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Q&A Doc General Discussion: Ask and ye shall receive ft. otg and Shroomed!

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
i can go look in the **** mirror if i wanted sexy stuff....
... actually no i cant. I think i'd gag if i looked int he mirror.

__

BUT WE WAS TALKIN ABOUT M2. IS THERE A PROBLEM WITH THAT? M2's pretty kool.

He's got that purple-dat-purple-dat... yezzir. And he's got like, kool combos. And pretty much brawl-lawls past edgeguards. And upthrow taunt is one of the best morale killers in all fighting games. Especially when you taunt before they get off the top.

It'd be kool if his confusion actually reflected projectiles instead just... kinda deflecting them.

_______

how the **** do you have a 9 minute combo video, post it on the doc forums, and dont even have a doc getting comboed in it.

That's straight blasphemy, yo.
 

Stos

Loves Pink Poodles
Joined
Mar 3, 2006
Messages
342
Location
1<3TO
just use link and camp the **** out of him LOL

LOOL sorry no doc clips LOL next time i'll use doc.
 

Stos

Loves Pink Poodles
Joined
Mar 3, 2006
Messages
342
Location
1<3TO
what is this nonsense.

desh likes to deal with grade nines..

i **** around with them 18 year old *****es.

but yeah how do you deal with m2.. as doc

I dont even know how to begin..
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
idk, Taj told me Mario/Doc/Luigi were hard as Mewtwo 'cuz you can't combo them for balls and their moves have more priority overall (less range, more priority) so they can just spam stuff and expect it to cut through his aerial tail moves.

His only real threat, it seems, aside from good spacing (because range matters more in general than priority in terms of move-to-move interaction and whose move wins) is like D-tilt --> another thing, I don't think you can D-throw --> move on them (although B-throw gimps and U-throw gimps are dumb).

I don't see why moving around on platforms a lot and forcing him to fight you with aerials wouldn't work, working on the principle that pills will force him to jump to hit you, but then I feel his range becomes an issue. Still, forcing the game into a battle of single hits where you have a projectile advantage might not exactly be a bad idea, since his ground game is probably his strongest point, whereas Doc's best thing is probably that he's flexible (not really great at anything, but decent enough everywhere), so picking on removing his strong points is probably what I'd try.

But I don't play either character so that's just theory.
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
I dont really see m2 not being able to combo as a problem.

In a low combo matchup such as doc m2 or luigi m2 all you gotta do is be smart.

M2 can edgeguard so at decent percents you got that and with good DI he should live a little while.

I like to rack up damage with grabs and tech chases and baby shadowballs and then throw to edgeguard.

Not to mention like dogy said, upthrow to taunt is ****. and on more floaty characters you can usually get a downthrow to fair which can kill decently.

M2 pwns
 

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
Dunking M2 is also like dunkin on a 6-foot rim. XD That junk is toooooooooo funny.

Retardedly-big-hurtbox-havin'-***-character.
Ol'-oversized-rodent-lookin-***-maa****er.
Looks-like-something-I-outta-be-pickin'-up-out-of-a-claw-machine-***-maa****er.

Wooooooooooooooooooooooo.

jankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjank
 

St. Viers

Smash Champion
Joined
May 15, 2006
Messages
2,409
Location
Boston MA
@shadowball, where abouts are you in MA? If you can get the the (T) easily, get over to umass boston some thursday or friday.
 

soap

Smash Hero
Joined
Jan 24, 2006
Messages
7,229
Location
Cleveland, Ohio
Dunking M2 is also like dunkin on a 6-foot rim. XD That junk is toooooooooo funny.

Retardedly-big-hurtbox-havin'-***-character.
Ol'-oversized-rodent-lookin-***-maa****er.
Looks-like-something-I-outta-be-pickin'-up-out-of-a-claw-machine-***-maa****er.

Wooooooooooooooooooooooo.

jankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjankjank
have u been drinkin dogy?
 

Shadow Huan

Smash Champion
Joined
Oct 31, 2008
Messages
2,224
Location
Springfield, MA
Man I got behind... gotta catch up here.

WORD.

This I like. I think i'm going to be out of the country for the next MM, for epic sadness. I'm working in Costa Rica for most of the summer, but will be back in mid-august and hoping to attend any localish tournies I can when the time comes...

While I was at the MM in March, I never fought any mewtwo's or played mario, so I'm not your man. Regardless, we should totally play some time. =D
I was at the MM that just passed this last week-end, where I lost more than i won. (I'm still newish to the whole tourny thing... I didn't have a job for the longest time and couldn't afford it.) But even 99% of the matches i lost were close. I just need to get back into the game again. The Mario that beat me only 1 stocked my M2 for eg.

Just try and find a Mewtwo player at the next MM you're at. It'll either be me or Cloud777... and we're just about even in ability at the moment, so you'll have a fight on your hands one way or the other... unless you're like M2K or something. D=

The funny thing about iori (and I'm pretty sure that by saying this im going to get assaulted on here, aim messages, maybe a phone call. XD)

... the funny thing about iori is that his m2 is really just "feelin somebody out." He's a m2 main in the literal since of a main; meaning that when he sit down to play somebody, he will more than likely play m2 first.

