Mario_ 101
Smash Ace
no u. mario is better than u think...some taunts are better than moves.
fox's firefox taunt > mario as a character
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no u. mario is better than u think...some taunts are better than moves.
fox's firefox taunt > mario as a character
Have you ever seen a MK edge guard G&W? They force G&W to recover onstage and then nair them. It's called follow them way off the stage, get a single hit in, and wow, look at that, they have to recover low.Yes, because he has to recover low so often.
Maybe if he's a total idiot. How the hell is Jiggz supposed to successfully edgehog G&W in such a way he is forced to recover onto the stage?! It is impossible. It is impossible to force G&W to immediately Up B and immediately land so you can Sing him to sleep and then rest him.
Toons = characters.The Toons? Do you mean Toon Link? Whose Up B last so long it is also impossible to edgehog?
Funny, the vast majority of intelligent users love me. It's the unintelligent ones (who think they are intelligent) and their cohorts who hate me.Yuna, wow, you are really ignorant. I can see why everyone intelligent on this site hates you.
I'm sorry, since when was Meta Knight involved in this? You claimed that Jigglypuff could force G&W to recover low and then somehow manage to edgehog him, forcing him to recover onto the stage in order to be Sung to sleep (entirely ignoring the fact that G&W no longer goes directly into Helpless after Up B) and then be Rested on.Have you ever seen a MK edge guard G&W? They force G&W to recover onstage and then nair them. It's called follow them way off the stage, get a single hit in, and wow, look at that, they have to recover low.
In what alternate universe does "Toons" = "Characters"?Toons = characters.
I was only arguing against it being possible to do what you claimed was possible against Toon Link. Apparently, you weren't arguing that, so I'll give yu that.Lets look at the list of characters you can force on stage by making them recover low and edge hugging last second... Hmm... From a first glance it looks like Falcon, Diddy, Falco, Fox, G&W, Gannon, Ike, DDD, Lucario, Luigi, Mario, Marth, Squirtle, Charizard, Wolf, and Zelda. Some of these are obviously harder to do than others, like G&W is pretty difficult, but it can be done.
I have a new respect for the word strawmanning.Funny, the vast majority of intelligent users love me. It's the unintelligent ones (who think they are intelligent) and their cohorts who hate me.
I'm sorry, since when was Meta Knight involved in this? You claimed that Jigglypuff could force G&W to recover low and then somehow manage to edgehog him, forcing him to recover onto the stage in order to be Sung to sleep (entirely ignoring the fact that G&W no longer goes directly into Helpless after Up B) and then be Rested on.
I don't care if MK is really, really good at forcing G&W to recover low. That was not what was being discussed. You are strawmanning.
In what alternate universe does "Toons" = "Characters"?
I was only arguing against Toon Link being possible to do this against (by Jigglypuff).
Because your argument involved Jigglypuff. Now I don't care what other characters can do, I only care about what Jiggz can do because that was what was eing discussed.
Marth cannot be edgehogged easily. His Up B now has a period when he floats around just a bit, so you'd have to somehow time your edgehogging so that you grab the ledge right when he Up Bs. It's doable, though.
Ike. Ike?! Since when can Ike be edgehogged easily? Even if he recovers onto the stage, you will be too busy getting hit by his very long Up B animation to legdgecancel Sing.
G&W's Up B has the leap and then the parachute. You cannot edgehog it.
Well assuming that Mods, SBR members, and top players are intelligent... LMFAO, the ONLY time I hear your name being mentioned is to talk about your latest ****ing ******** opinion and how you go on and on debating like a ******* trying to get your ******** point across and how people eventually just give up because you're so **** stubborn...Funny, the vast majority of intelligent users love me. It's the unintelligent ones (who think they are intelligent) and their cohorts who hate me.
Yeah, I do claim that jiggs can do a similar thing to G&W and unlike MK, her aerials, unless sweetspoted, don't send the opponent upwards, making it only necessary to hit him once unlike MK.Yuna said:I'm sorry, since when was Meta Knight involved in this? You claimed that Jigglypuff could force G&W to recover low and then somehow manage to edgehog him, forcing him to recover onto the stage in order to be Sung to sleep (entirely ignoring the fact that G&W no longer goes directly into Helpless after Up B) and then be Rested on.
