Karnu
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- Karnuu
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Here hereAnd pokemon is a TERRIBLE competitive game.
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Here hereAnd pokemon is a TERRIBLE competitive game.
While I'm sure this is playful, it's also horribly incorrect.Really, what would someone who enjoys Brawl know about competition anyway?
conservative would be the neutrals only. every cp stage in the apex ruleset has jankinessYou expect the stage list to become even more conservative? Apex's stage list is incredibly conservative as it is. Is that something you expect or want?
Mate Dream Land, FoD, Yoshi's Story and PS1 have jankiness and nobody disputes their legality in Melee. A 3 stage list wouldn't just be conservative, it would be an awful decision ignoring what the new game has to offer and I have enough faith in you to assume that you wouldn't actually want that.conservative would be the neutrals only. every cp stage in the apex ruleset has jankiness
The 'jank' in stages like Delfino Plaza isn't really comparable to the elements on Yoshi's Story and Dreamland. Melee is unfortunate that it only has 7 stages (im including Kongo 64) that aren't total garbage and 2 of those (Kongo 64 and PS1) are still pretty terrible. Smash 4 has more stages that seem pretty good, but it's even more unnecessary then to start including stages that I would put in the "still pretty terrible" category, such as Castle Siege.Mate Dream Land, FoD, Yoshi's Story and PS1 have jankiness and nobody disputes their legality in Melee. A 3 stage list wouldn't just be conservative, it would be an awful decision ignoring what the new game has to offer and I have enough faith in you to assume that you wouldn't actually want that.
I'm with you PazX. Bring back Pilotwings.You expect the stage list to become even more conservative? Apex's stage list is incredibly conservative as it is. Is that something you expect or want?
I'm not a huge fan of walkoffs (ie. Delfino) but he claimed every CP stage including Duck Hunt and Lylat have jank, both of which are on comparable levels to YS. Melee definitely does suffer from the small number of viable stages which should be a non-issue in Sm4sh. I genuinely think it would be unacceptable for this game to end up with a stage list composed of just 3 stages when Duck Hunt, Town and City, KJ64 and Lylat are all good stages. I know the stage list will likely shrink but given that the game is still in it's infancy I don't think starting off with a conservative list is the right idea.The 'jank' in stages like Delfino Plaza isn't really comparable to the elements on Yoshi's Story and Dreamland. Melee is unfortunate that it only has 7 stages (im including Kongo 64) that aren't total garbage and 2 of those (Kongo 64 and PS1) are still pretty terrible. Smash 4 has more stages that seem pretty good, but it's even more unnecessary then to start including stages that I would put in the "still pretty terrible" category, such as Castle Siege.
A conservative stagelist using Dave's Stupid Rule ideally has 7 stages in my belief. This is so that bans can still exist in a best of 5 set. I also feel that ~7 stages provides appropriate variety
I'm not sure if Attila is hoping for this but if all the CP's were removed except Halberd, Town and City, Duck Hunt and Kongo 64 I think this would be ideal (from a conservative perspective) because it makes 7 stages total and all the other stages appear to be in a "different tier" in terms of their straying from core gameplay. I don't think you'd have to choose between stages because there are exactly 7 before things start to become a little less objective. I'm sure some people might feel Delfino to be less crazy than Duck Hunt and K64 but I think they might be misguided about how much certain things alter gameplay.
You could definitely expect it to end up with less stages than 7 though; 3 stages total was common in Brawl rulesets and was the prominent stagelist in Japan. The new game has lots of things to offer, including a seemingly balanced and nice conservative stagelist option. The way I see it, conservative is always going to be more competitive since it puts more emphasis on each little aspect of the general gameplay, so it's not as simple as saying it's an "awful decision" considering the nature of the community.
I dunno who started capitalising the X but I can run with it. rip pilotwings 2014-2014I'm with you PazX. Bring back Pilotwings.