But if he loses (or the stage is "not a m2 stage" lol n**ger), he's switch characters. The hilarious thing about it is there's no d**n telling who he's going to switch to.

Iori is like a lessor, mid-south azen. Last time I asked him, he said there were only 5 characters in the game he would never play in tourney (i forget what 5 they are, it was actually an odd list). .... the man frickin plays pichu alot when he teams with Pikachad. They still win alot. It's pretty comical.

He's one of those people who believes that "anybody can beat anybody" in this game, and obviously knows how to practice to do so.

_________

... he sure as hell doesnt practice m2 on japes though!!! :D :D :D :D :D :D

~~~~~~~

Oh, m2 doesnt have it bad against marios; i wouldnt go as far as to say it's even though. Maybe against mario since mario has a hard time killing.

But Doc? There are some things that go against him there.
Mario is even yes. Dr. (Whom I also play.) is different.

As for me... i actually main Marth and Mewtwo. I'll test the waters with Marth 1st myself. *coughs* I can also play C. Falcon, Fox, Falco, Zelda, Sheik, Ganondorf, Bowser, Doc, Mario, Luigi, Jigglypuff, Link and Roy. :dizzy:



It'd be kool if his confusion actually reflected projectiles instead just... kinda deflecting them.


I know right. T.T Way to go Sakurai! Well thought out reflection move there...

i've actually heard that it's just a code that they forgot to finish...

idk, Taj told me Mario/Doc/Luigi were hard as Mewtwo 'cuz you can't combo them for balls and their moves have more priority overall (less range, more priority) so they can just spam stuff and expect it to cut through his aerial tail moves.

His only real threat, it seems, aside from good spacing (because range matters more in general than priority in terms of move-to-move interaction and whose move wins) is like D-tilt --> another thing, I don't think you can D-throw --> move on them (although B-throw gimps and U-throw gimps are dumb).

I don't see why moving around on platforms a lot and forcing him to fight you with aerials wouldn't work, working on the principle that pills will force him to jump to hit you, but then I feel his range becomes an issue. Still, forcing the game into a battle of single hits where you have a projectile advantage might not exactly be a bad idea, since his ground game is probably his strongest point, whereas Doc's best thing is probably that he's flexible (not really great at anything, but decent enough everywhere), so picking on removing his strong points is probably what I'd try.

But I don't play either character so that's just theory.
That's the idea. you have to do that in every fight with Doc or Mario or Luigi. a good Mewtwo player will bait you into a mistake and **** you for it though...

I dont really see m2 not being able to combo as a problem.

In a low combo matchup such as doc m2 or luigi m2 all you gotta do is be smart.

M2 can edgeguard so at decent percents you got that and with good DI he should live a little while.

I like to rack up damage with grabs and tech chases and baby shadowballs and then throw to edgeguard.

Not to mention like dogy said, upthrow to taunt is ****. and on more floaty characters you can usually get a downthrow to fair which can kill decently.

M2 pwns
lol Kaos...

@shadowball, where abouts are you in MA? If you can get the the (T) easily, get over to umass boston some thursday or friday.
:laugh: I'm on the opposite side of the state sooonnnn
 

St. Viers

Smash Champion
Joined
May 15, 2006
Messages
2,409
Location
Boston MA
^^oh well, looks like we'll have to meet at a MM then.
See if my "get ***** by KDJ repeatedly" training is paying off...
 

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
IC4 was today. Got 2nd. Lost to cornel. I gotta go ask greenmario a few questions next time I catch him.

Got 2nd in doubles. Lost to Xif and Marty (GAPeach). Man my fair spacing is so wack.

Got 3rd in brawl doubles, and I didnt even pay to enter. It.... was pretty comical. Oh man

And then I played some ONE-ON-ONE GOVERNMENT. YAYHUZZ *****Z.
That game is too **** good.

__

I got some stuff to type up about luigi, I'll do that 2morrooooooooooow (assuming I dont wind up going to my friend's house and practicing SC4. I have to learn how to step in that game. Me in SC4 was ****ing hilarious for anybody who cares.)

I actually have some stuff to say about pika, not much.

 

TemPesT-

Smash Lord
Joined
Aug 24, 2006
Messages
1,175
Location
Minnesota
i kinda agree with spikes views on luigi, so i'm interested in what Dogy has to say on it :] that nair is too gay.
 

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
Luigi.

Ok first and foremost you have to realize luigi is actually slow as balls. On the ground and in the air. His run speed and air movement speed is slow as ****.

