The_Marth_Madness
Smash Journeyman
Some zoning tips I have come to theory with that I want to type down before I forget:
(before you read, know that I am in a very strange mood...)
When I say look, I mean check to see what your opponent does so you can react accordingly.
Short hop, immediatly Fair (Look), Forward B to stop momentum while tapping their shield (Look), then.... AHEM.... SHIELD BREAAAAAKER
Basically all the other stuff I've concocted in my dizzy mind is the same action as above, but different order, and with ground moves added. Also, try conditioning your opponent to sense when you are about to ... Ahem... SHIELD BREAAAAKER, so that you may throw an unsuspected shield breaker earlier, or later in your zoning... Okay, what is zoning anyway? I know I've using the word in my post, but I don't EXACTLY understand the meaning. It just means space camp them right?
fdlahgfdsgkdsghfdls
Have fun!
Also, quick question, does his ASAI frames work int he air too?
(before you read, know that I am in a very strange mood...)
When I say look, I mean check to see what your opponent does so you can react accordingly.
Short hop, immediatly Fair (Look), Forward B to stop momentum while tapping their shield (Look), then.... AHEM.... SHIELD BREAAAAAKER
Basically all the other stuff I've concocted in my dizzy mind is the same action as above, but different order, and with ground moves added. Also, try conditioning your opponent to sense when you are about to ... Ahem... SHIELD BREAAAAKER, so that you may throw an unsuspected shield breaker earlier, or later in your zoning... Okay, what is zoning anyway? I know I've using the word in my post, but I don't EXACTLY understand the meaning. It just means space camp them right?
fdlahgfdsgkdsghfdls
Have fun!
Also, quick question, does his ASAI frames work int he air too?