It works exactly like a grab, if you want to try to gimp someone with bad recovery by biting you probably want to try it around 30% or less, in case they don't mash in an attempt to drag you down with them.
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he chews like 6 or 7 times max, and then spits them out. if the other person is mashing to get out, too, he'll get out well before 6 or 7 times. My point is that you want to be ready when the opponent gets spit out, so hold left or right and mash b.That actually makes me wonder... has anyone tested if people break out of grabs based on their initial damage when grabbed or their final damage?
Also... why didn't omegablackmage play with me?
I agree. Characters with bad aerial movement, bad options from below, floaty and no other tricks (b reversal ect) get really nervous. Fthrow does nice damage but doesn't combo or put wario in a good position,no... just no
wow PhantomX I expected more from you, uthrow is actually really good, watch how Afro Thunder uses (er... used it) for example it if you want to see why
you can also pivot grab them if they try to Dair youEveryone has their preferences, Masky. I'm not amazing at predicting people so uthrow is less useful for me than the guaranteed damage of fthrow... besides, my Wario isn't like most... I prefer to pressure people offstage than onstage.
What you fail to realize, my good sir, is that Wario's f-throw makes you spin.no... just no
wow PhantomX I expected more from you, uthrow is actually really good, watch how Afro Thunder uses (er... used it) for example it if you want to see why
Its basically Full jumping around airdodging everything and only striking when you see the perfect oppertunity. If you dont like what you see double jump repeat and get back to the stage to refresh you jumps.The search didn't come up with this, so don't flame if it's been asked.
What is air camping, and is their a video explaining it or using it thoroughly?
Also, when should dtilt be used?
omg10charslookupOkay i have some questions. I really like the way Wario plays and he'll fit nicely to my main Marth. (i have to change the icon lol but im to lazy) Anyway, here are some questions:
1. What are the main things i should know and/or remind when i play Wario?
Be unpredictable. Stay in the air most of the time. Don't get grabbed. If you do, do a ground grab break. Mindgames.
2. Sometimes when i do DACUS, it doesn't do the long distance one, how do you do the long distance DACUS?
Just practice. I had (have) the same problem. It gets better with practice
3. How do you fight MetaKnight? Are there any moves i should abuse, how do i approach, how do i punish, possibly edgeguarding??
I'm not too sure. But:
Ftilt goes through tornado and has great range, use it to kill
SDI out of the Tornado
Dair through the top of the tornado
Dair > Shuttle Loop
I don't get to play IRL people enough, let alone MK's
4. How do i do a buffer Dthrow in order to CG some of the cast?
Eh, just input the turnaround grab before the grab's complete
I hope you guys can help me by answering those questions. Thnx in advance !~!
Don't tell them upwards, the direction you DI depends on the trajectory of the hit. For horizontal hits you go straight upwards...FYI aerials dont take away any horizontal momentum at all. for momentum slowing with aerials to work you have to DI the hit upwards and dair so you go into the corner...
Hey guys, Um i need some match-up help for metaknight.
Okay well my sis has Spammy mk She literally just d-smash nado and up+b and her approach is a dash d-throw grab with f-air and when Im on top of her U-air. I can easily punish that spam at sv and FD but she loves picking Bf and Yoshi island( Yoshi because that green ledge pop-ups to save her butt so many times).
I read the guide on his match-up but I just cant seem to beat her I mean like just now I was playing her on Yoshi I would approach her with D-air she would either take da full shield and punish me with d-smash or when she's high % she would start planking or when we're both high % She would go on the other side spamming d-smash. Or when im up a stock she would pause da game to get some Bs water <.<
I kinda figure out My f-air stops her up+b glide mode. But I just keep falling for those dam d-smash that dont get affected by stale moves and up+b to finsh me off.
I go for f-throw grabs whenever I can,Normallly I dont play her But since my parents dont have the money for wi-fi (Using neighbors for wi-fi). I have no choice for some kinda of Decent Practice
So anything i should be doing differntly Be more patient I think
Sorry for big Text.