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  • You know how they say there's certain things you only get if you grew up in a Christian household? well, I grew up in an atheist household, and as such I instantly got this joke as a kid:

    Not a good trade-off, you Christians got the banger that is His Cheeseburger; all I got was to be able to prematurely understand a dark joke about the Bible in Phineas and Ferb.

    Still a funny joke though.
    Is it just me or were Disney going through somewhat of an angsty teenage phase in the 2000s? All the symptoms were there:

    Constant self-depricating jokes (the Teachers' Pet movie was a deconstruction of Pinocchio; Lilo and Stitch was advertised by making fun of the Disney Renaissance)

    A few plotlines involving disconnected, inexperienced or outright terrible parents (Lilo and Stitch is about a broken home being repaired by welcoming an alien pet; Buck Cluck is a certified A-double-dollar hole in Chicken Little; Kuzco's adoptive mother is the villain in Emperor's New Groove)

    Copying the more successful kids/studios in class/Hollywood (The Wild = Madagascar; Chicken Little = Shrek)


    There's a reason why people think "Disney Channel" and not "Disney animation" when they hear "2000s Disney", and it's more than nostalgia - well, some of the stuff they put out was good, like the aforementioned Lilo & Stitch and New Groove, but that's a small amount.
    So basically:

    Fall Guys becomes popular out of nowhere

    Another game with similar character designs from years ago somehow becomes more popular out of nowhere

    People realise they left behind Fall Guys right as an update comes out, and Fall Guys becomes popular out of nowhere again.

    I imagine this will be a cycle.
    There's only one specific character I don't want: Shadow the Hedgehog. Hate that edgelord.

    There's also two general types of character I don't want: Anime swordfighter (or any FE character, even a non-sword user); and sexualised (or generally "beautiful") female character - can we get a female character who's an animal or a kid or ugly or something for once? Characters like Isabelle; F!Villager; Minecraft Alex; Wendy; and Inkling are a step in the right direction - but most of those are just alternate costumes.
    I had a dream where they remade DKC2, but they just put all the level layouts in jungle settings with the Jungle Hijinx theme in the background for all of them. Also it was only playable via a subscription service, not NSO mind you, but a unique DKC2 subscription service.
    R
    RetrogamerMax
    Everytime I had a dream about a video game, it was always about Smash.

    One dream I had during the Smash Ballot days was a K. Rool trailer it was very similar to the real K. Rool trailer except the location was in the mines instead of the jungle and K. Rool was in his Kaptain gear. There was no fake out though.

    2nd one I had was about a Dixie Kong trailer. DK, Diddy, K. Rool, and Banjo & Kazooie are sleeping in the treehouse and something crashes through the roof and it's Dixie. There is no tagline and it skips immediately to the gameplay footage. There is one part where Dixie is attacking different characters with her hair and is flying around with her hair. One of the characters she attacks is Geno.

    Last one was about Ryu Hayabusa and it was a very vague dream in where he was in his normal NES stance on Battlefield and was doing nothing.
    Janx_uwu
    Janx_uwu
    That last one sounds like a fake leak. The only thing missing is Ken's up taunt.
    R
    RetrogamerMax
    I would have woke up bursting out laughing if Ken was in my Hayabusa dream doing that thumbs up taunt lmao!
    The fake-out death scene in the SpongeBob Movie is legitimately one of the greatest death scenes in cinema. Anyone and everyone can tell a fake-out death from the real deal, especially for a main protagonist half way through a kid's movie (let alone one based on merchandisable characters you see on TV every week), but somehow the SpongeBob Movie just takes your mind off that and immerses you in the emotion... I don't know how they did it, perhaps the slow, painful nature of their near-demise; the sad music; the usually wacky and silly characters' acceptance of death; or even all of the above - either way, they did a good job.
    You've heard of Sonic Mania Plus, now get ready for Sonic Forces Plus! download the DLC and the Sonic Forces game will disappear from your home menu, in its place will be Sonic Mania; $45 on your digital shop account and - exclusive for PC players - a .txt file containing an apology!
    I present to you: the Smash Ultimate character design tier list, based solely on a character's aesthetic appearance. Still subjective either way.
    • Like
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    Pokelego999
    Pokelego999
    Shulk
    Champion of Hyrule
    Champion of Hyrule
    I honestly don’t think there really are any bad character designs in Smash... and like... why’s bayonetta so low? I think her character design is great at capturing what her characters all about. Not saying youre not allowed to put her low, just wondering
    As a kid, I had a bootleg GBA cart filled with GB games. One of those games was "Q-Billion", an utterly incomprehensible number stacking game - at the time I decided to Google how to play this game and found no answers, but I did find this box art:

    I didn't realise "the puzzle games to CHEWS!" was a pun, so I thought it was just written with bad grammar and referring to a product or organisation called "CHEWS", which funded the game or something.
    Brawlhalla is absolute garbage. If you haven't played it, imagine Smash but exactly two items are forced on and you only have tilts and aerials. It's not even the checkers to Smash's chess, it's equivalent to a paper board game you'd get in an issue of the Beano.
    It's strange to me how people will complain about games like Banjo-Kazooie: Nuts & Bolts for talking little elements from their source material before praising Super Mario 64 as the greatest game of all time.
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    Wario Wario Wario
    Wario Wario Wario
    Put Mario World side by side with 64, they're completely different things. Same with as Kazooie or Tooie and Nuts & Bolts.
    Shroob
    Shroob
    I mean, I think people are praising 64 moreso for the fact that it revolutionized, if not flat out started, the concept of open world 3d environment games, and while games like Crash existed before it, Crash is a lot more linear in comparison. That's not even to begin on the controls, which, while nothing great in today's world, were flat out revolutionary for its time.

