MacD
Banned via Administration
i'm very upset that your link isn't clickable
but that reminds me of me and zhu vs eggm and cactuar from p5
good times lol
but that reminds me of me and zhu vs eggm and cactuar from p5
good times lol
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Well, I guess I'll try noting some things (helps me think about matchups more).so lets say i just happen to be picking up peach. anybody got some super helpful general knowledge on how to **** falcos with her?
the opening post has a lot of the general knowledge you need on how to fight most characters if you haven't looked there alreadyso lets say i just happen to be picking up peach. anybody got some super helpful general knowledge on how to **** falcos with her?
Sorry I was just trying to be funny.Your melancholy mood is annoying me, stop ending all your posts with "im bad".
This goes for everyone: I dont care how ****ty you are, your input and contributions are always welcome when discussing certain topics (unless you're jfox).
Specifically for you, you almost always have useful information, and you need to start giving yourself some more credit.
I wanna address you by your real name and talk some sass into you, but I cant. So imma just leave you with this gif of awesomeness.
![]()
Maybe Fox might be more difficult. But Captain Falcon? NO WAY! Our anything out prioritizes his everything. We edge guard him for guaranteed kills. We get a few comboes on him too. All you have to do is not fall for dash dance campsI like the Marth matchup. I used to hate it, but I really think Peach can do it. I think Fox and Falcon are tougher...
And Marth trying to be under Peach. That sums up the matchup, imoBeing under Marth seems to be a good idea (though I could be really wrong).
What I think I knowI hate the Marth matchup. It frustrates me more than any other because it's simply so difficult to get close to him if he's spacing properly.
There's always dash attack. Easily her best move to get passed any character's spacing game. Sadly, sometimes that's the best you can get. If you 2 end up neutrally standing next to each other, I'd recommend trying a jab. It seems to beat, or hit sooner than, a lot of Marth's moves. I've stopped plenty of fsmashes like this
He can ledgeguard her way more easily than falcon can.
For the recovery, go high and aim for a (top) platform. Platforms help you play a guessing game of will you land on the platform or on the main floor below it. On Final Destination, aim for the ledge by either recovering from below. You have a pretty disjointed hitbox to protect you. If you predict a ledge hog, you can recover to land on the floor. What can Marth do to respond? Knock you further in the direction you were going (to the center of the stage). Or if you've umbrellaed and are level or slightly above level with Marth, (fast) fall a little bit then move to the ledge. Peach's recovery is a series of 50/50 guessing games. Will you recover high or low? When, or if, will you fast fall your umbrella? Do you want to get over and passed the edgeguarder?
His fsmash has more range than her ****ing roll for christssakes. I am with ShroudedOne here.
His fsmash is difficult to get passed. Try staying outside of his its reach, then surprise him with a dash attack. The trick is surprising him. If you shield an fsmash, it's pretty punishable, unless it's a tipper (distance and shield stun makes the timing window much smaller). Short hop nair/fair out of shield. If he misses, you might have a chance to run in and dtilt (leads into comboes like uair. Marth in the air isn't a happy Marth)
I'm so afraid of getting tipped that I DI in and get comboed for 70% and then edgeguarded. Across the stage?
DI'ing away to avoid getting hit by the tip is counter intuitive
Oh, of course, I'll pull a turnip! Oh, wait, I just got fsmashed even though I was nowhere near him...AND I lost my turnip.
If he knows you always want to keep far enough away to pull turnips, don't pull turnips. Fight without them
Even if I manage to get away with pulling a turnip, even if I try to mix up how I use it, it's still so difficult to be in a position to follow it up without simply getting baited.
Turnips are to help force him to approach. It's a spacing tool to get stuff like short hop turnip > float fair. Or you can mix it with float fair > turnip (more difficult to hit with). Peach doesn't really combo too well. If they're too far away, pull a turnip?
Error on my part. Marth can hit you with his fsmash. It reaches below the floor pretty well. Hope for him to mistime it? I haven't tested this, but how techable is it?UsurperKingZant, you say that Peach has a disjointed hitbox to protect her when recovering low, and she does, but I always get tippered by Marth's forward smash when I recover low. It might just be me not sweetspotting it exactly, but if that's the case, then that's rather challenging to do.
I've seen a lot of Brawl Peach players inspired by Melee Peach style, but your Peach is the first I've seen that appears to be inspired by Brawl. It was pretty refreshing. I liked the short-hop Bairs + Dtilts. With that said, I think you could have chosen better moves in a lot of situations. An example of this is when you landed grabs on the Falcon, I noticed you were doing Uthrow > Fsmash. That really isn't going to get you anywhere in the fight. Uthrow > Nair or even Uthrow > Uair > Nair would have given you more damage, and would have put Falcon offstage. You always want to think "How can I make the most of this situation."
i had brought up the idea, you said you weren't sure if you could go, don't think we've talked about it since
but i'm down if you are still down
Oh my god wut. I can't even comprehend what he's doing. Somebody (good) analyze it.http://www.youtube.com/watch?v=nWRsVZupBtc&feature=feedu
everyone's favourite European, going to work