Dart
Smash Lord
he did this to you http://www.youtube.com/watch?v=FW0L1lvsrMw
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I personally use down but you can have the same effect holding back. The stick has to travel further to jump forward though then when you hold down but it doesn't mean it's not possible. I've been able to jump higher holding back though. That's because I probably waste less frames before I start the jump.I very rarely ledgestall/ledgehop aerials/ledgehop waveland so the muscle memory mostly isn't there, but when I do, I usually use back to drop off because the timing is easier. Is that ok? Or should I devote the time to develop the muscle memory to use down without killing myself? It seems a bit quicker, but does it really matter? Thanks.
when i play well enough to deserve it, unless i can win money in a legit tournament i doubt i will.When is Dart gonna make his own marth thread?
Oh man! That broken rolling and shielding.i'm used to fighting fast people but when i fight my brother(falco) who rolls, grabs, and smashes a lot i panic and sometimes lose. what should i do? he always rolls and shields my air attacks at the right time
Go to te next no johns biweekly. Play mewhat the hell do i do in a marth ditto.. i get banged everytime.
I have no idea what to do..
how to approach ?
how to combo him correctly with out him fairing me out of it ?
how to edge guard him so he never comes back !!! ?
and what do i do when im recovering..any tips ????
Word If you wanna get better at marth dittos play them with a friend.bi-weekly my ***
what the hell do i do in a marth ditto.. i get banged everytime.
I have no idea what to do..
how to approach ?
how to combo him correctly with out him fairing me out of it ?
how to edge guard him so he never comes back !!! ?
and what do i do when im recovering..any tips ????
so when you hold down and you get hit when you're still in the animation from your attack instead of crouching can you still get the crouch cancel effect? I've wondered this for a while..
- when you miss a dash attack or d-tilt or another grounded move, hold down to CC his non-grab/d-air punish
It's almost never worth the risk if it can equate to a grab for Sheik imoofcourse you can, thats why vs like some **** sheik players i often get lazy and spam fsmash at low % take the dash attack or fair and just get a free grab. Ofcourse i wouldnt advise it all the time cause if you get grabbed you're done, but its sort've fun to **** around with and is very useful because you mayswell do it uncase they do a move you can cc so everytime u whiff an fsmash or dash attack you may aswell be holding down esp at low %
random note:(they are "refreshed" whenever you touch ground)
Wait, what? Don't I always just forward b out of that when you throw me up[*]around 7-13%, try Up-throw u-tilt
if it connects, combo
if it doesn't connect, chase his DJ
Most people will say it's even, and that Marth should just do up-throw juggles and play safe and it's ok. I wish that was the case. Against a Sheik at/above your skill level the best you can probably hope to break with them is like winning 1-2 out of every 5 matches. You should just go Fox, Falco or Puff (I know this is the Marth boards, but really that's better advice then anything I can tell you about the match up itself) However, if you actually have to do this...ok really confused about the sheik matchup
I used to think you always upthrow to combo, but after watching Strawhat and other marths at pound i feel like forward/down throw -> techchase is way better. If im near the edge ill usually go for the downthrow -> gimp but other than that im confused.
thoughts?
Comboturtle plays PAL though so if they grab it's not as bad as in NTSC.It's almost never worth the risk if it can equate to a grab for Sheik imo
I like these simple words.Use more moves. Imo.