I don't care if MK is really, really good at forcing G&W to recover low. That was not what was being discussed. You are strawmanning.
Because your argument involved Jigglypuff. Now I don't care what other characters can do, I only care about what Jiggz can do because that was what was eing discussed.
LOL, you're the only person who has ever needed to ask me what I meant by toon. It's a lot shorter to say than character and there are other people around these boards who use it.Yuna said:In what alternate universe does "Toons" = "Characters"?
Marth isn't that hard. If he is forced to recover low then you know exactly when to get on the edge. If you expect them to try to trick you by hoping you roll off and grabbing the edge afterwards, then you hang out, if he's going for the edge then he's got enough landing lag for you to sing him.Yuna said:Marth cannot be edgehogged easily. His Up B now has a period when he floats around just a bit, so you'd have to somehow time your edgehogging so that you grab the ledge right when he Up Bs. It's doable, though.
Ike. Ike?! Since when can Ike be edgehogged easily? Even if he recovers onto the stage, you will be too busy getting hit by his very long Up B animation to legdgecancel Sing.
G&W's Up B has the leap and then the parachute. You cannot edgehog it.
Do you happen to have a handy list of people who have denounce me? Because I'd sure like to know who you consider to be "intelligent".Well assuming that Mods, SBR members, and top players are intelligent... LMFAO, the ONLY time I hear your name being mentioned is to talk about your latest ****ing ******** opinion and how you go on and on debating like a ******* trying to get your ******** point across and how people eventually just give up because you're so **** stubborn...
You do not need to be sent upwards in order to not have to recover low... not if you're G&W. You have, after all, Up B + Parachute + Whatever you want.Yeah, I do claim that jiggs can do a similar thing to G&W and unlike MK, her aerials, unless sweetspoted, don't send the opponent upwards, making it only necessary to hit him once unlike MK.
Since when can Fair and Nair not be DI:ied upwards? Since when is Brawl not floaty central, where DI:ing upwards will almost always allow you to not have to recover low?If both characters are off stage it just takes one wiffed aerial by G&W for jiggs to jump in and poke him with a fair or nair, or if the G&W isn't expecting, you can just jump in and hit him.
I'd like any kind of sources of the fact that "toons" = "characters". What dictionary, repudiated or even one of internet slang, defines "toons" as "characters"?LOL, you're the only person who has ever needed to ask me what I meant by toon. It's a lot shorter to say than character and there are other people around these boards who use it.
I did say that this was very much possible, just required timing. Maybe you missed that part, somehow.Marth isn't that hard. If he is forced to recover low then you know exactly when to get on the edge. If you expect them to try to trick you by hoping you roll off and grabbing the edge afterwards, then you hang out, if he's going for the edge then he's got enough landing lag for you to sing him.
Who would try to sweetspot it from below at such a distance you die if you get edgerolled? The attack lasts way too long for this. As long as he doesn't try to Up B so that he'll barely grab the ledge, you cannot kill him doing this.Ike is really easy to edge hug and it's really easy to see if their going to the edge. With Ike, you get on the edge when he's going up and if he goes at the edge, you roll at the right time, you're invincible, and he dies.
Why would G&W do this, knowing Jiggs can sing him into Rest? Why would he not recover in such a way his parachute will open up?G&W can def be edge guarded. Once again, make him recover low, then as he's going up grab the edge, (he needs to be really low to the point that he just makes it onto the stage so that his chute doesn't open and he can't do an attack), then sing him.
If the opponents suck.I'm sorry if the people around you suck so bad that they don't know how to edge hug edge guard but here in the states, we know that that **** is doable.
Yes, but that would require him to recover pretty low. And that doesn't really happen very often (against Jiggz, anyway), if the G&W knows how to DI, that is.Um, Yuna... When G&W is below the stage line, he is forced in to one of two situations; recover on stage or sweet spot the edge. Obviously if you ledgehog properly, G&W will die if he attempts to sweet spot from too low, so the smart decision would be to space the Parachute so that it will land on the stage if ledgehogging prevents a sweet spot on the way up. This is a perfect opportunity for a ledgehop Sing.
