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You enable it, making you no better.OS, you are fighting with the wrong person of all the people in the BRC.
I LOVE NORFAIR
I LOVE PICTOCHAT
I LOVE GREEN GREENS
I think Japes is OK.
I LOVE DISTANT PLANET
I think PTAD is OK.
It's not just me man...
Mister Eric had one (lost), Chibo had 4 (3 losses, 1 win), and I think there was one more but I can't recall off the top of my head who that was. Kiraflax, I think, don't remember if he lost or won.stingers said:did literally every ROB main time someone out at mlg besides me
**** y'all
stop camping!
It's so easy to be dismissive, yet not specific.OS's posts the last page or two are so painful to read. Filled with so many opinions and no decent premises to the point where theres no point reading them unless you already agree with him.
Your observations are now useless and limited; they can only tell you what to look for in the future, and cannot help anyone make educated decisions because they're just your own personal opinion.chibo said:Now you ask me to collect data on Japes. I completely agree with you! In fact, a while ago - I'm talking 2+ years, I had let Norfair and Japes be legal at most of my biweekly tournaments for testing purposes as I observed the matches. I did not take specific notes and data on all of them, but personally spectated each and everyone one. The purpose of this was to determine their legality for CoT4, and I ended up keeping both of them legal.
Like that. :BNow as for my thoughts on Japes earlier in the thread. Those are more or less my personal thoughts.
It won't be legal. Your ruleset was designed to stay the same or shrink, not grow. The only way you can help make the ruleset is if you already agreed to use the ruleset as it is. If you can run a tournament with the ruleset, you must not think it is that bad, so you're willing to be their patsy. That's how it goes.They coincide with some others, but it's not like the end all word for why it's not legal in Unity. Japes was banned at the very start of Unity, and I was not one of the original members. One of the original members would know best for why it was not banned at the start. Once a stage is banned, it is certainly tougher to work on the hurdle of making it legal again, since it's harder to now get data for it. Know that the BBR-RC is working on solving this issue, but I'm not sure if I can really comment on it now since we are still in the planning stages.
If you don't have the data, you are sunk. You're guessing. No amount of bull****ting and "well, logically, it seems obvious to me that..." will work. You're just saying "I KNOW BEST AND KNOW BETTER THAN NUMBERS".Now you bring up that timing out is perfectly legitimate way to play. I agree with this. It's a win condition, and a reachable goal by many players. However, as a Tournament Organizer (or well, Organizers if you count everyone in the BBR-RC as a whole), while we are working on making the game as suitable as possible for competitive play, we also have to worry about tournament operation. By nature, Japes is campier and longer playing than any other stage currently legal in my opinion. I do not have the specific data to back this up as already mentioned, but it is appropriate to use some logic looking at the stage layout to come to this opinion. Two tiny platforms on both sides raised up leads for a very king of the hill style game play, which basically has a player in control playing a complete defensive game with the other player trying to break through. This seems appropriate in a normal scenario, after stage control is a big aspect of Brawl. However some of this is changed here. Because of the size and raised element of the platform, this eliminates almost all ground approaches to breaking onto the platforms, limiting the offense further.
Every two minutes PS1 gives you a stage with an easily campable location that can result in an infinite or an impossible approach or an easy circle camping location.Not only is the offense limited, but the defense is so incredibly boosted here that they are given a plethora of escape options. They can escape to one of 3 near ledges (already a strong aspect of Brawl). From there, they can either just go back to the main stage, shark the character who finally broke onto the platform, or if on the right side, take the water and be on the other platform away from the opponent instantly. This stage is so incredibly beneficial to someone in a defensive position (aka, person with the percent advantage), that the nature of battles on this stage will be long and drawn out.
Well too bad broski, because your opinion isn't worth the spit in your mouth.Games played on a map that has battles designed to be long and drawn out are not appropriate imo.
Yeah, you can lower the ****ing timer if 8 minutes is too long. Or you can, ya know, ban multiple stages arbitrarily even though in this same damn sentence you say "hey, it can happen ON ANY STAGE".Even though timing out is a legitimate way to win (and hey, it can happen on any stage), but when a single stage can incredibly aid to it - something can be done.
Again, I don't care.This leads to less "exciting" matches, which isn't as attractive to stream viewers and spectators (important for drawing in an outside audience, ESPECIALLY in terms of MLG - brought up since you referenced MLG a lot in your big post), and it leads to a longer matches overall which impacts tournament operation. Notice how both of these problems yielded from the stage don't have to do with the competitive of Smash, it's the outside problems that I've alluded to and somewhat referenced in all of my posts prior to this.
Well looks like you should collect some data on that then.We have a timer in Brawl, it's 8 minutes. Think of it as a back up, since if there was no timer games could theoretically be endless. When calculating metrics for tournaments, it's appropriate to use 24 minutes per set, the maximum time it could possibly be. Of course sets almost never go this long, but with the average time being a lot less, the time is compensated for time in striking, banning, locating players for a set, etc. Personally, I would like to see the timer shortened in Brawl, but I don't think many people are on my side with this. Every time I see suggestions for a longer timer it makes me cringe.
What "it currently is". You don't even know. You don't even know that it is far less than 8 minutes. It could be a 6 minute mean.Now with that in mind, the average match time is far less than 8 minutes. However allowing a stage that has a average match length that is much longer than any other stage - then our average match time is increased from what it currently is, which is not good for
running tournaments.
