More olimar-MU prompted questions, among other random stuff
How do I beat olimar on luigi's mansion?[/COLOR]
[collapse=extra info]In the little house tournies I host, we allow LM as a counterpick and I can't beat my rival's olimar there (we dont use striking method cuz we are stupid and don't have the luxury of a ton of time). His upsmash and range is my main problems here.[/collapse]
What are some advanced follow ups for down throw? Anything particularly good for olimar?[collapse=extra info]I don't mean dair. I'm asking for more advanced, mix-em-up ideas. I'm thinking (just ideas, try to confirm/deny validity of these) down throw to: fsmash, dash>shield cancel>regrab, SH>nair, empty SH.
I would like something useful for olimar. Any specific ideas based on DI? Assume I want high dmg/mix up stuff. What are some options at low %? High %?[/collapse]
How do you do run off lasers properly?
[collapse=extra info]I've been trying this here and there because olimar is so short, but I either shoot too high or shoot the wrong way because I delay the jump longer to get lasers closer to the ground. Right now I'm just running off, fast falling, jump, and almost immediately do turn around lasers.[/collapse]What should I do about Yoshi story's and PS1's small slopes that ruin my IAP?
[collapse=extra info]Yoshi's Island and PS1 - I keep getting a little annoyed by the small slopes (look like ---__---) because it messes up my IAP. I switched my y button to special so I can do bomb-diggity IAP, but now it's a part of my playstyle. If I avoid it, not the end of the world but I feel like I'm missing out on stuff. [/collapse]
Best counterpicks against Olimar?[collapse=extra info]I've been using battlefield mostly. I'm starting to think about doing FD instead though. My decent options (for our rules) are: BF, FD, Smashville, Pictochat, and Delfino (my least experienced of these 5 options)[/collapse]Which is more useful for extremely close quarters: upsmash or downsmash?[collapse=extra info]What frame do the hitboxes come out on? What i mean be extremely close quarters is if I were to unshield, the enemy could end up sliding on either side of me.[/collapse]
pretty big post lol. threw in collapse stuff to be less obnoxious