I've spoken to many a mod and top player across the states. I've never heard of anyone speaking highly of you. Though I have to admit, arguing like this with someone who actually can fire back (though unintelligibly) is somewhat fun, lol.Do you happen to have a handy list of people who have denounce me? Because I'd sure like to know who you consider to be "intelligent".
I'd also like a list of moderators who have denounced me. Fact is, the vast majority of mods I've ever spoken of me love me.
Sounds like a poor choice in moves to up b far out from the stage. For one, if I'm next to you, I get shot up and can hit you. I also move in the air faster and can hunt you down if you do that. Not to mention if you are chuting back, you can't attack me because then you won't be able to make it to the stage afterwards.Yuna said:You do not need to be sent upwards in order to not have to recover low... not if you're G&W. You have, after all, Up B + Parachute + Whatever you want.
Have you ever seen the fair or nair? DIing up wouldn't really do a whole lot.Yuna said:Since when can Fair and Nair not be DI:ied upwards? Since when is Brawl not floaty central, where DI:ing upwards will almost always allow you to not have to recover low?
Why does it have to be posted somewhere for you to understand it? You should be able to get it from the words used and the context it was in, or is that a little to difficult to think through for you?Yuna said:I'd like any kind of sources of the fact that "toons" = "characters". What dictionary, repudiated or even one of internet slang, defines "toons" as "characters"?
You said it was hard. I say it's easy. Maybe you missed that part, somehow.Yuna said:I did say that this was very much possible, just required timing. Maybe you missed that part, somehow.
Have you ever ****ing seen Ike get edge guarded before? The roll thing occurs at any height that Ike goes to. He just goes down too fast and doesn't grab the edge if you roll at the right time. It's really really easy to do.Yuna said:Who would try to sweetspot it from below at such a distance you die if you get edgerolled? The attack lasts way too long for this. As long as he doesn't try to Up B so that he'll barely grab the ledge, you cannot kill him doing this.
No **** I'm talking about doing this against people who are forced to recover in a specific way, but guess what, the key word here is "forced" as in I force you to recover that way. What don't you get? Sure, it's not as easy to edge guard people as in melee and sometimes you have to try a few times to get it but it's definitely reasonable doable.Yuna said:You are speaking of doing this against people who are forced to recover in very specific ways and at very low distances. You are claiming that this works on G&W. Maybe once in a blue moon, when he's forced to recover really, really low and land right afterwards.
Check out a jiggs poking people with fair and nair. They basically drop and bit and go away from you.Yuna said:You also spoke as if Jiggz' Nair and Fair cannot be DI:ed and getting hit by them meant you now have to recover low.
qft.Yuna said:My opponents suck.
Why would my name even come up IRL at tournaments? What, you guys have nothing better to do than chat about that Swedish guy?I've spoken to many a mod and top player across the states. I've never heard of anyone speaking highly of you. Though I have to admit, arguing like this with someone who actually can fire back (though unintelligibly) is somewhat fun, lol.
If he Up Bs way up, opens the parachute and starts DI:ing towards the stage, he can still throw out an attack and make it back. This is if he's high up enough.Sounds like a poor choice in moves to up b far out from the stage. For one, if I'm next to you, I get shot up and can hit you. I also move in the air faster and can hunt you down if you do that. Not to mention if you are chuting back, you can't attack me because then you won't be able to make it to the stage afterwards.
Yes, but since when does a single Fair or Nair make you drop down so magically low you are suddenly forced to recover so low when you didn't have to before? He'd have to be pretty "far down" (relatively) for that.Have you ever seen the fair or nair? DIing up wouldn't really do a whole lot.
I wanna know who uses "toons" to mean "characters". And why do you demand I be psychic enough to know the meanings of your, apparently, personally made up slang words which make no sense?Why does it have to be posted somewhere for you to understand it? You should be able to get it from the words used and the context it was in, or is that a little to difficult to think through for you?
No, I'm arguing you're wrong. Maybe that wasn't obvious.You said it was hard. I say it's easy. Maybe you missed that part, somehow.