I won't take the word of anyone that thinks they can BS their way through discussions by substituting statistics for one-off observations and faulty logic.Even if metrics are planned at a near max time of 24 minutes, any time saved is incredibly beneficial, and allows players to leave earlier, run side events, etc. Now I understand that collecting data for this would be INCREDIBLY beneficial, because then we could find the average match time on all stages, and compare them to the average time on Japes to support my statements. Since we don't have data for Japes however, I am using the logic explained above as a replacement... for now. As I said the BBR-RC is working on a way to collect data for things otherwise seen as banned and such, which I hope to be able to talk about/unveil in the near future. You'll have to take my word on that for now unfortunately, nothing else I can do about that.
You CAN help it. Just denounce them as legitimate, because they aren't legitimate. It's pretty easy.OS, I can't help it if people don't see things my way...if I like the stage and I back up my reasonings, people can just go "But X Y and Z" and even if I answer them they "want to see it actually happen". **** is annoying.
@Chibo the original members didn't decide on the stagelist...that was just AZ. We had to agree on the stagelist at first, which is pretty much what happened.
No, I just don't give people the opportunity to assume I respect them.You're... very personal about this... o_O
You weren't debating before, and you wouldn't anyways. You just defend your previous statements.I don't even see the need to debate with someone using such snarky rude or loud comments at times. Not saying your wrong, but it's not someone I wish to have a discussion with now.
You don't even know why the Unity ruleset was created, do you? =PIt's like a smarter version of BPC lol.
I have to say that I agree with OS though. Especially considering no more than 2 matches can be played on Japes per set...the "running a tournamently efficiently" thing doesn't really work...as it will...slow down the tournament by...4-5 minutes per round of matches? That's not really much considering there are some sets that nearly go to time out anyway.
@OS The stagelist was meant to grow, not shrink. You are just being overly...assumptious I guess would be the word, even though it isn't a word. There is no way the stage list is going to be shrinking more, we have never discussed taking away another stage (Pictochat has legitimate problems...and I'm a huge advocate of the stage and I voted it banned...). Just relax man.
Or I could not care :BThere is a point where you cross the line of being logical and just start being rude and anti-social.
In my opinion, you should think about how you word your next post.
Yes! More time for me!Anyway discussion on Japes and Norfair are on hold.![]()
0/10, Xyro.Im gonna go ahead and spill the beans...
Next bbrrc update will include the addition of big blue to the list of starter stages.
![]()
Im not asking for a rating. im telling you some insider info. be happy0/10, Xyro.
That's not even close to useless.
Xyro....you know about our leaking policy...Im not asking for a rating. im telling you some insider info. be happy
now we havin' fungood thing it's after genesis![]()
High five.I know I'm just a rude person in general.![]()
Do it. Seriously. Even if that's what it takes, it needs to happen.You know, it's funny. Anyone remember my old posts on the original BRC thread? They were pretty much exactly this. I was taken seriously by no one. /imad
Methinks somebody needs to do for Japes what BPC did for PS2. (For a lot of stages, actually.) Since that actually worked after a while.
Backing out of the debate? Sounds fun. ^_^I don't even see the need to debate with someone using such snarky rude or loud comments at times. Not saying your wrong, but it's not someone I wish to have a discussion with now.
Up yours, buddy.It's like a smarter version of BPC lol.
Geez, I wonder how EC is going to react to that...@OS The stagelist was meant to grow, not shrink. You are just being overly...assumptious I guess would be the word, even though it isn't a word. There is no way the stage list is going to be shrinking more, we have never discussed taking away another stage (Pictochat has legitimate problems...and I'm a huge advocate of the stage and I voted it banned...). Just relax man.
"Banned Stages" Side event. DO IT ******So don't expect a clear answer right now. It's good timing to try these new concepts considering we vowed we wouldn't make any changes for a while after making some major ones last month.
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Do it. Seriously. Even if that's what it takes, it needs to happen.
Backing out of the debate? Sounds fun. ^_^
Up yours, buddy.
Geez, I wonder how EC is going to react to that...
Here's the thing, ESAM. We have to start wide. The reason for this is pretty simple: it's really ****ing easy to get people to start banning a stage, but to get them to instate a currently banned stage is damn near impossible. Case in point: I basically fought for months to give PS2 another look among players. PS2! The stage couldn't be more tame to experienced players if it was domesticated. Nobody enjoys it as a counterpick, it's obscenely well-balanced, and the mechanics are simply a non-issue once you get used to them. And I had to basically fight tooth and nail (although the hardest part was really not losing my **** when people continued to act stupid). However, the German BBR came out with their first "german unity ruleset" a few days back and it seemed like nobody was even gonna bat an eye that Brinstar was gone (keep in mind, Germany already banned RC ages ago... now they're both gone). We don't have an MK problem-in fact, we have like 3 "decent" MKs in the country, compared to like 3-4 "solid" Snakes. But people just didn't like it. So it got removed. And meanwhile, getting people to even think about other stages is, more often than not, next to impossible. You can't tell me this doesn't mirror itself in the USA. Rulesets in smash do not have a tendency to grow. They just don't. It doesn't happen. And judging from who's in the BRC, I have serious doubts about how likely it is for the stagelist here to go anywhere but down (at least Alex is gone >.>).
"Banned Stages" Side event. DO IT ******
And you got kicked out of the BBR for bad behavior, and are in the BBR-C because you have a venue rather than anything intelligent to say.![]()
When will you give up? No one in the bbrc listen to you.