Clai
Smash Lord
Let's talk about a character who isn't completely summarized by a single post.Peaches problems in brawl: A- Killing with Peach.
So lets start with what her problems are in brawl. For one thing, Some may have trouble killing with peach. or setting up for the final blow. problem is sometimes you have to use the moves you would need to finishes your enemy off to begin with. But using the moves alot makes it weaker. So in a sense, it is hard to kill with peach. But depending on how you play, that task can be reduce. But also keep in mind on how smart your enemy is.
B- Her recovery.
You can be left a sitting duck in the air with Peach. Recovering from the skies back to the stage can be a problem as well since she fall slow in the air. You can get juggled easy cause of this. So you need to be very careful when recovering to the stage. And when you land while in your Up-B animation, you will lag. Its not like melee when you touch the floor and you can move right after. So recover with care. also a tip, when you are coming down from the skies and did not use your Up-B, Dont try to attack while recovering. Its safe to just try to land without getting hit. a times you may be able to get a dair or w/e air attack in. But make sure you know you can hit. get the timing and spacing down right. Cause just doing that your putting yourself at risk for a KO. Your mission at this point is to land safe on the stage.
C- Dsmash.
One of the many reasons People complain about Peach or left her. Her Dsmash got weak. and cant kill. Its pretty much the same as in melee, but you cant kill with it and has less power.
D- No Float Cancel.
FC (Float cancel) was one of the best things Peach had in melee. it was about 80% of her game. She does not have that anymore. And so people wont get confused, FC is when you Float, do an air attack, then land and there is no lag after. Now it may seem like when you Float then do an air attack and land, you dont lag at all. Reason for that is if you land at the right time, you will auto cancel the move, so you can attack right after. try landing a Fair at different times while floating and watch you lag. So there is no FC for Peach.
E- Easily KO'ed.
You can die pretty quick with Peach due to her lightweight. there are some characters that can kill you at crazy %. So you have to be aware of that and be careful with how you handle yourself against them.
D- Her second jump.
it barely has any height. so you wont really get anywhere with it at all. But it does have its uses. Keep reading and you will see further in this guide.
Cons:
* Floaty.
* Slow dash speed (4th slowest dash speed in the game).
* Vertical recovery is rather poor.
* Shortest vertical mid-air jump in the game (Slightly shorter than Link's & Ganondorf's)
* Noticeable ending lag if you fail to connect with Peach Bomber.
* Dies vertically at relatively low percents.
* Her Turnips disappear once they hit a shield, which removes the possibility of using a turnip again
* hard to KO at moderate percentages
* Vegetables can be used against her
3- Peaches strengths in brawl: A- Speed
Peach is a lil faster now in brawl. This is what I kinda wanted from her. A lil speed. I suggest you take this to your advantage. Combine her speed with your strats and use it well. it can mean alot on the battlefield.
B- Floating.
The best thing Peach has in this game IMO and what makes her play style so unique. Learn to Float and do air attacks with it. At the right height of floating, you can be immune to group attacks, and your air attacks can nail your enemy. Learn to control your floating. This is one of her keys to victory.
C-Kill Moves.
Though it may be a pain to kill with Peach at times, she does have a few kill options.
**= Can kill well with and mostly used for a finisher
* Can Kill but not as great as a kill move with 2 starts
- Fair **
- Bair **
- Nair
- Uair*
- Dair (% has to be quite high. Best to catch them in the air with it to make it a lil easier to kill with)
- Utilt **
- Ftilt *
- Dtilt (% has to be quite high)
- Fsmash **
- F-B (High damage or gimps)
-Up-B (% has to be pretty high. But this type of task can be easier if you do it high in the air or on a platform)
- Usmash**
- Turnips(Yes I am serious....turnips)**
- Toad (Yes......toad, but the % of the enemy has to be pretty darn high and it depends on character and stage.)
Now remember that this all depends on:
- How many times you used the attack
- Stage
- character you are playing
- the % or the enemy
- What part of the stage you are on when you unleashed the attack.
So now you guys know what type of character she is, her good and bad sides as well. Once you understood all of this fully, lets put Peach to work.
D- Turnips
Another good thing about Peach. You can do so many things with turnips. Its a another big part of Peaches style. you can attack in the air while floating and still have one in your hand. It can lead to set ups. Traps. Play around with it and thing of creative strats. also here is a tip that can go a long way. When you have a turnip in your hand, your enemy is now put on the defensive for they dont wanna get hit with it. Now you can use that to your advantage with tricks and playing with the enemies head.
turnips are not a weapon for just damage. You just don't get one and toss them hoping to hit one. Turnips are a damm mindgame. Just by holding a turnip in your hand. You are already toying with your opponents head. When you get one, it buts your opponent on the defense cause they do not wanna get hit. You did not have to do anything to them to screw with them. Turnips are a tool to mess with the mind and THEN get your damage off.
"pluck turnip"
"toss it"
NO!^ There is about maybe 6 steps before you toss it. Also Peach can fight with items in her hand via floating. And she can bring that Floating to the ground for more of a confusing. Your opponent won't be able to tell when you will toss the damm turnip. She is like the drunken master. Maybe His wife, w/e. Just holding that thing in your hand can lead to so much confusing. Hell, might even confuse the hell out of you. Yes it is that serious.
Pros:
* Can Float.
* Auto-Floating allows use of aerials at ground level, allowing for a highly-integrated ground and air game, and removing the need for dashing
* Between the float, her second jump, her parasol, and small contributions by the Peach Bomber and Toad, she has one of the longest and most versatile horizontal recoveries in the game.
* Her Turnips are useful projectiles, especially for edgeguarding.
* There is a chance of pulling a Bob-omb or Beam Sword when using Vegetable.
* There is a 1/58 chance that she can pull a Vegetable that deals 30% damage or more.
* Down Smash is quick and has several high priority hits.
* Neutral attack slap is good for disrupting combos and grabs, as well as starting combos of her own.
* When Parasol is canceled in midair, it can be opened up again.
* Forward Aerial Crown Slap is a great horizontal killer.
* Turnips can be used over and over.
* Can Glide Toss her Turnips.
* Turnips disappear once they touch a shield
* Remarkably long horizontal recovery if her float is intact
* Quick, effective close-up game
* Amazing edgeguarder
* Can chain throw medium-heavy weight characters with Down Throw
* Turnips are excellent for camping, lead ins, and edgeguarding
* D-tilt can meteor smash opponents in the air trying to recover back to stages
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And let me saw this now before people assume stuff. I do NOT think Peach has the advantage Vs snake. But that Match up ratio you gave me is a no.
Seriously, if we had posts like this for every character, we wouldn't need such senseless debates because we actually have information to use.