But he still has a hitbox most of the way. He Up Bs over your head, he lands and slashes the sword downwards, hitbox the entire way.Have you ever ****ing seen Ike get edge guarded before? The roll thing occurs at any height that Ike goes to. He just goes down too fast and doesn't grab the edge if you roll at the right time. It's really really easy to do.
Funny, you just argued in this very post that it's quite "easy". I can only assume this means it's easy to set it, meaning it's easy to force them to recover in this specific way. I'm arguing that it is not.No **** I'm talking about doing this against people who are forced to recover in a specific way, but guess what, the key word here is "forced" as in I force you to recover that way.
What part of "It's very hard to get G&W to recover in this very specific way" was too hard for you to understand? After all, it's been my core argument since post #1 about this.What don't you get? Sure, it's not as easy to edge guard people as in melee and sometimes you have to try a few times to get it but it's definitely reasonable doable.
Since when do you drop downwards from Jiggz' Fair and Nair if you DI it correctly? You fly off a bit away from her, but down (I'm making the very logical assumption that "drop" here means "down". Please correct me if the Dictionary of Bowyer states that "drop" is Bowyer-slang for something else).Check out a jiggs poking people with fair and nair. They basically drop and bit and go away from you.
Yes, changing what people say and saying "QFT" makes you so cool.qft.
LMAO, I do know, lol.Also, I don't think you know what the world "unintelligible" means.
I guess if the G&W was really high in the air then you could just float way above, but most of jiggs moves send you pretty horizontally even with upward DI. It's doable.Yuna said:If he Up Bs way up, opens the parachute and starts DI:ing towards the stage, he can still throw out an attack and make it back. This is if he's high up enough.
Yes, but since when does a single Fair or Nair make you drop down so magically low you are suddenly forced to recover so low when you didn't have to before? He'd have to be pretty "far down" (relatively) for that.
toons = cartoons = the characters are a bunch of cartoon like characters jumping around on the screen = characters... And anyways, I really find it funny that the only person I've ever been asked about the whole toon = character thing is a foreigner.Yuna said:I wanna know who uses "toons" to mean "characters". And why do you demand I be psychic enough to know the meanings of your, apparently, personally made up slang words which make no sense?
"Toons"? Looks and sounds nothing like "characters". In this instance, since Toon Link is a character, I assume you meant him. If I were to re-interpret it, I could interpret it as meaning "tons" (mispelled). But "toons" = "characters"? How is that "obvious"?
OMG, are you ****ing trolling me? Have you never seen how to edge guard Ike? Seriously, right before they go up, grab the edge, then they're above you and your invincibility runs out. Then as they go down, right before they get to you, you roll, gain invincibility, they still can't grab the edge because they're going down fast, and then they DIE.Yuna said:But he still has a hitbox most of the way. He Up Bs over your head, he lands and slashes the sword downwards, hitbox the entire way.
So you'd have to edgehog him at the right moment, then when he's above you, ledgedrop, and then jump around a bit or grab the ledge again and go for another ledge because he'll eventually come down with a slashing move. It's not just one single fast hitbox which magically disappears.
I think we have a misunderstanding here. I'm arguing that once you set it up, it's easy to edge hog them. Against most toons its not that easy and G&W is probably the hardest, but it is doable and once you set it up, it's easy to finish.Yuna said:Funny, you just argued in this very post that it's quite "easy". I can only assume this means it's easy to set it, meaning it's easy to force them to recover in this specific way. I'm arguing that it is not.
What part of "It's very hard to get G&W to recover in this very specific way" was too hard for you to understand? After all, it's been my core argument since post #1 about this.
I never argued, for instance, that it's hard to do against Ganondorf because he's pretty easy to force into situations such as this. G&W, however, is floaty-ish, has a good 2nd jump, has good aerial mobility and his Up B is quite good.
You drop down (meaning continue going down about the same speed) when it's not a sweetspot. If it's a sweet spot, you would go up a little bit, but if it was a fair, you'd probably die from it. And non sweet spots are a lot easier to land, if they were about the same then I would just say fair them and kill them.Yuna said:Since when do you drop downwards from Jiggz' Fair and Nair if you DI it correctly? You fly off a bit away from her, but down (I'm making the very logical assumption that "drop" here means "down". Please correct me if the Dictionary of Bowyer states that "drop" is Bowyer-slang for something else).