I was never suggesting Delfino should be legal, I was using it as an example of a stage that people think is on par or better than K64 and T&C etc. but certainly isn't. Your argument about Skyloft vs. Delfino is not relevant and I think you're wrong anyway but yeah I expect both to be phased out of Major rulesets in future. Also I can't quite figure how you rate Lylat > Halberd, have you tried to get more familiar with Halberd? It's hazards are easily dealt with.I'm not a huge fan of walkoffs (ie. Delfino) but he claimed every CP stage including Duck Hunt and Lylat have jank, both of which are on comparable levels to YS. Melee definitely does suffer from the small number of viable stages which should be a non-issue in Sm4sh. I genuinely think it would be unacceptable for this game to end up with a stage list composed of just 3 stages when Duck Hunt, Town and City, KJ64 and Lylat are all good stages. I know the stage list will likely shrink but given that the game is still in it's infancy I don't think starting off with a conservative list is the right idea.
You mention Delfino being a potential 7th/8th stage but I can't help but think people rating Delfino over Skyloft (for example) is a product of familiarity with the stage. In my opinion, Skyloft has less "bad" transformations than Delfino and a large indicator of when the stage is taking off again, a mechanic that in itself reduces the effectiveness of walkoff camping (irrelevant in a Skyloft vs Delfino discussion but it's a point brought up against the stage frequently when it really shouldn't be considered). If we start with a more conservative list featuring Delfino but not Skyloft, we miss out on the chance of a stage that might even be better ever being played competitively.
If your (or a conservative's) ideal number of stages is 7 then starting with a low number is a bad idea. In this game we have at least 12 stages that have some competitive merit (with about 10 of them bringing something unique and making their possible inclusion worthwhile), ruling them out already when the game was released less than a month ago can only be detrimental to later iterations of stage lists. It is for this reason that I'd consider APEX 2015 only running 3 stages to be an awful decision. If, later on in the game's lifespan, we decide that 5 or 6 or 7 or 8 is the ideal number of stages for this game then at least that will be a decision the community came to after a period of time playing with stages that more conservative players would be quick to write-off otherwise.
I'm not trying to be a ********, if you could refrain from doing that it'd be sick.You could have picked the stage and I'd still have won against your Bowser.
Thats what I prefer, one ruleset everywhere for the sake of consistency and I'd rather be playing on the same terms as everyone else, in this case the terms being rules and stages.It makes the most sense to me to just use the same ruleset as Apex. So that there is consistency between regions. Though I do expect custom moves to make a comeback eventually.
Seeing as Miis can use custom moves at Apex.
At this point, there is little point playing any other way
Can you provide a good argument as to why we shouldn't follow the lead of the bigger scenes in the world? Or more, why you (or others) care so much about Australia deviating from Apex/The US? Like this rule set will allow the best players to win and that's the end goal right? We can end this whole mess of a thread and just get on with playing the game if we "open mindedly" accept that we have a vastly smaller community than a lot of other countries/continents and hence a greater skill gap between the better and worse players. No matter the rule set or how Janky it is i know that over time if i don't improve Attila will still beat me consistently.there is no point to doing it unless you do it the way I think it should be done - Attila 2014
who even needs to consider things and be open minded, lets just make wild baseless assumptions from day 1 boyz.
The VIC and NSW scenes have gone through rulesets influenced by the players though. It appears that not just Attila (wow, not JUST Attila??!) but what appears to be most of our player base doesn't really care for customs in VIC. And we've appeared to make no progress in getting VIC and NSW to unite their opinions on customs. The only thing that's really important to me on principal is that VIC and NSW share rulesets.If Apex has indeed only banned most customs out of logistical fears then it should be noted that the world is actually beginning to prefer customs. I've already mentioned the poll and the 88% of peeps who want customs legal; and with the system provided by Ampharos/Thinkaman, TO's have begun to successfully run customs legal, large-scale tournaments. What this means is that conforming to an Apex ruleset that is itself likely to change is... debatable, and says to me more that some people just don't want customs and 'oh look the rest of the world isn't doing it (right now) so we shouldn't either' becomes a convenient excuse.
