Raziek
Charging Limit All Day
The only issue I have with 2 bans is it makes MK even stronger by allowing him to strike both Green Greens and FD.
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<3Christ, yes it does. Unless you're trying to get hacked Brawl as a tournament standard, luck will always be a part of the game. Always. Jeez, what's with all the stage johns? It's not like you can't see things coming.
And for the record, if you hit me 70 times with no lava, and I hit you into the lava six times and win, I outplayed you. I had better DI than you to survive 70 hits, and I saw opportunities to use stage control / positioning against you, and then successfully applied knockback angles to capitalize on those positioning advantages.
Just because you don't like that it was lava and not an F-smash doesn't mean that you didn't get outplayed.
Well, of course, this kinda breaks top tiers...This is so true when I first looked at the stages I assumed that if they increased the stages like this then they would increase the bans. I think 2 bans would be good. MLG ruleset = fail.
Fix'dThe only issue I have with 2 bans is it makes MK even stronger by allowing him to strike both Green Greens and Halberd.
Oh, the same to you. Definitely. +1 to logical posters.
Getting D-thrown into lava or a car; in order for him to throw me, he has to grab me first, which means either I have to do something stupid or screw up spacing/mindgaming. Totally my fault. Besides, if the lava is coming up, or the cars are approaching, I can always choose not to engage.Also, which is more under your control-tripping into snake's Fsmash, or getting grabbed and dthrowed by snake into an inescapable lava hit on norfair or car hit on Port Town?
Is green greens really that bad for Mk ?The only issue I have with 2 bans is it makes MK even stronger by allowing him to strike both Green Greens and FD.
Yes, but obviously some people are having extreme difficulty understanding such a simple concept as "what it means to have control of your situation". Hence the answering for them.Rhetorical question was rhetoric. :V
I love smashboards. Don't you?Yes, but obviously some people are having extreme difficulty understanding such a simple concept as "what it means to have control of your situation". Hence the answering for them.
I guess we're just split on what counts as 'a-mile-away'I honestly think that if you can see a hazard coming a mile away and you know it's going to happen on the stage and you can determine exactly how it works, it hardly counts as random any more.
I 100% agree with this statement. Green Greens and Norfair are staple tests of the adaptive quality a Smasher should have.The ability to adapt quickly to uncertain situations is one of the key qualities in being a good smash player.
AFAIK only against GaW because he has near unapproachable camping on either edge. However, MK could get close to the same if he sets up on the edge. The only real disadvantage for MK is the pretty low ceiling, so he could die a bit earlier.Is green greens really that bad for Mk ?
10 seconds, give or take, for the side walls. The rest of the hazards are 3 to 5 seconds if you know what to look for.To me, it takes about 10 seconds to work your opponent into the position you want them, sometmes more. I'd like at least that much time (more to account for exceptional circumstances) in advance to know exactly what the hazards are going to be.
Certainly it takes more than 2 seconds, so something like Yoshi's Island or Pictochat is blatantly unfair, although I guess the prevailing argument for Yoshi's Island is that the hazard never actually affects the outcome, which I'm not sold on. I'm not too familiar with Norfair. How much warning do you get before you get owned by the lava plumes?
you want to know if a hazard is going to appear 10 seconds in advance? that's ridiculous!!!To me, it takes about 10 seconds to work your opponent into the position you want them, sometmes more. I'd like at least that much time (more to account for exceptional circumstances) in advance to know exactly what the hazards are going to be.
Certainly it takes more than 2 seconds, so something like Yoshi's Island or Pictochat is blatantly unfair, although I guess the prevailing argument for Yoshi's Island is that the hazard never actually affects the outcome, which I'm not sold on. I'm not too familiar with Norfair. How much warning do you get before you get owned by the lava plumes?
AFAIK only against GaW because he has near unapproachable camping on either edge. However, MK could get close to the same if he sets up on the edge. The only real disadvantage for MK is the pretty low ceiling, so he could die a bit earlier.
Norfair's lava definitely counts as a "mile-a-way' if you ask me.
YES. THANK YOU.I 100% agree with this statement. Green Greens and Norfair are staple tests of the adaptive quality a Smasher should have.
Yeah, this. Also, GG is bad for MK for any heavy with a good vertical killer who can camp the middle (especially snake, and AFAIK DDD to an extent).AFAIK only against GaW because he has near unapproachable camping on either edge. However, MK could get close to the same if he sets up on the edge. The only real disadvantage for MK is the pretty low ceiling, so he could die a bit earlier.
Norfair's lava definitely counts as a "mile-a-way' if you ask me. Honestly, if you get owned by the lava plumes, you were
a) In a bad position in the first place, that resulted from either your actions or the opponents actions, so not random
b)Just not paying attention, because they are really obvious to see coming. Anyone playing should be able to react that fast. Plus, that camera tells you when it's coming from the side, and you can see all the laval in the background.
with a 35 ledge limit does planking really set MK to a disadvantage? Wouldn't mK be just as good planking on this stage as GW?AFAIK only against GaW because he has near unapproachable camping on either edge. However, MK could get close to the same if he sets up on the edge. The only real disadvantage for MK is the pretty low ceiling, so he could die a bit earlier.