Then please quote me where my posts are "unintelligible".LMAO, I do know, lol.
No they don't.I guess if the G&W was really high in the air then you could just float way above, but most of jiggs moves send you pretty horizontally even with upward DI. It's doable.
That's a very grand leap in logic. Maybe the other times you used this (totally illogically) abbreviation of a word which is a quasi-synonym to the word you're actually using, the context made it clear that you meant "characters".toons = cartoons = the characters are a bunch of cartoon like characters jumping around on the screen = characters... And anyways, I really find it funny that the only person I've ever been asked about the whole toon = character thing is a foreigner.
Did I or did I not say that they can go onto the stage and you will not be able to just keep hanging there on the ledge since they will come down with a strike or their sword?OMG, are you ****ing trolling me? Have you never seen how to edge guard Ike? Seriously, right before they go up, grab the edge, then they're above you and your invincibility runs out. Then as they go down, right before they get to you, you roll, gain invincibility, they still can't grab the edge because they're going down fast, and then they DIE.
Then you should have been much more clearer on this.I think we have a misunderstanding here. I'm arguing that once you set it up, it's easy to edge hog them. Against most toons its not that easy and G&W is probably the hardest, but it is doable and once you set it up, it's easy to finish.
That's not dropping down. That's just not going up. And I really doubt that (seeing as how I've actually, you know, played Brawl). However, even if this is true, it does not help your case. How is continuing to fall at the same speed (not dropping down any extra distance) and being hit just very very slightly away from Jiggz in any way magically force G&W into the position where he has to recover very low, especially when every single one of Jiggz's moves to launch people off the stage are easily DI:ed to you recover very high in this game of Extreme Floatiness?You drop down (meaning continue going down about the same speed) when it's not a sweetspot.
Yes, but this would have nothing to do with forcing G&W to recover low and Sing-Rest him to death them, it would be trying to kill him with Fair.If it's a sweet spot, you would go up a little bit, but if it was a fair, you'd probably die from it.
But this is something else entirely. Don't change the argument.And non sweet spots are a lot easier to land, if they were about the same then I would just say fair them and kill them.
OMG, learn english better. I said I know now because I ****ing looked it up in the dictionary and I used it horribly wrong, hence the "LMAO".Then please quote me where my posts are "unintelligible".
If it's such a huge leap in logic, then why has everyone else understood me for the past 8 months? Accept it, you're ****ing dumb.Yuna said:That's a very grand leap in logic. Maybe the other times you used this (totally illogically) abbreviation of a word which is a quasi-synonym to the word you're actually using, the context made it clear that you meant "characters".
This time, you just said "This works on Toons". Obviously, I must be an idiot to not immediately understanding that you by "toons" mean "characters". Obviously.
Did I or did I not say how to deal with this in one of my earlier posts? If he goes on the stage, you drop down, double jump after they land, sing, rest. Seriously, you keep saying **** that I've already covered and I'm beginning to understand why you win arguments against people. It's because you say the same **** things over and over again even though they've already been proven wrong until the other person just leaves out of frustration because you're impossible to have an intelligent conversation with.Yuna said:Did I or did I not say that they can go onto the stage and you will not be able to just keep hanging there on the ledge since they will come down with a strike or their sword?
This is my fault? LOL. You're the ****ing one who can't say what's on his mind.Yuna said:Then you should have been much more clearer on this.
Getting hit off by fairs, bairs, nairs, and ftilts, doesn't send you very high even if you DI correctly. And while getting hit off stage doesn't send you down, you drop in relation to most of the moves in this game and all forward moment is stopped, pushing you backwards while losing height, it makes it difficult to recover high when you lose height without moving forward, meanwhile the jiggs is still going after you to try to hit you again, hmm...Yuna said:That's not dropping down. That's just not going up. And I really doubt that (seeing as how I've actually, you know, played Brawl). However, even if this is true, it does not help your case. How is continuing to fall at the same speed (not dropping down any extra distance) and being hit just very very slightly away from Jiggz in any way magically force G&W into the position where he has to recover very low, especially when every single one of Jiggz's moves to launch people off the stage are easily DI:ed to you recover very high in this game of Extreme Floatiness?
