That wasn't my point. My point is that if something is never okay, it shouldn't be allowed as an option regardless.
In Fox vs Snake, there are stages that Snake never wants to play and Fox never wants to play, but stages like Hyrule are stages that are never desires in any matchup by both players.
If there was any other stage concept that tested only one character attribute to such an extreme, I would feel the same way.
Lets say we have a stage called "the dumb dumb color zone" and victory there is always determined by how blue your character is. No one wants to play anyone on this stage because it takes one character attribute and turns the entire match into that one concept.
In Fox vs Snake, there are stages that Snake never wants to play and Fox never wants to play, but stages like Hyrule are stages that are never desires in any matchup by both players.
If there was any other stage concept that tested only one character attribute to such an extreme, I would feel the same way.
Lets say we have a stage called "the dumb dumb color zone" and victory there is always determined by how blue your character is. No one wants to play anyone on this stage because it takes one character attribute and turns the entire match into that one concept.