AvaricePanda
Smash Lord
And Lain.
And Anther.
Don't forget about the midwest, D:
And Anther.
Don't forget about the midwest, D:
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done. =Dedit: everyone sig me ^_^
You're so right DUB ;DEveryone knows Blue is the best.
Or they might just second him >_>I think the same thing will happen as other times things went well.
People will play Diddy. They will think he is fun.
Then they will use him at a tournament, realize he has a ton of close match ups that take awhile to get good at, and then realize it takes awhile to learn the character, and so they will quit Diddy and go back to their easier to play main.
infinite chainthrowing is too good lollike I did with ICs on the whole ICs bandwagon, lol.
ICs really are way too fun, though.
After all Diddy is arguably the most complicated character in Brawl.I think the same thing will happen as other times things went well.
People will play Diddy. They will think he is fun.
Then they will use him at a tournament, realize he has a ton of close match ups that take awhile to get good at, and then realize it takes awhile to learn the character, and so they will quit Diddy and go back to their easier to play main.
3rd after Peach and Ice Climbers IMO.After all Diddy is arguably the most complicated character in Brawl.
-L-
After all Diddy is arguably the most complicated character in Brawl.
-L-
Haha I'm almost certainly not going to pound four. I was just making fun of the whole situation last night while drunk ^_^.
And think I talked to wyatt on the phone at 430 while hammered
edit: everyone sig me ^_^
Climbers are only complicated when you are learning the chaingrabs and Peach is right after Diddy. I think ZSS is more complicated than the Climbers.I see Felix signed up here.
Dangit, now all the Diddy's are gonna get good
FELIX DON'T TELL THEM HOW TO BE GOOD D:
3rd after Peach and Ice Climbers IMO.
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Peach is pretty effin complex at high level playThey're definitely up there in terms of being complicated (ICs, Diddy, ZSS, Marth [lolspacing, same with ZSS] maybe Peach? I don't know much about her).
Forgot about Peach and I agree 100%. SmAsH-T3r, get on xat. I wanna talk to somebody.Peach is pretty effin complex at high level play
ICs CG isn't complicated, it's desync'd grab set ups that are complicated.Climbers aren't really complicated. Learning all the chaingrabs and being able to do them all consistently is really hard, and then actually getting the grab is really hard.
I used to main ICs, but quit for two reasons:
1) Nana is ********.
2) ICs force people to play sooper gay against you. That's no fun.
Other way around. We've got all the item ATs, PLUS float ATs, plus a half dozen turnip pull glitches, some of them difficult enough to pull off that many Peaches can't do it. Heck, we have a zero death on the entire cast that's too difficult to reliably do, float-cancelled double footstool gimps, a method to perform a grounded attack with invulnerability after an edgegrab, and we have to land kill moves without an item that lets us force a setupPeach is right after Diddy
...I said "Climbers aren't really complicated." I then continued to say that the chaingrabs are "hard." Meaning, I know that they aren't complicated.ICs CG isn't complicated, it's desync'd grab set ups that are complicated.
The amount of AT's don't correlate to the complexity of the character. Creativity does. And you have to be very creative to play Diddy. Every match, approach, spike, and recovery will be different. There are no pre-determined stategies besides specific matchup advise. It's the same as Peach but to a lower level.ICs CG isn't complicated, it's desync'd grab set ups that are complicated.
And Peach has three times more AT's than most of the rest of the cast LOL
Other way around. We've got all the item ATs, PLUS float ATs, plus a half dozen turnip pull glitches, some of them difficult enough to pull off that many Peaches can't do it. Heck, we have a zero death on the entire cast that's too difficult to reliably do, float-cancelled double footstool gimps, a method to perform a grounded attack with invulnerability after an edgegrab, and we have to land kill moves without an item that lets us force a setup
[/Whiney Peach Main Starting Drama In Diddy Boards]
lollll funny enough I would have written the exact same post with the names Peach and Diddy swapped around.The amount of AT's don't correlate to the complexity of the character. Creativity does. And you have to be very creative to play Diddy. Every match, approach, spike, and recovery will be different. There are no pre-determined stategies besides specific matchup advise. It's the same as Peach but to a lower level.
In other words, Peach is more linear than a Diddy will be.
There is a better description in the Kongpendium, but you basically have to Monkey Flip Kick at the earliest possible moment and then Airdodge right before you hit the ground. The timing is hard as balls, though.How do you cancel a side B (kick) with no lag straight from the ground?