Dark Sonic
Smash Hero
So guys, Veril is willing to compromise with us on the fair issue.
Fair WILL BE NERFED, but the question is, HOW will it be nerfed. What they want to weaken is Marth's FULL HOP DOUBLE FAIR as a camping strategy against certain characters.
Here is my proposal to them
Fair WILL BE NERFED, but the question is, HOW will it be nerfed. What they want to weaken is Marth's FULL HOP DOUBLE FAIR as a camping strategy against certain characters.
Here is my proposal to them
What do you guys think? Feel free to make suggestions to this proposal or offer your own ideas. Cape just wants us to be united in our fix (a little hard with the different groups of Marth players, but it has to be done).The point is this.
When Marth had his fast fair, the physics were fine. But when you slowed down the fair, then the physics hampered him because he doesn't have enough airtime to get his moves out (since his bread and butter ariel is slower). So now the Marth mains want the physics changed to compensate and help get rid of this "Roy" feel. The slower fair forces Marth's game to be more about shffling since he just can't get them out as fast when he's in the air (hint, we dont' WANT Marth's game to be about shffling).
My suggested compromise is this.
1. Adjust the nerf itself so that part of the nerf is on the begining of fair and part is on the end (1 on the front and 3 or 4 on the end). This is to let fair at least flow into OTHER moves better, even if fair->fair isn't as good. Or you can give Fair IASA into his other moves besides fair (since only fair->fair was the problem right?)
AND
2. Make Marth a little bit floatier so he has more airtime to work with this new fair. SH double aerials were never a problem with Marth, so there's no reason that we can't have a fix that includes them. And more airtime would allow him to use fair in pretty much the same ways, just less effectively. His position after the fair is over would be the same, it would just take a little longer. Fair camping wouldn't work as well because of the longer punishment window, but everything else would be roughly the same (edgeguarding with fair would work the same, comboing with fair would be tighter, but should still work, ect, ect).
I guess I'll run this by the Marth boards and make sure we're all on the same page though, just to be sure.