cheetacuz007
Smash Apprentice
how is PT ahead of Ike if they are both 1.29
EDIT: 100th post :D
EDIT: 100th post :D
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I don't really worry about it. Fatigue really isn't so crippling that you can't use a fatigued Pokemon. I do it all the time.One of the things I've wanted to ask the PT mains for a while:
Have ya'll come up with a way to mitigate fatigue mid-match? Do ya'll swap out at particular intervals in a match? If you don't want to answer the question(s) directly for the sake of the character's (or should it be characters'?) meta-game I can understand; I just wanted to know the general strats.
Smooth Criminal
Actually not at all, Dair and uair compare very favorably with Ike's aerials. Uair is an amazing aerial, extremely good at covering him, it's high priority, can kill, and has powerful semi-spiking properties. It's one of the best uairs in the game.When I think of Ganondorf's aerials all I think of is his U-Air and D-Air, none of which seem to compare to Ike's.
Dude, the only thing slow about Fsmash is its horrendus start up time. The time inbetween the time you can charge up the smash and the actual hitbox coming out is actually not that bad; this means predicting a spot dodge is very difficult. Yes you can punish Fsmash if it is shielded, but the ending lag is small enough so that the opponent, assuming the attack hit the shield and they didn't powershield, cannot heavily punish Ike with the possible exception of Fox or Sheik with their top tier Usmash/DACUS.Back air of Ike has not as good range as his other attacks, though.
Ike has no fast smashes, maybe dsmash (but it's weak, poor range compared to his other attacks and punishable if missed) and fsmash is easily punished if missed as it is very slow, has predictable animation and if missed, he is a vulnerable target. Up smash has great range but is also has start-up and ending lag.
Ike is a character that relies in punish misstakes but himself is easily punished when using a move that isn't jab or grab without set up.
Ike is not known for fast smashes but STRONG ones. And besides range, they are known for their lasting hitbox. Usmash lasts a good time making landing on the ground very hard for aerial opponents.Ike has no fast smashes, maybe dsmash (but it's weak, poor range compared to his other attacks and punishable if missed) and fsmash is easily punished if missed as it is very slow, has predictable animation and if missed, he is a vulnerable target. Up smash has great range but is also has start-up and ending lag.
What character doesn't rely on mistakes? Don't say projectile spammers, they are relying on their foe to make a mistake at PSing/Approaching.Ike is a character that relies in punish misstakes but himself is easily punished when using a move that isn't jab or grab without set up.
His tilts are slow too, though. I guess they're fast compared to his smashes, but they're still slow compared to most of the cast.Why does it matter if ike's smashes are a little slow?
His tilts are strong as hell!
High tier characters mostly. You know, the ones with really good approaches.What character doesn't rely on mistakes?
Obviously Ike has weaknessess, just like Pit. The good thing about Ike is that his biggest weaknesses can be managed to an extent by picking the right stage.Ike isn't that good, lol. All I have to do with Pit is mirror shield. If you just double jump when Ike is charging, you don't get hit by his smashes. Don't get inside and you won't get jabbed. Not hard.
Oh yeah, because of those methods blatantly work on a good Ike player, right? It doesn't matter waht skill level they are, these tactics will always screw them over. They should just give up right here and now, right?Ike isn't that good, lol. All I have to do with Pit is mirror shield. If you just double jump when Ike is charging, you don't get hit by his smashes. Don't get inside and you won't get jabbed. Not hard.
You live in Texas. Please take a trip to El Paso so A_B can rip you apart when you attempt to fight him that way.Ike isn't that good, lol. All I have to do with Pit is mirror shield. If you just double jump when Ike is charging, you don't get hit by his smashes. Don't get inside and you won't get jabbed. Not hard.
I personally love Sheik, I think she's awesome. However, her matchups at this point just aren't all that great. They're certainly not as good as Peach's. If I remember right, IC's hard counter Sheik pretty badly, and Diddy is debatably pretty hard too (I think?). Peach just has more matchups where she is working from a position of power, whereas Sheik (alone) is generally working from a disadvantage and trying to make up for it. Also, if you know that Sheik is going for ftilt->usmash, it's pretty easy to avoid it. If you stubbornly try to ONLY kill with Sheik, you can easily end up with your opponent at 200%+ before you kill them with a Bair/Fair, while they've built up a decent % on you in the meantime.Oh yeah, because of those methods blatantly work on a good Ike player, right? It doesn't matter waht skill level they are, these tactics will always screw them over. They should just give up right here and now, right?
