I kinda understand why people prefer Ultimate over NASB, but I don't really get why people act like it's "night and day" or extremely obvious/objective that Ultimate is better.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Mario side B: Cappy - Winds up and throws Cappy forwards. Mario's player then briefly controls whichever opponent was hit first.
Kirby neutral B: Super Suck - Like the regular version but waaaaay bigger. Like half of Final Destination both width and height wise. Has considerable startup. Refernces Kirby Triple Deluxe
Kirby up B: Rainbow Curse - Kirby turns into a ball with the player being able to draw a rainbow ramp for him to fly off of. The ramp stays on screen for a bit and can be used as a platform.
Steve up B: Creative Mode - Text in the corner of the screen saying "Switched to gamemode Creative" pops up. Steve can then briefly fly anywhere he wants and is invincible for the duration.
Wario neutral B: Warioware! - Wario briefly pulls out a TV. If an opponent hits him, they'll be pulled into a quick microgame from the actual Warioware series. If they win, they recieve minimal damage and no knockback. If they lose, they recieve massive damage and are sent flying.
Luigi down B: Poltergust Slammer - Like his grab but with a wind aesthetic instead of a plunger. When an opponent is grabbed, the stick can be rotated to repeatedly slam them into the ground, dealing damage.
Kinda fun. The imagination can go wild when you aren't restricted by anything.