Wretched
Dankness of Heart
Why are there so many dislikes on the MP trailer? This one looks much better than First Strike and Escalation.
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People hate paying $15 for map packs.Why are there so many dislikes on the MP trailer? This one looks much better than First Strike and Escalation.
They found a way to make bad maps look good?Why are there so many dislikes on the MP trailer? This one looks much better than First Strike and Escalation.
Me too xD"The Ghost outfit in game should include little pink panties and a hat made out of tampons."
I lost so hard.
That is true. I would much rather buy Terraria for $10.People hate paying $15 for map packs.
Aww, c'mon, give them a chance.They found a way to make bad maps look good?
Somebody's doing their job right.
Gracias.Congrats on modship Wretched!
Blametruth is awesome, I recently resubbed to him since he started to play CoD again."The Ghost outfit in game should include little pink panties and a hat made out of tampons."
I lost so hard.
He's already spent $30 on the previous 2 map packs and has overall, been disappointed/dissatisfied with them. It is normal that he be pessimistic about this map pack. Damn, all these map packs eventually add up. I'm gonna feel sorry for people who buy all of 'em. (I predict 2-3 more will be released before MW2.)Aww, c'mon, give them a chance.
This probably explains why Firing Range is such an amazing map. Dem colorzHonestly, I'm just buying this map pack for Hazard and Drive-in. They've finally decided to make maps that are more exciting/colorful, as opposed to a depressing gray color shared by every other map in the game.
Already posted that. And he said it won't be for a few weeksYeah, but one of the guys tweeted about the FAMAS patch, talking about what would happen when it did get patched.
David Vonderhaar said:
- Changed: Tweaks on ADS raise time; Hip fire accuracy reduction; more gun kick (so less accuracy), and slightly slower re-center speed.
- Not Changed: Fire rate, damage, range, and magazine size
3 weeks? Not sure.
Those are some of my favorite maps, weird I guess depressing maps appeal to me.Array, WMD, and Zoo make me unhappy.
A bit extreme for designing maps in a video game that you don't like.I despise WMD and Crisis. Whoever made these maps should be stabbed and thrown in a river or something. Jesus Christ I never thought I'd see such horrible maps, but they are
I like Nuketown, Summit, and Firing Range though
LOL The spawn traps.Havana: This is, without a doubt, in my opinion, the most balanced map. Two equally good spawns, sniping spots, long range shots, vertical places to shoot from, flank routes, etc.
This is pretty much the same thing I do when playing Demolition. I got bored of it pretty fast though, so i pretty much only play Domination or Competition now.Those spawn traps require a full team effort.
As do the ones on jungle.
Speaking of which, I joined a demo game on jungle where all six members of the team was covering a spawn, so whenever you spawned, you'd die instantly.
Nobody on my team had a kill.
The guy on the top of their team had 120+ Kills.
I left after 6 deaths.
I don't understand why people hate WMD, I LOVE that map. However, Crisis is kinda eh, only thing I really hate about it is that games progress slowly on that map, which annoys me even more when I'm trying to get contracts.I despise WMD and Crisis. Whoever made these maps should be stabbed and thrown in a river or something. Jesus Christ I never thought I'd see such horrible maps, but they are
I like Nuketown, Summit, and Firing Range though