Even if it isn't, it still means Mk gets to ban FD AND a second stage he doesn't like, be it Halberd, Greens, or a personal distaste.Is green greens really that bad for Mk ?
You mean if GaW is planking? I don't know all the details of his planking, but I just heard that he's really hard to approach on the side of GGs (I could see why on paper, but I've never really taken GaWs there so...)with a 35 ledge limit does planking really set MK to a disadvantage? Wouldn't mK be just as good planking on this stage as GW?
you know, uve been saying this for months.Give him no bans. And no counterpicks. And let his opponent choose whatever stage he wants to on every round. This is what I'm proposing. Suddenly, MK is removed from the system he breaks, making it work again. :D
This whole breaking the CP system is pretty over stated IMO for the simple fact that it is equal hard to CP snake yet no one seems to mind this fact. Ok he bans FD that only really matters against Diddy, IC and Falco it's not as though an inclusion of a second ban is going to sudenly make you able to CP him. Especially not with the counter stage list. The fact that there's a chance he can go to either Delfino or Halberd as a starter is a bit more ridiculous then MK being able to ban two stages.Even if it isn't, it still means Mk gets to ban FD AND a second stage he doesn't like, be it Halberd, Greens, or a personal distaste.
Which is, again, why MK breaks the counter-picking system. Adding additional bans only makes him better.
amazing unity is amazing.You're off your rocker if you think Snake is just as hard as MK to cp. Maybe in your ruleset, but Snake actually has bad stages and matchups.
Hmm...This whole breaking the CP system is pretty over stated IMO for the simple fact that it is equal hard to CP snake yet no one seems to mind this fact. Ok he bans FD that only really matters against Diddy, IC and Falco it's not as though an inclusion of a second ban is going to sudenly make you able to CP him. Especially not with the counter stage list. The fact that there's a chance he can go to either Delfino or Halberd as a starter is a bit more ridiculous then MK being able to ban two stages.
Seriously... +1Green Greens is a HORRIBLE stage for one reason and one reason only: EXPLODING APPLES. Completely random with the ability to KO you for simply touching them, and there have been MANY, MANY matches lost to those ****ing exploding apples. That is a HORRIBLE, HORRIBLE aspect for any stage and must not be allowed in competitive play.
They can only explode on the first bounce IIRC.Green Greens is a HORRIBLE stage for one reason and one reason only: EXPLODING APPLES. Completely random with the ability to KO you for simply touching them, and there have been MANY, MANY matches lost to those ****ing exploding apples. That is a HORRIBLE, HORRIBLE aspect for any stage and must not be allowed in competitive play.
In all honesty, I've probably played on Green Greens (in a casual setting notwithstanding) more times than most of you have thought "Green Greens"...and I have never seen an exploding apple. Ever. Everybody says "oh, i think i remember seeing an exploding apple that one time", but it's nothing but an urban myth to me at the moment.
I really want somebody to prove me wrong, though. I want to see an apple explode.
Did they even explode in Melee? Granted, I rarely wanted to go to Green Greens (just didn't like it that much, not really a competitive reason), but I still don't remember too many exploding apples then, either......the apples can explode? I've played that stage a good deal, I've never seen THAT happen.
LOL like you ever have a "competitive" reasonDid they even explode in Melee? Granted, I rarely wanted to go to Green Greens (just didn't like it that much, not really a competitive reason), but I still don't remember too many exploding apples then, either.
I'm pretty sure someone posted a video somewhere in here in a doubles match where they won because an apple exploded and killed the enemy. Not sure where it is though.In all honesty, I've probably played on Green Greens (in a casual setting notwithstanding) more times than most of you have thought "Green Greens"...and I have never seen an exploding apple. Ever. Everybody says "oh, i think i remember seeing an exploding apple that one time", but it's nothing but an urban myth to me at the moment.
I really want somebody to prove me wrong, though. I want to see an apple explode.
Have you ever played me in a tournament? No? Then quiet you. That's enough of your trolling.LOL like you ever have a "competitive" reason
i generally dont go to scrub tournaments with items on. who knows though, if im in your area and im not hittin up a girl, maybe ill just swing by and win everything for some cash.Have you ever played me in a tournament? No? Then quiet you. That's enough of your trolling.
.....the apples can explode? I've played that stage a good deal, I've never seen THAT happen.
Pretty much this, TBH. Me and my friends play with a selection of stages on random; GG is one of them. I play that stage a lot and have never seen an apple explode on it.In all honesty, I've probably played on Green Greens (in a casual setting notwithstanding) more times than most of you have thought "Green Greens"...and I have never seen an exploding apple. Ever. Everybody says "oh, i think i remember seeing an exploding apple that one time", but it's nothing but an urban myth to me at the moment.
I really want somebody to prove me wrong, though. I want to see an apple explode.