    Likewise, people hate on Nuts n Bolts because, they just wanted another BK game, and what they got was, cars, and the opening cutscene which hammered in how "People don't want the old way" anymore didn't win it any favors, when that's kinda what the fans wanted.


    Comparing Nuts and Bots to 64 doesn't really work, when 64 was a technical marvel for its time that kinda revolutionized gaming as a whole, while Nuts and Bolts is more like the Federation Force of its franchise, a game people really didn't want.
    Wario Wario Wario
    Wario Wario Wario
    OK... you got a point.
    I think there's 2 ways to fix 3D All-Stars.

    1. use the unedited ROMs, no widescreen/upscaled textures/e.t.c., - throw in 64 DS; 3D Land and Galaxy 2, maybe even Wario World and Donkey Kong 64 - and sell it for £30.

    2. remake 64, Sunshine and Galaxy a la Crash N. Sane and sell it for £30.
    I just sent someone in a YouTube comments section defending Mario 3D All-Stars because of ROM illegality a link explaining that "illegal = bad" is a logical fallacy, and they replied "I agree, piracy is stealing" - how can you miss the point so hard?
    You know how people say a good song can transport them to a nostalgic time?

    I feel that, but... not in a very glamorous way.


    Every time I hear this song, I think of getting queasy looking downwards at my DS Lite playing Nicktoons: Attack of the Toybots in my dad's old dog-puke-infested car through the seaside, with the heat intensifying the dog puke smell.

    Nostalgia usually makes bad things seem good, but for me it does the exact opposite.
    Honestly I think Goomba should've been in Smash instead of Piranha Plant. Goomba is insignificant enough to be funny at first but, unlike PP, is iconic enough in the realm of Mario as a whole to not feel out of place when the gag wears off, plus a handless fighter does sound interesting.
    The character models from the N64 version of Mother 3 look like memes, like even more so than 90s CGI usually does.
    • Like
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    R
    RetrogamerMax
    I actually think the Earthbound 64 models look outstanding for N64 standards. The only images or videos of Earthbound 64 so far have been in low resolution and the best quality Earthbound 64 footage was from here:


    We have never seen these models in any kind of HD resolution, but I can tell they're pretty good for N64 standards by looking at them.
    Wario Wario Wario
    Wario Wario Wario
    This is probably the highest quality image out there:


    I don't like the realistic look, I prefer the juxtaposition of cute characters in serious, dark scenarios. It's the same thing Pixar does: use cute character designs to create an immediate attachment so you care about them more, though nothing Pixar has made even comes close to Mother 3's dark and tearjerker moments.
    R
    RetrogamerMax
    I actually like the realistic designs in Earthbound 64. But regardless, do you agree with me that these models are great for N64 standards right? I believe they look good. Also, where did you find that image? I've never seen it before.
    They should add a chuckster to Smash. Not any particular chuckster like "The Chuckster" or anything like that, but a chuckster, all lowercase. There is no one chuckster, they just rotate chucksters out for every battle. Every time you battle as a chuckster you get a randomly coloured and sized, but always moustached Pianta, no selecting alternate costumes. All their special moves are some variant of a command grab.
    The thing about predicting characters will be OP is that we often forget these Mr. Sakurai Presents videos are ADVERTS. They are designed to subtly trick casual players into thinking the new fighter will be overpowered so they'll buy them to get an edge on their friends, not to give competitive and hardcore players the full frame data and gameplan or anything like that. That's not to say that the competitive community is being disregarded, but they're the periphery demographic for the Mr. Sakurai Presents series, everybody knows the competitive players are gonna scoop up any new character regardless of actual thoughts on them, casual players need to be sold on a fighter if they're not familiar or a fan.
    PM did some really good balancing work, but I think we can all agree they should've based Kirby off his 64 iteration, not Melee.
    Strong Badam
    Strong Badam
    What would that even mean? Giving him a lingering kick Neutral-Air and a sideways drill Forward Air? Faceplant dash attack? All of those were tested early in development and passed on for one reason or another.
    Wario Wario Wario
    Wario Wario Wario
    Oh, huh. That's actually interesting. I just find Kirby's placement in the PM tier list to be quite peculiar given how good he is in Smash 64 - but the fact PM devs tested out Smash 64 Kirby abilities and found they didn't work definitely puts things into perspective
    Strong Badam
    Strong Badam
    Yea I mean that's more due to system changes & comparative power of the cast. Kirby's 64 iteration gets quite a bit out of down-airing people offstage a lot (No DI, minimal SDI, no meteor canceling) and having this massive Up-Tilt the hitboxes of which don't match the animation. Not only does Melee/Brawl not support rectangular hitboxes, people usually want hitboxes to make sense. Plus his usual combo routes don't work in a system with Directional Influence and lower hitstun. It's not really possible to copy paste a Smash 64 character into a later game engine and expect it to work, it's why we stuck with inspiration (some examples: Link's boomerang throw speed, pikachu's bair)
    Sometimes I have the perfect pun, but many way too many ideas for set ups so I just combine them all into some eldritch fusion among the lines of "WHAT DO YOU CALL A DISAPPEARING PARROT WHO HAS 2 GIRLFRIENDS AND IS RENDERED ON THE NINTENDO 64?"

    I lack the brain cells required to comprehend how this logo could've ever been considered professional for use in any kind of commercial project in any time period.
    Janx_uwu
    Janx_uwu
    The background reminds me of Fairly Odd Parents, the music sounds like a group of frogs choking, and the reflection in the window of the rocket ship makes no sense. I have a feeling Toys For Bob was in an identity crisis here.
    "How do we appeal to kids?"
    "Eh just give it a dumb name and throw a bunch of random colors and sounds onto it. Put a rocket ship there too!"
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