BrutalBrutal
Smash Cadet
I really must disagree. I think I know exactly why the 1.15 feels "unnatural" to you: it is because the same combos which you've been using until now are altered and no longer work the same way. You're trying things which are no longer possible, and forgetting that this code opens up a range of new options, combos etc.And btw I didn't say I flat out hated the most "natural" form of gravity code, I didn't like how powerful 1.15 was for some reason I can't point out atm. Its just like the hitstun code, I love it but +17% hit stun over saturates it to a point where the natural mechanic fix feels unnatural. I think a slight increase in gravity could be good and from my preliminary testing, 1.15 seems unnaturally fast. Consider this as a "diary" if you will. I am not saying anything concrete, its just what I am think atm. I will be doing some testing tomorrow and sat with my friends and Ill have a better sense of how I feel then...
Please, you are being far too reluctant to make any big alterations: Brawl+ is a project to change Brawl. Why, then, are so many of its main proponents so afraid of making changes?
I'm not advocating making massive, gamebreaking changes, just making appropriate adjustments. 110% fallspeed? You're just making a change small enough so that you don't notice it because you prefer the current way the game works. Either make the change, or don't. Convincing yourself that you are changing anything by making modifications that ultimately do not have a significant effect on the game is counterproductive. I must stress this: if you think an aspect of the game is fine the way it is: say it. Why trick yourself and others into believing that you have altered something when you haven't?
1.25x fallspeed and up. Let's stop pretending.