Divinokage
Smash Legend
I'm a little scared of how ****ty it can be on a handheld console lol.
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And this is exactly what truly disheartens me.However, Smash will never be a real fighting game again.
Actually SF 4 can be played on the 3DS. =D Though it's hard to play it I found.. not used to it.srsly...
imagine mvc if it could be played on a handheld
imagine SF if it could be played on a handheld
imagine melee if it could be played on a handheld
****
**** nintendo,
sticking w/ my gamecube
Being able to use aerials, albeit not completely laggless, allows for more offensive play. Brawl sucks, for it is defensive.I think that the fact there's no l-canceling in Brawl nerfs aerials and gives more focus into the ground game. It also makes you put more thought on how to use your aerials. Of course, I'm not saying that it's not the case with Melee, but I don't think that no l-canceling is all that bad.
Auto l-canceling/low lag aerials can be fun with the correct hitstun. Gives a nice combo aspect. Combine that with a technique to land on platforms (doesn't have to be wavelanding, but anything that gives a similar effect), and you get a potentially really fun game.
the issues are wireless latency and confusion/cluster**** from everyone using wireless controllers at tournies.I use the classic controller pro for wi-fi battles. Its not that different than the gamecube controller.
Ah.the issues are wireless latency and confusion/cluster**** from everyone using wireless controllers at tournies.
Nah, it'll probably at least be playable with the classic controllers. Though having to connect you wii remote to a new console all the time at tournaments will be extremely annoying... Actually just having to walk around with a classic controller plugged into a wii remote will be annoyingIt's also coming out for Wii U, if you're into playing Smash Bros. on a huge-a** tablet controller.
Melee it is.
Amen!This is how you announce a ****ing Smash game:
http://www.youtube.com/watch?v=thn-KLhZbeo&feature=bf_next&list=ULi9N3dsSpwjI&index=17#t=4m
This post reeks of Sirlin's "technical tax" arguments.L canceling is dumb though. We have this discussion a lot in the 64 social thread- it's really just an extra button press for no good reason. With one or two exceptions, you should ALWAYS Z-cancel, so it's the equivalent of making you press R every time you want to do a Uair- extra techskill for no good reason other than to make a completely arbitrary techskill gap between skill levels.
Look at it this way- if melee had come without L cancels, and someone came up to you and told you that they had this idea where you'd have to press L while landing or else get lagged from aerial moves, would you call it a good idea?
Did it seem like that version had more hitstun/hitlag? Kirby's drill looked like it had way more stun than it does now and Ness managed to combo uptilt to Forward Smash on Ness lol. If anything, Nintendo should release that version over what will potentially be Super Scrub Brothers.This is how you announce a ****ing Smash game:
http://www.youtube.com/watch?v=thn-KLhZbeo&feature=bf_next&list=ULi9N3dsSpwjI&index=17#t=4m
qftI never watched the E3 2001. That video of Melee gave me goosebumps.
I am not quite sure you should expect those to be legit unescepable combos just because they happened in that video. But of course we can't really knowDid it seem like that version had more hitstun/hitlag? Kirby's drill looked like it had way more stun than it does now and Ness managed to combo uptilt to Forward Smash on Ness lol. If anything, Nintendo should release that version over what will potentially be Super Scrub Brothers.