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WHYSeeing as you're not winning, I will refrain from voting until another time.
go vote for me nowseeing as you're not winning, i will refrain from voting until another time.
I'm a nice guy. I'll test it for you later.
Strong bair is about -1 on hit, so I dunno what trip would make it.
Is Dedede even fast enough to capitalise on bair > nair?
DDD doesnt need to jump, he can hit the Nair in the same jump. You just have to do the Bair pretty quick and it must be pretty close from the other charClearly he can.
Well, I'm still dubious about bair > nair. Assuming trip gives +20 (LOL I DOUBT IT), Dedede has to still jump (takes 5 or 6 frames), nair (takes 7 frames) and whatever it takes to move Dedede toward the opponent.
But that's why I'm the one with Frame Advance.
I'll test it all later.
Dont get your point. What is not possible?Oh okay, well that makes sense.
In that case, no, it's not possible unless you hit with the late hit of bair.
Lol´d at thisi just ftilt ike
safer and puts them in an "oh ****" situation
Yeah.Also stop thinking about technical stuff it's nearly worthless. If you can't command basic options well why are you thinking about extra options?
Player knowledge is actually more important than Character knowledge. Although, I do think that reading and that crap is important, but little theory facts can help a little. I mean, how is gonna advance his metagame? There's something called adapting to situations too.having played coney, zekey and tech chase all in a row.
Coney is better than all of you I assume because 1. he is precise. he knows his spacing of his moves. He doesnt need to worry about doing overly technical complicated things, he just focuses on what he can do and he does it to the best of his ability.
2. Character knowledge. This kind of blends into precision. but when I played him, I spaced a bair perfectly on him and he managed to powershield it, turn around and catch me with a dash grab before I recovered. it was incredibly precise and I know zekey and tech couldnt have done it so perfectly, but if the frame data would have allowed me to get away from that punish, it wouldnt matter how precise he is, he wouldnt have gotten it. He knows the spacing for what he can do and what he can punish. this gives him the ability to properly apply the few things that he knows how to do and that ddd can do, to maximum effectiveness.
against a character like yoshi for example, knowing how to space out his moves and combat his egg throws from the ledge and doing it CONSISTENTLY, everytime, is a much more critical part of the matchup than a niche infinite or something of that nature that you might have.
That and he probably has better reads too. but thats self explanatory for the most part.
I actually have a guide on tech chasing. http://allisbrawl.com/forum/topic.aspx?id=191110Sweeping statements about DeDeDe or players are not very useful.
Also stop thinking about technical stuff it's nearly worthless. If you can't command basic options well why are you thinking about extra options?
If you're bent on releasing something useful, how about a common d-throw tech chase guide? Reading isn't some mystical subject, it's a formula that a player uses to counter the opponent. Every player has some formula and there could be huge payoff in studying this but no one has.
edit: this post was at no one in particular