BTW, who else thinks that Sheik should rise? She combos really well by Brawl standards, her needles work well at forcing approaches on a lot of characters, and also her biggest flaw, lack of killing power, can be solved through staled FTilt > USmash. I reckon around where Peach is now would be abotu right for her.
u madYou guys act like the tier list actually matters. It's actually opinion. I don't care if the opinion is from elitists, pros, or what not. Humans are biased, prone to mistakes, etc. There's also the problem of popularity. Again, tier list = fail. I'm against tier lists, but I do believe one truly does exist. But our ability to find it as humans is so flawed it's hilarious.
You wanna know why?You guys act like the tier list actually matters.
It's a problem, but that's why we rediscuss to hopefully arrive at an ever more correct tier list. For example, melee's tier list gives you a very good overall impression of the character's capabilities. Sure, it only took them 7 years to get it right but whatever.It's actually opinion. I don't care if the opinion is from elitists, pros, or what not. Humans are biased, prone to mistakes, etc. There's also the problem of popularity. Again, tier list = fail. I'm against tier lists, but I do believe one truly does exist. But our ability to find it as humans is so flawed it's hilarious.
Two things:I think the thing that will advance Sheik fastest is incorporating Zelda (which I think Sheik mains are doing a good job of trying to do). Knowing which % you still have a good chance of killing with Sheik (and knowing how stale/unstale your combo/kill moves are) is key. If you are flexible and switch to Zelda (and have a GOOD Zelda), it makes your life much easier. The trick there is actually having a good Zelda to get the finish with. It also unstales your Sheik moves, so you might be able to land that USmash kill on the next stock without switching.
thats because we cant figure out everything over night
You seriously quoted the wrong person, the second paragraph of my post said basically what you said, except more succinctly and using melee as an example.thats because we cant figure out everything over night
Smash is like an enigma of mysteries, its our job as humans to sit down and figure out those mysteries--Not because we're initially flawed, but to try to become better humans and as smashers. So in researching, we iron out our flaws as humans and take much closer steps to perfecting our game as smashers.
The Tier list is a tentative title, it represents the "now". Not the future.
1) You want a stale ftilt at the END of a stock, not the beginning. At the beginning, you're counting on it to rack up a ton of damage if you get a lock. If it's stale, they'll DI out and you won't get as much damage (stale moves = lower damage).Two things:
1) I thought that Sheik wanted stale moves (mainly FTilt) because it allows them to combo better.
2) Why would you use USmash ifyou aren't trying to kill with it?
welp usually when i quote other person i do it sometimes to reinforce what they say bbYou seriously quoted the wrong person, the second paragraph of my post said basically what you said, except more succinctly and using melee as an example.
The picture dealt with why people talk about it so much.
You should quoted Kalm.
Which is why it's so fun3. The last thing... More than ever tier lists, Smash, the players, and the tournament scene are like one giant mass of politics and faction-centered hysteria. Just my take on it all. Heh...
Because, uhm... these points were raised and proven during the second list? Perhaps?2. Many of the complaints and beliefs from months ago are being addressed. I'm talking about Sonic being middle tier material, Lucas over Ness (not tied), Captain Falcon over Ganondorf, PT being underrated, Ike being too high, Diddy deserving better, Fox over Wolf, and Samus being borderline bottom. Things of that sort. I find it interesting that it wasn't until the third list that these early assertions were finally given credit.
I doubt PT will be separated, Bowser and Peach will fall, and I highly doubt Marth will ever reach S rank. The most realistic of these points is that Yoshi would rise, and even that isn't definite.Granted not everyone was saying these things, but they all had quite the followings. It makes you wonder if other such wide-spread beliefs and suspicions will turn out to be true... A.K.A- a rise for Yoshi, PT should be separated, a fall for Bowser & Peach, and Marth deserving an S rank. I won't give my opinions of these various popular beliefs, but I wonder how future tier lists will reflect them.
Don't worry, totally chill, that was more of a confused tone then anything else.welp usually when i quote other person i do it sometimes to reinforce what they say bb
not the other way around lol, chill bro it wasnt an insult i swear [not trolling]
I agree with this. Really, fatigue is only a problem if you're trying to kill with the Pokemon in question; they can still rack up damage OK when fatigued.Forced switching is going to become less of a problem for Pokemon Trainer, which, in turn, will help deal with fatigue. The two biggest arguments about PT's viability will lessen in time--trust me.
... Or you underestimate everyone else. That's also a possibility.Yall SERIOUSLY underestimate Link. :\
No. No we don't.Yall SERIOUSLY underestimate Link. :\
I would have to agree if Link is being placed under Captain Falcon. =PNo. No we don't.