So one of my fighter concepts I have is essentially a vampire insect. She fills the role of a "penultimate boss" being the second-to-last fight in arcade mode and close to the final boss. Her gimmick I have in mind is that she has a dagger that she can stab people with and absorb their blood, she gets the most blood by performing command grabs, acting sorta like a more fragile but speedy grappler. This blood meter is how you fill up her Overmax meter and she is the only character with a different method of meter filling than the other members of the cast. For Overmax Attacks she has a command grab that has her latch on and sucks the blood of the opponent and heals herself for a small percentage of the damage dealt, she can enter a hyper mode to make her moves faster and knock back harder, and summon a swarm of smaller insects that is good at pushing opponents off the ground. Does that concept sound "fun" to you, any suggestions to expand that concept? I want to include design elements of several blood-sucking insects like mosquitos and ticks, in fact, she is female since only female mosquitos suck blood. Currently, I am having trouble between choosing G'nat, Weevle, and Secta as her name as all three are names I equally like.