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Veril
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  • Yeah, I know now. I used your timer-frame conversion sheet. For the most effecient DJCH possible, which would be going into your DJ and then cancelling it asap, I measured it at around 4-6 frames, but definately not more than 10. So would it be possible to alter the DJC window to 7-8 frames?
    Veril, if you could tell me where to change how early Yoshi's DJ can be cancelled, I'd be glad to try and make and send you a fix.
    I got a changelist update, I'll start working on the undone ones. If you can get me some helpers, I can take charge of the project and get her done.
    Dude, I just checked out some of the stuff going on with B+ and good ****. It looks like you really got this leader thing built into ya :D
    you can actually embed html videos from youtube, no need to paste the link btw
    if you like being in charge of b+ so much
    how come you're still trying to be a nurse instead of a game designer or something? o.O
    Sounds like fun o.O... and conservative is probably the best way to go about it. But yeah, no matter what, someone's gonna whine and complain... just like with everything else XD
    haha, yeah wish I could've gone... there was B+ hate? I really don't see why people would be hatin. If they don't like the game, they don't have to play it, lol... But alas, people are stupid XD
    If you want, you can look into Dthrow, but I will suggest that you don't. I want the game to be as stable as possible with no changes if possible and this is a balance change (something you said you'd rather not do). Nothing is broken and it has been this way for a long time with Zelda.
    Well, like I said, I am not asking for a change. I use Zelda as an example of "stop whining, there is far worse out there." I just correct people when they try to point to her throws as being good. I corrected Cape before too because he said how great he throught the throws were. In respect to how easily she can get a grab, there are far easier ways of getting 10% damage/kills (I do use Bthrow).

    The most I have gotten off a correctly DI'd dthrow is dash attack but that is not consistent. Poor DI leads to an LK at least I'm pretty sure. It's just no one DI's it wrong or if they do, they don't ever again. It's why I don't ever use the throw anymore.

    I only Fthrow when I want to keep someone against an edge.

    It doesn't help that she is slow as balls, has slower attacks, and limited non-massive follow-ups.
    Utoss = Cargo up throw and I know the IASA hasn't changed but the hitstun has so it'd be nice to have updated data on that (which is what I was asking for).
    It's not? Why do you say that? If the problem is walling with FH fair and not being approachable as a result, a character would just have to... not get hit by the first fair, and punish its endlag. It preserves the entirety of the fair's legit purposes and just removes the problem aspects. It's just a matter of actually making it... work...
    forgive me for doing exactly what you did not want

    however i had to get that off my back since someone said something in the chat that really po'd me yesterday

    EDIT: also i had a brain block somewhere

    for a wall it isnt quite as sturdy as i wanted it
    Yeah but regardless of someone's ignorance on the subject, a player in discussion is a potential future plus user. However frustrating it may be, maintaining a solid core image is required for respect, especially when dealing with semi to well known players. Talking down to them won;t get anything done but telling their hurt egos (which are usually inflated enough when high profile) to never play plus again which really hurts both sides.
    Yeah, I really do I want the Melee Peach boards to be mine!!

    that, and Red is my favorite color. :laugh:
    So I've spent several hours now trying to get Charizard's roll to move. However, after many attempts with momentum and editing other parameters, it is not moving. Any suggestions?
    well like you said it's too late now.

    what will be will be. ^_^

    should anything like that ever come up I'll discuss it with you first I suppose.
    I'm trying, apparently raising the SDI multiplier didn't really help at all... I'm not sure what's going on.
    lol, you keep talking about responsibility this and that but make sure you are actually responsible with your position and new powers O:
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