phi1ny3
Not the Mama
lol I see sooo many "pranked" usernames on this thread.
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i lol'd at this. (no disrespect intended)its true, sonic is more balenced while fox is a character of extremes, so its really hard to compare the two, even if I play both of them
That's not really something to be proven or disproven - Fox's recovery is better than Falco's; his up-b goes farther and shine stalling allows for a small amount of extra unpredictability. Falco's recovery is nothing special though.I think fox's recovery is better than falco's.
feel free to prove i'm wrong.
I think it has much more to do with people actually recognizing him as a character who can leave an impact... not so much as the placement...Many Sonics have stated their surprise at his position this tier list. Considering a few other characters advances in their respective metagames/tourney results, Sonic looks to be moving down 1 or 2 spots if anything.
I think fox's recovery is better than falco's.
feel free to prove i'm wrong.
This, pretty much.That's not really something to be proven or disproven - Fox's recovery is better than Falco's; his up-b goes farther and shine stalling allows for a small amount of extra unpredictability. Falco's recovery is nothing special though.
Fox is VERY VERY light. He dies very early, especially horizontally, though vertically he also dies early.I was talking about Fox, sorry. xD
oh i didn't know he was a light character, seemed like he would fit the middle range more.
doesn't seem rightFox is VERY VERY light. He dies very early, especially horizontally, though vertically he also dies early.
Sonic is pretty bad. I get annoyed with Sonic. He's my least favorite character in Brawl. He shouldn't of moved up 8 spaces. High 20's for Sonic maby. IDK.
So? That's not really the issue.What good ICs have Kirk or San beaten?
I honestly just don't know.
Theory backed up by concrete facts isn't speculation, it's a well-supported conclusion.Well... if top players of each character haven't met... how can you say it's "actually true"?
Seems like speculation to me.
I'll just say that I used to main ICs, and I rarely lost to any Ikes.
Are you referring to somebody?I'm not saying this because Peach is on your 'overhyped' list, but I really prefer an overhyped boards over an underhyped board.
The point is that it can't force an approach, and it's punishable.I can sourspot fair it. Doesn't change the fact that the time you spend jabbing is time you spend not moving.
EDIT: As a just in case... do not take this to mean that I'm telling you how to play this game. I'm just talking here.
Honestly, the difference is they can't powershield it or spotdodge it, because of Nana.bad argument, primarily because you are focusing on one hting, their grabs.
The IC's are not only based around their grabs. If you watch successful IC's, they actually dont land a grab very often at high level play, it is becauseof everything else, de-synched blizzards, ice blocks, etc etc.
I highly doubt Nair or Fair is the reason for them having an issue with Ike, because by that logic, many other characters should have an issue with him as well.
Considering the amount of pressure that the IC's can lay upon Ike, it is indeed difficult to see why the IC's would ahve difficulty with Ike.
But mindgames POTENTIAL is, remember?Fox i a glass cannon.
Hence he was referring to Fox as a character of extremes. He hits hard but dies very quickly.
Also, mindgames are never factored into things.
Sonic's ability lets him maintain options. The mindgames are a side effect of that option ability
Like I said, I honestly just didn't know. I wanted to know because I was curious, nothing more, nothing less. That's it.So? That's not really the issue.
What concrete facts? In my opinion, concrete facts would be when you see Ikes beating ICs left and right. The problem is most people base match ups on their own experiences. So we apparently have two or three Ikes who are capable of swaying the match up in their, yet all the other Ikes (who also have never played a good IC) are deciding the match up numbers.Theory backed up by concrete facts isn't speculation, it's a well-supported conclusion.
Sample size 1 = no argument, you were just good enough to overcome or the Ikes didn't know the match-up and there are a LOT of bad Ikes.
No, that's empirical evidence.What concrete facts? In my opinion, concrete facts would be when you see Ikes beating ICs left and right. The problem is most people base match ups on their own experiences. So we apparently have two or three Ikes who are capable of swaying the match up in their, yet all the other Ikes (who also have never played a good IC) are deciding the match up numbers.
The difference between a bad IC and a good IC is huge. Huge.
The main person I practice with mained Ike, so we played all the time. He knew the match up, and he certainly wasn't bad.
Oh, and I'm 95% sure that ICs can still both power shield attacks.
Well ****, I like empirical evidence much better.No, that's empirical evidence.
Facts are frame data, range, and the like, those are concrete facts.
If you take into account those facts in a proper theoretical system, you will never go wrong (here's where the community f***s up btw) because it's not induction like with tournament results, it's deduction.
And no, that's impossible, Nana is 6 frames off, unlike with ZSS, Ike's fair doesn't reach 6 frames later.
Well ****, I like empirical evidence much better.
I don't like theorycrafting so much. Especially not on smash boards, where people tend to blow things out of proportion. Things don't usually play out the way they do in your theorycrafting. Nobody is perfect, and the second Ike messes up, he's dead. There are plenty of places for ICs to get in a grab.
Ok, Vids then, but it's one of IC's major weaknesses, and I can tell you where it probably happened.Well I have to go test that out, because I have vivid, exact, and detailed memories of me power shielding Ikes fair - amongst other attacks - with both characters.
Because other people give a crap about your personal preference.Sonic is pretty bad. I get annoyed with Sonic. He's my least favorite character in Brawl. He shouldn't of moved up 8 spaces. High 20's for Sonic maby. IDK.
For the first part, sure. For the second part, sure, if your opponent uses it when Ike can punish it. I don't know anyone who sits back and lets Ivysaur throw leaves all day unless Ivysaur is losing.The point is that it can't force an approach, and it's punishable.
Probably ZSS but only because of MK ****** Toon Link from here to, well, yeah....
Yeah, so um... If either ZSS or Toon Link were to make it into A-Tier, which would it be?
Discussion, plz.
About 92% of the ICs damage came from a grab. Missed nana saves, squall suicides (admittedley, he prolly would have gotten edgeguarded anyways), almost no Uair or squall (bad approach, amazing punish), bad descisions (trying to kill at 100 out of the cg, I mean come on, MK can survive at that %) Missed obvious edgehogs (right after the reverse Fsmash near the beginning). Definitley not top. Mid level ICs IMO.Last thing for Ike vs ICs (at least until the Ike boards does the rediscussion which I suspect will be somewhat messy this time around)
http://www.youtube.com/watch?v=8e2Z66_7OSA This is the only video out there of Kirk vs ICs.
No clue how good those ICs are, I'm assuming not top.
They've kinda gone back and forth as far as who has the edge in tourney results, to be honest. I don't know how many players could be considered pros and are adding to TLs results, but ZSS has done pretty well if you consider there are really only 3-4 pros.I'd say Zss, but TL has strong tourney backings as well.