Knubs.
ナブ Paquito.
So. Is anyone planning to take this over? I feel that the we need at least a general one that lists all the MUs for everyone already and then discuss and change some from time to time.
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Well, I'm generally ok on avoiding the grab at early percentages. Also I think its safe to safe don't try to jab grab falco too much because he is a fast faller and can jab you before you land the grab. I can't ever cyclone because I get powershielded to grab, I've pretty much removed using cyclone when I try.i'll just say right off the bat that i lose to falcos sometimes, but i'll try to help anyway.
if all he's doing is running around and shielding at the beginning of the stock looking for the grab, then if you feel confident that you will land the grab when you try it and he's not spot dodging too much, do it. then if he's in said mindset, he will almost surely air dodge after you dthrow, so you can get another grab. then you can do w/e mixups and stuff.
if you're not confident you can get the grab and he's spotdodging too much, utilts are your friend. usually after he gets that chaingrab to spike, he changes, so read his playstyle.
if he's zooming back and forth and lasering, crawl, nado, and roll utilt. if he's basing the playstyle on random air moves, you can shield or spotdodge and just trade some random hits (or maybe something else since I'm not good against this playstyle).
as for the kill game, you can always spot dodge him when he runs up for an upsmash and upb him. as for the fsmash, just be patient and don't always try to punish it.
to punish the phantasm, the green missile ALWAYS hits him out of it as long as he's not above you. the nair is good too, as long as you're a bit above him and he can't hit your upper body.
get some other input on this because i'm not particularly good at this mu.
~ Maybe someone should make a new MU thread then.well i mean they do on the q+a thread but not in an organized manner
Btw, this concept doesn't just apply to Snake. Wasn't sure if that was clear or not.Roxy said:It will need around three unbiased, relatively skilled snake players, and about two players from the opposing character.
It would start off with the three people (i guess you can consider them the panel). Discuss the pros and cons of our character, by now these should all be very well developed. We will also look at the pros and cons of the opposing character.
When all of this is finished, the discussion will go public, where all the pros and cons are listed, how they affect the matchup, stages, etc. Public people will share their opinion and a general summary of the matchup can be made from here.
The panel will then decide on a match-up rank (ex. 60:40).
Here's where the two players from an opposing character come in. They will re-read the summary, explain some pros about their character that we might have left out, so on and so forth. They will also make a summary of how the opposing character should and most likely will be playing this match-up. Then with those five people we will reach a general agreement on a match-up ranking, this match-up and summary can go on both boards.
I sent this to you because you are running the match-up board, I'm trying to see if we can implement this in boards to make match-up threads get generally finished.
I am not a part of your backroom, however I'm going through all of the character discussion boards to get something set up that will expand the brawl metagame. If you could discuss this amongst your backroom and see if this plan could be implemented i would take great compliment by it.
-Roxy
This made me lol. He is right though, stay away from Delfino like it is the plague, or DK will do invincible Up-b's and crazy stage spikes.DON'T GO DELFINO AGAINST DK.
I learned this the hard way.
Going in the water = instant death, apparently.This made me lol. He is right though, stay away from Delfino like it is the plague, or DK will do invincible Up-b's and crazy stage spikes.
That too, I like doing that, just walking them in the water.Going in the water = instant death, apparently.
It really depends on the opponent but I usually ban FD.So how did everyone feel about the match-up discussion?
Quick question, if you guys do stage striking, what would the best stages to ban?
i do it completely based on my opponent/his charSo how did everyone feel about the match-up discussion?
Quick question, if you guys do stage striking, what would the best stages to ban?
I lol'd at the spirit boards.Hey WiiGii boards (And I mean Luigi, not the demonic alphanumeric spirit boards).
Over in the Kirby thread we're discussing the green machine MU. http://www.smashboards.com/showthread.php?p=9890838#post9890838
Any insight would be greatly appreciated!!!!