Where he gets fast is his wavedash speed, obviously. The thing to keep in mind about that is wavedashing is a commitment. Everytime Luigi (or anybody in the game) wants to wavedash, they have to commit a specific amount of time to wavedashing (14+ frames). With that being said, Luigi's wavedash range is huge as hell. That's actually double edged. There's a decent range where you can stand where luigi CANT wavedash into you or else he'll still be in his commitment and you can hit him. (Cliffnotes version: He has to stand farther out to space his wavedashes). With that being said, you have to know where the optimal spacing for his WDing is, and not be there (that being PAST where the jump animation ends, since he'll continue to slide). How you "not be there" depends on your playstyle; you can be not there but away from him, not there but closer to him (so he cant WD), not there but in the air. Depends on your playstyle. Realistically, if you hang out right at the end of his WD range, you can call a WD with a f.smash or f.tilt and call it that way, dash attack if you're gutsy. (all are real meaty)

Thing number 2. continuing off of his wavedashes. Anytime luigi gets a KD, he can cover your options cause of his WD. Again, the thing is commitment. So you have to look and see if your tech will put you in good spacing for his WD or not. Of course, if he's already close enough to you he's got enough time to do whatever he wants.

Next thing, you can combo luigi. ****ing lol you can combo him. The thing is, you kinda get detered from doing it because if you do stuff at the wrong time, he can turn it around on you. Luigi still gets upair juggled like alot of characters, still eats the MLG combo, whatever. It's just you cant do stuff like double u.air at low percents. What's really funny is that you cant do that to ANYBODY, but it apparently looks so bad vs luigi because you go up instead of out. (I mean lets be real, if you try to cheat jiggs with something like this, you can get rested.)

If Luigi d_u.throws (read down or up), DI behind him. Always. He's got the kind of throws that you cant DI in front of. I mean, just incase you dont know. Going further into this, his follow up is going to more-than-likely be to WD behind you, cause you're going to go far enough. (If you choose not to DI, he's probably just gunna turn around and chop or something). When you DI though, you have to mixup your response. He's just going to be there. He cant cover everything, though.

If you want to cut down on his wavedashing, you throw alot of ground pills. That's just... common sense. That's kinda how pills work, blocking lanes.

Anytime luigi does an aerial, if it's not a n.air, you probably dont want to try attack him. Double aerials. Realistically, it's the same thing that doc/mario can do, only difference is luigi can do it off of SH. That being said, dealing with luigi's SH double aerials is the same as dealing with Doc/Mario's FH double aerials; dont try to shieldgrab after blank->u.airs/ late n.airs unless you want to get jabbed (or shinryuken'd in luigi's case). If he spaces badly, you can still cut off the second aerial just like you would the marios, but you have to actually be ready for it. Speaking of multiaerials, we have SHBADJDBA, luigi has SHBADJ-WALL-OF-****ING-B.AIR. Just keep that in mind (it's kinda comical if you're not ready for it, and it's triple back air for anybody who cares.) Sidenote: I bet some of you guys forgot about those dumb acronyms we had. SHBAWD, SHBADJBAWD, etc, etc. Real pointless. XD

When edgeguarding him, you just have to accept the fact that misfire happens. If it's really a bad thing that he randomly gets a free pass back onto the stage, you need to reevaluate what game you're playing (there's ALOT more random stuff in melee). That being said, Your goal is to get luigi to go low. As he goes below you, rain pills down on him to slow/stop his side-bs. You're looking to stay above him with this. If you can call him being in a specific spot, feel free to jump out and b.air, but pilling is safer. If you can get him below the stage, call the up+b and edgehog. He's not going to up+b onto the stage (he cant).

ummmmmmmmmm i might add more to this later, im kinda distracted right now.
 

Christopher Rodriguez

The illest Project M Bowser
Joined
Feb 5, 2008
Messages
924
Location
EASTON BABY
Fsmashing luigi is brilliant, I gotta agree with that dogy. I mean, sometimes you could just sit there and if he trys to approach you with a wd in your face/falling in front of you (even better) just fsmash and he'll usually eat it. Its definitely worth trying.
 

Dogysamich

The Designated Hype Man!
BRoomer
Joined
Jul 3, 2002
Messages
6,140
Location
Warner Robins, Georgia
sorry, I had some more stuff to say, but I got de_railed cause people I dont really talk to called me upset over some drama between them. *rolls eyes* It's a funny story, but the end result is i remembered how to do Hisui's Dustloop in Melty Blood.

Yeah, Im a terrible person.

___

Anyway.

Luigi. Yeah, it's pretty interesting. He needs room, and he needs platforms. I have a few more things I could add on, but it's nothing really major.
-Luigi's tornado mechanic (resets once he tornados on the ground. Tornado is actually good for attack and combo starter. yada yada)
-Recovering vs Luigi (it's pretty much the same as all recoveries. Tuck your nuts and pray)
-Shinryuken has a little invincibility (That's kind of ironic considering the joke)

___

I think that's all i got for now...... i think.

Im gunna go play some stuff on ggpo. Maybe I'll think of something else.


___

actually, just thought of something.

Blue doc + Jill tag = win.
"DOGY DONT YOU MISS THAT ****ING QUICK TIME N**GER". Greatest, comment ever.

I'M A MEMBER OF S.T.A.R.S.!!!
 
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