I'm seriously starting to get pissed off now. You should stop arguing with people until you can understand English better.Yuna said:Yes, but this would have nothing to do with forcing G&W to recover low and Sing-Rest him to death them, it would be trying to kill him with Fair.
But this is something else entirely. Don't change the argument.
You said: "Your post [...] is uintelligible."OMG, learn english better. I said I know now because I ****ing looked it up in the dictionary and I used it horribly wrong, hence the "LMAO".
Enjoy your infraction.If it's such a huge leap in logic, then why has everyone else understood me for the past 8 months? Accept it, you're ****ing dumb.
Yes, I said that as well. You just conveniently misssed when I said it and belted on as if I never had.Did I or did I not say how to deal with this in one of my earlier posts? If he goes on the stage, you drop down, double jump after they land, sing, rest.
I am a teapot, short and stout, don't call me black, kettle.Seriously, you keep saying **** that I've already covered and I'm beginning to understand why you win arguments against people.
Why? Why should "It's easy!" be logically decoded as "It's easy to do if you get him into this very specific and situational situation where he has to recover in a very specific way and at a very specific distance"?This is my fault? LOL. You're the ****ing one who can't say what's on his mind.
It sends you off high enough to not have to recover at stage-level and land while Up B:ing, thus enabling Sing-cancelling rest. That's all that matters.Getting hit off by fairs, bairs, nairs, and ftilts, doesn't send you very high even if you DI correctly.
G&W happens to have some excellent anti-edgeguarding moves.And while getting hit off stage doesn't send you down, you drop in relation to most of the moves in this game and all forward moment is stopped, pushing you backwards while losing height, it makes it difficult to recover high when you lose height without moving forward, meanwhile the jiggs is still going after you to try to hit you again, hmm...
You brought in random irrelevant "facts" for no reason.The point is that the reason the whole non sweetspotted attacks thing comes up is because its easier to land that than a sweetspotted attack. If sweetspot fairs were just as easy, I wouldn't bring up the sing rest thing because it would never happen because I would just kill them outright off the side. I never changed the subject from putting them in a position to sing rest them.
QFT...G&W happens to have some excellent anti-edgeguarding moves.
Falcon Pawnch!!!!!!!
lmao, i was about to say that. random falcon pawnch ftw!You know Yuna, Bowyer The Falcon pawnch was intended as a 5min break between both of you guys arguing........-_-
Ummm, my pikman got killed, what do I do?!Olimar ftilt and dtilt are totally useless
lol wut nao?I think that Metaknight B is pretty useless.
Obvious sarcasm is obvious.lol wut nao?
Well obviously...Obvious sarcasm is obvious.
- Falcos Fair perfectly buffers a silent laser when full hoppedCaptain Falcon's up taunt is useless.
Falco's f-air
ZSS f-smash
And I don't think Snake's n-air or d-air is that useful either, you'd rather use b-air or f-air for a spike.
Pffft. Against a character like Lucario with a KOing projectile, you don't need more than one. <<It's really a poor man's dsmash. The reflection isn't fast enough to stop more than maybe one projectile, due to start up/cool down.
He also has a uber wavedash type deal when he very SLIGHTLY taps forward while charging it. Mindgames son.King Dedede's Jet Hammer is pretty close to useless since his forward smash is better against broken shields and is fine to diminish. He could hurt himself by overcharging to avoid being chainthrown by Falco I suppose, and I seem to recall hearing that it was really good for hitting opponents doing something obscure that I can't remember.
yea pits too bolth my mains are extremely useful yayyyIt's nice to know that all of Ness' attacks have a use![]()
...Snakes nair...not useful? Are you dumb? Dair can be used OoS and after dthrow...Captain Falcon's up taunt is useless.
Falco's f-air
ZSS f-smash
And I don't think Snake's n-air or d-air is that useful either, you'd rather use b-air or f-air for a spike.
Does tipped dash attack not have better knockback?Marths dash attack is useless since dancing blade is better in every situation.