Does having this difference that separates us from the rest of the world for a little bit really matter? I feel like we're all freaking out about that out of habit instead of thinking it through. Customs are a big subject throughout the rest of the world's competitive scene right now - no-one should blame us for using them when groups of people are and others aren't. I re-iterate that if Apex is doing this out of logistics, then we actually have no real precedent to run off. Logistics clearly hasn't been an issue with us - it hasn't been so far and the way things are looking for the next tournament up here, they won't be an issue this time either. I understand maybe it seems a bit radical but my advice would be instead of following a precedent that hasn't been set, why don't we help establish one?
And I mean no disrespect for the peeps i'm disagreeing with here. I hold a heavy respect for most of the people posting here, this subject just happens to be one I've become rather interested in. It should actually be noted that I play a totally default build.
How do you "prove" that customs are more balanced? How do you disprove it? I don't assume your reasoning for customs has been based on laziness; but I think its problematic that you've ignored the argument that it's very very likely Apex has banned customs due to logistics with the evidence being in their mii rules. I also addressed your argument earlier about whether customs were worse or better for competitive play and whether a more complex game lended itself to long-term competitive appeal and seemed to get no response. Does it make sense then that I feel frustrated because it feels like my opinions aren't being heard or listened to? Have I missed a response to these arguments? I'll go back and check again for you to be sure. It felt like people had been ignoring what we'd been saying and that came across to me as... I don't even know. But I'm sorry, I don't think you guys are lazy or looking for convenient excuses and I don't want to come across that way.The VIC and NSW scenes have gone through rulesets influenced by the players though. It appears that not just Attila (wow, not JUST Attila??!) but what appears to be most of our player base doesn't really care for customs in VIC. And we've appeared to make no progress in getting VIC and NSW to unite their opinions on customs. The only thing that's really important to me on principal is that VIC and NSW share rulesets.
Suggesting that other peoples decisions are just a "convenient excuse" is not getting the discussion anywhere and has been pretty common in this thread. It's a pretty **** thing to do because it discredits other people's opinion and progress on the topic without you actually providing any logic. It's no lie that the Apex ruleset is agreeable to many VIC players (but not ideal; a lot of us would prefer more conservative stages as well) but we said from pretty early on we would be influenced by the ruleset. The reasons for this are legitimate, with the intention of assisting Aussie players to be ready to compete OoS. If you want to influence the discussion in favor of customs, than you should refrain from putting words into the mouths of others and implying conspiracy.
If you hold a heavy respect for people than why do you assume that their decisions are based on laziness?
How are people supposed to give a damn about what you think when at the start of your post you ignore their reasoning about feeling that customs are worse for competitive play, aren't proven to be more balanced, following America can be beneficial to prolonging competitive play and Apex is considered a pinnacle Smash event, by dismissing it as "convenient excuse".
Anyway are you looking for closure, no-ones blaming you/NSW for using customs. If it's working well for you that's cool, and VIC is doing nice without them. I think a lot of players would appreciate if the OTHER scene would conform to their ruleset, but we're still not in agreement so looking to the decisions of American majors can be helpful to make decisions for us. If it's true that customs are going to become the norm or it appears to be going that way, than that is a concern we should consider too, and you can expect us to cross that bridge when we get to it
What, you're not ok with arguments based around assumptions supported only by stretches of logic?Can we get sources on all these claims, not only from atilla but also the apex ruleset claim that its just logistics?
My arguments here aren't even trying to defend no-customs, I think that NSW and VIC should use the same rulesets regardless.I'm increasingly able to count on Splice to be a hypocrite (not like we aren't all hypocrites) in favour of his region. I don't mind the defending, especially on ignorant or inappropriate statements.
But Jesus.
Any argument against customs said here has been excessively shallow, hence our inference of laziness, want to show us otherwise?
For you to try to turn the argument over as us being disrespectful or otherwise is asinine. Most of your arguments are an emotional defensive response or "assumptions" (pot, kettle, black) and the rest won't even admit they aren't vested in the decision-making (I doubt you're willing to lie to me about how much time/research/etc you've put into them).