I’ve not actually made a game yet so maybe this philosophy will blow up in my face, but my approach to game design is “don’t be afraid to be seen as backwards”. I want to make retro games today, not today’s retro games.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!