unbeatable tactics. If a character doesn't have accessible unbeatable tactics, then that character should not at all be banned.No because we are just being stubborn like the URC.
Besides it is obvious that the whole reason anyone wants to ban mk is cause we lost to him and now have a personal grudge because we aren't good enough to get better. Not at all because of collected data and reasoning. Just because we are sore losers.
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Not having any mk mains doesn't make them biased. By that logic they are all biased against captain falcon as well and probably a bunch of other characters because they don't haveperfect representation within a small group of players. I don't have john#s data on hand so maybe someone else can link it again to show the massive centralization of winnings on mk that he has specifically gets even more centralized if you knock out the outliers like m2k and ally.Yes, I'd LOVE to hear about this "collected data" you're talking about. Also, my statement was somewhat rhetorical because we shouldn't even be looking at banning a character that we obviously aren't even the best at using. Not to mention that he's not unbeatable nor does he have unbeatable tactics. If a character doesn't have accessible unbeatable tactics, then that character should not at all be banned.
Also the URC vote was biased. NONE of the voters are MK mains. It's easy to have a supermajority over a character being banned when none of the voters use that character.
Here are some. Metaknight is used nearly four times as often as any of the characters in the A tier, has won an overwhelming amount of cash compared to any other individual character, and while different nations may disagree on the overall composition of Brawl's character ladder, the tier lists all across the board agree that Metaknight is at the very top of the food chain, a lonely god in the S or S+ tier depending on who you ask.Yes, I'd LOVE to hear about this "collected data" you're talking about.
I am not a chef. Does that mean I'm not qualified to call this steak medium rare?Also, my statement was somewhat rhetorical because we shouldn't even be looking at banning a character that we obviously aren't even the best at using.
That is a very bold statement, and I daresay it is wrong. Remember how I quoted TF2? In their competitive scene, weapons that come out are often banned due to acquisition time, balance issues, the effect those items have on the game pacing, or just because they're completely unenjoyable mechanics. No weapon that has ever come out is unbeatable, but they upset the balanced gameplay of the competitive scene strongly enough that their board agrees for a ban.Not to mention that he's not unbeatable nor does he have unbeatable tactics. If a character doesn't have accessible unbeatable tactics, then that character should not at all be banned.
If I remember correctly, the public was polled before the board made a final vote on it. The public voted approximately 71% in favor of the ban, correct me if I'm wrong.Also the URC vote was biased. NONE of the voters are MK mains. It's easy to have a supermajority over a character being banned when none of the voters use that character.
You know the fact that He's used a lot is not a valid reason for a ban, right? It's not as if he's unfair or anything. The best character in the game is bound to be common anyway. Also, if you're talking about him winning an overcentralizing amount of money, watch this video:Not having any mk mains doesn't make them biased. By that logic they are all biased against captain falcon as well and probably a bunch of other characters because they don't haveperfect representation within a small group of players. I don't have john#s data on hand so maybe someone else can link it again to show the massive centralization of winnings on mk that he has specifically gets even more centralized if you knock out the outliers like m2k and ally.
No one is saying he is unbeatable but the argument that we don't know enough is stretch considering how many years we have been playing this game and they are already talking about the next smash brothers. Are we waiting till we find every single possible metagame aspect before making a decision cause that will never come then. Melee is still changing so if we are waiting untill the very best possible I think we never stop waiting.
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If you are going to quote Mikehaze's arguments against John#s data you should post John#s defense of his data because he disagrees with a number of Mikehaze's arguments (to the best of my knowledge this is john#s stance, not gonna assume I know what goes on in their heads and understand their thinking exactly)You know the fact that He's used a lot is not a valid reason for a ban, right? It's not as if he's unfair or anything. The best character in the game is bound to be common anyway. Also, if you're talking about him winning an overcentralizing amount of money, watch this video:
http://www.youtube.com/watch?v=jD11l3omQzM
Holy Cow. People need to take the 11% in context.
11% doesn't seem like much until you take a few things into consideration.
1. There are 36 characters in the game. If each character had equal representation, each character would have 2.7% representation. Even if the top 15 were the only viable characters in the game, you'd still have 6.6% representation.
2. MK's percent representation is greater than the next three or four characters PUT TOGETHER. This, my friends, is a "massive deviation from the population". I.E. the character is significantly different in some way.
I, for one, am neutral in the ban. I do not, however, approve of the misquotation of important data.
You know the fact that He's used a lot is not a valid reason for a ban, right? It's not as if he's unfair or anything. The best character in the game is bound to be common anyway. Also, if you're talking about him winning an overcentralizing amount of money, watch this video:
http://www.youtube.com/watch?v=jD11l3omQzM
This is kinda easy to say when you got the majority on your side that agree on the ban for various reasonsKeep going anti-ban, you've almost got this...
Surely, it would soften his superiority, but by how much? I would leave this question to someone more qualified to judge the effects that stages have on match-ups, but I will say this is merely continuing a strategy that was already tried by the Unity board, which was to make global rules designed to accommodate for one specific character.Either way, earning more money is no reason for banning a character. Do you think he would be so "different", or in other words, do you think he would win so much money if the stages were different? I want to hear this.
Can you or any other pro-ban please explain to the importance of character diversity in a COMPETITIVE environment? I still have yet to understand that part.The idea I'm trying to get across however, is that an important symptom of MK's dominance in earning money for tournaments, is the fact that tournaments see a lack of diversity in their matches.
Entrants include ybm and blue rogue.lol how many entrants? 32?