camelot
Smash Ace
You know how Luigi "freezes" when you're holding his side-b at full charge? That's where I found it. The speed is set to 0x speed when it's fully charged.How'd you find that one?
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You know how Luigi "freezes" when you're holding his side-b at full charge? That's where I found it. The speed is set to 0x speed when it's fully charged.How'd you find that one?
lolwat.Gonna play Devil's advocate here.
Why does Ganon have his midair jump recovery with Wizkick? His onstage game was buffed and I don't see why his weak point was. Oli and Ivy don't get multiple UpB and niether does Ness. Link also recieves no aid in that field. Ganon's vbrawl recovery was reliable(in the sense that it does what an UpB is supposed to do) so why buff it? Because unless his recovery in brawl+ transition was stupidly bad or let him get gimped skillessly, I see no reason for it.
Looks like you answered your own question.Gonna play Devil's advocate here.
Why does Ganon have his midair jump recovery with Wizkick? His onstage game was buffed and I don't see why his weak point was. Oli and Ivy don't get multiple UpB and niether does Ness. Link also recieves no aid in that field. Ganon's vbrawl recovery was reliable(in the sense that it does what an UpB is supposed to do) so why buff it? Because unless his recovery in brawl+ transition was stupidly bad and got him gimped skillessly, I see no reason for it.
Link only got one because the gravity changes severely nerfs his recovery. He still recovers worse than his VBrawl counterpart.Link also received a buff to his Up-B range..
Dowload+Video or i don't believe it. :VGood news.
I got JC+ grabs to work, cooldown and everything. :D
sounds awesome lol, id try it if i wasnt sick of videogames lolhttp://www.mediafire.com/?sharekey=c8d125abced84dd0d1014a7a667fa2b4af94b99eafb21292b8eada0a1ae8665a
Try it yourself, don't have time to make a vid.
Get at me. :V
No... 85% speed means .85x speed >_>Wind down is SHORTER?
...OK, that makes sense.No... 85% speed means .85x speed >_>
Pretty much. Yeah....OK, that makes sense.
But wouldn't the only point of it mean to be to use during the initial dash, seeing as you can do a full-speed dash cancelled grab once you get going?
I changed it to .6x and its very noticable lolIf it's .85x speed I don't think that changes too much. The lag would still be less than most character's dash grab.