I’d also like to make my own 3D Platformer/Beat 'Em Up/Hack And Slash game inspired by Ghosts 'n Goblins/Maximo, Shadow of Rome, Splatterhouse, and maybe Jak and Daxter.
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Should I make a project or a campaign out of this?I know it’s pretty unlikely to happen, but I think I know how Project Altered Beast could work if it were remade and co-developed by SEGA AM1 and Ryu Ga Gotoku Studio:
- Updated story with more fleshed-out characters.
- Fixed controls.
- It should be rated M for Mature. I think you know why.
- They should remake the music, compose new music, and make new arrangements of music from the original Altered Beast.
- It could be open world, where you can roam freely around the city, talk to people, do missions and play minigames and SEGA arcade games, including the original Altered Beast.
- They should rename Foret City to Forest City.
- When you play as Luke Custer (as Human), you could walk, run, jump, punch and kick, dodge-roll, interact with objects and people, use weapons (guns, close combat weapons, etc.), drive vehicles, and swim. You could enter the transformation menu anytime you wanted, on the ground, in the air, even within a vehicle (you automatically jump out of the vehicle or the vehicle gets destroyed in the process). The same goes for reverting back to Human.
- Keep the gory CGI transformations, but maybe don’t have them play EVERY SINGLE TIME you transform, at least not during heated affairs with enemies and bosses. And make new transformation scenes for Weretiger.
- Make Luke's Health, Spirit Energy (Beast Form), attacks and combos, and other Human abilities upgradable.
- The player should be able to lock on to enemies and bosses.
- Garuda, Dragon, and U.W.H. (Unidentified Weightless Human) could be able to fly freely in the sky.
- Werewolf, Wendigo, Grizzly, and Weretiger could be able to climb buildings. Werewolf and Weretiger would be faster, and Wendigo and Grizzly would be slower but more difficult to get knocked or shot off the wall.
- Werewolf and Weretiger could make huge jumps to get from one building to another.
- Wendigo would be much bigger and be able to lift cars, trucks, and other large objects.
- Merman could be used underwater, as well as on land, but his attacks would be more effective in water.
- When used for transformations, your Spirit Energy would slowly decrease while in Beast Form. But it could slowly recharge over time, and you can get it back by getting to a Save Point.
- All beasts should be able to jump.
- Attacks and combos should be quicker and easier to perform. Each attack and combo should be able to register the player's button mashing.
- Cool locations. (Temples, snowy and rocky mountains, jungles, forests, swamps, cities, towns, villages, ocean, islands, deserts, caves, laboratories, power stations, space, etc.)
- Awesome (but hopefully balanced) enemies and bosses (Evil Genome-Cyborgs, mutants, undead (zombies, skeletons, etc.), demons, mythical creatures, aliens, etc.)
- Co-op multiplayer. (Online and offline)
- An arcade mode that's similar to the original Altered Beast.
- A combat mode where you can choose a Beast Form and an arena, and fight each other like in Virtua Fighter.
- New Beasts and new transformations.
And AntonBlast seems to be like a mix between Wario Land 4 and Crash Bandicoot.Someday, I’d love to play Pizza Tower, Antonball, and AntonBlast (after it fully releases), because they all seem to take inspiration from Wario Land. Although, Pizza Tower seems more like a mix of Wario Land 4 and Sonic, because of its fast-paced gameplay.
The soundtrack could also have some rock/metal, orchestral, and ethnic/oriental elements.I’d also like to make my own Character Action (combo-based beat 'em up/hack and slash) game inspired by games like Devil May Cry, Ninja Gaiden Black, and God of War, with elements of exploration and puzzle-solving, and an industrial/electronica soundtrack.
If I were a video game composer, I’d take a lot of influence from a variety of genres, including progressive rock and jazz fusion.
And instrumental rock, hard rock, heavy metal, progressive metal, glam/hair metal, soft rock, yacht rock, smooth jazz, city pop, and many, MANY other genres and sub-genres of music. If I’m hopefully versatile (and lucky and skilled) enough.And maybe industrial and electronica.