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Q&A Sheik Strategy & QnA

earla

Smash Lord
Joined
Aug 29, 2008
Messages
1,422
SilentSpectre (Falcon) vs Aesis (Sheik) 1
0:22

sheik runs up to edge and d-smashes. doesn't connect. what was aesis trying to do here?
 

earla

Smash Lord
Joined
Aug 29, 2008
Messages
1,422
pal melee)

1. how do you beat foxes approaching with nair/bair?

2. can you shield grab that dair - shine combo that falco's do? if not, what is the best option to counter that?

3. whats best approach against marth that is spamming fair, d-tilt spaced well?

4. v marth i have serious trouble as soon as im on the edge. i get edge guarded easily even tho i mix up the way i get back on. any tips?

thanks
 

Tero.

Smash Champion
Joined
Jul 18, 2008
Messages
2,686
pal melee)

1. how do you beat foxes approaching with nair/bair?

2. can you shield grab that dair - shine combo that falco's do? if not, what is the best option to counter that?

3. whats best approach against marth that is spamming fair, d-tilt spaced well?

4. v marth i have serious trouble as soon as im on the edge. i get edge guarded easily even tho i mix up the way i get back on. any tips?

thanks
1. Ftilt. CC Dsmash.

2. You can shieldgrab it before the shine if he does an early dair, that's not that smart tho. Try to Nair OoS after he did the shine. You could also buffer a roll.

3. Approach? spam needles.

4. shino stall and wait for a good opportunity
 

Teczer0

Research Assistant
Premium
BRoomer
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Mar 25, 2007
Messages
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Location
Convex Cone, Positive Orthant
Although I'm not 100% sure because its PAL. (Though I think the only difference is the move stats/properties.... IIRC)

Adding to Tero's points.

1) CC grab if you can, don't depend too much on ftilt. It can out beat nair but you'll find yourself ftilting air if you continually depend on your ftilt beating nairs.

2) If falco does a high aerial on your shield for the most part shieldgrab it pretty much all the time. Make sure he hits the top of your shield though. Use nair OOS/WD OOS if you feel your opponent may delay his aerial on your shield.

3) Defensive play (Needles) and CC grabs.
 

soap

Smash Hero
Joined
Jan 24, 2006
Messages
7,229
Location
Cleveland, Ohio
u can grab marth after a missed fair before the dtilt with good timing and spacing of your dash dance and boost grab.

grabs get u alot more than chip needle damage.

needles are still good though, cuz u dont always have the right spacing to punish it

what r u doing up tec?

happy halloween sheik boards
 

Teczer0

Research Assistant
Premium
BRoomer
Joined
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Messages
16,861
Location
Convex Cone, Positive Orthant
u can grab marth after a missed fair before the dtilt with good timing and spacing of your dash dance and boost grab.

grabs get u alot more than chip needle damage.

needles are still good though, cuz u dont always have the right spacing to punish it

what r u doing up tec?

happy halloween sheik boards
1) Yes boost grab ***** :)

2) Needles are more than good

3) Moderating you guys so I can be the evil moderator everyone hates because I give out too many points..... ok not really

Oh and Happy Halloween guys ^___^
 

soap

Smash Hero
Joined
Jan 24, 2006
Messages
7,229
Location
Cleveland, Ohio
i dyed my hair red to be ronald weasley

i saw many skankily dressed hogwarts girls out tonite as well

im sure they do not pass student dress code
 

soap

Smash Hero
Joined
Jan 24, 2006
Messages
7,229
Location
Cleveland, Ohio
lol pal, i forgot

grab still gives u stage control though

plus if u dont have a bunch of needles, people have a frame advantage on your standing needles even if u hit them making them suck at anything but long range
 

Cia

das kwl
Joined
Feb 18, 2007
Messages
8,231
Location
Top of the Tier List
It's kind of odd.. but i just realized why I keep losing to Falcons. And it was because I never knew you could Ftilt them out of air approaches. Whenever he'd jump, I'd just panic shield right away and get caught in one of his stupid frame traps..

Never again. :)
 

Cia

das kwl
Joined
Feb 18, 2007
Messages
8,231
Location
Top of the Tier List
I hate falcon sooo much that I instinctively play like a douche bag. Nothing but Needles and massive tech chases. The only thing I had trouble with is keeping Falcon away once he got within range. Now that I know how to kill his aerial approaches, (i've been practicing against a REALLY smart CF) It's a wrap!
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Needle Storm

Holding 1st needle: 8
Set that frame as 1.
Another needle at 19
Set that as 1 (etc)
Releasing B at frame 1 counts with
new needle.

When you release B…
Needles released at 4, 7, 10, 13, 16,
19
Total: 40

When fired from the air…
Needles released at 11, 14, 17, 20,
23, 26
Auto cancels upon landing
Last frame: 39

Needles last 30 frames


I don't think you can reverse the Vanish. You can wall jump or reverse needle cancel, though, before it.
 

Nø Ca$h

Smash Champion
Joined
Jan 15, 2009
Messages
2,726
Location
Philadelphia PA
whats a good way of learning how to nair fast? i mean like nairing out of the SH at the 1st frame possible.

any special methods of learning the timing of it as muscle memory easier?
 

earla

Smash Lord
Joined
Aug 29, 2008
Messages
1,422
which characters is it broken with?

what does it do thats so effective?
 

Tomacawk

Smash Master
Joined
Sep 10, 2007
Messages
3,783
Location
Central IL
dashdancing is best with fox, marth, and falcon. check pc chris videos and m2k, they have incredible dashing.
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Everyone has their own style of dash dance, really. PC Chris and M2k's are pretty distinctive, KDJ has a good one, Taj's is like... whoa.

You're going to use it with pretty much every character. It's essentially a near-infinitely variable fake out tactic.

But yeah, Falcon and Marth and Fox probably have the best dash dance games.
 

Kira-

Smash Champion
Joined
Nov 3, 2008
Messages
2,859
Location
Socal
Don't forget it's PAL.
While this might still apply, it does to a much lesser extent.
i like short hopping fair over the dtilt


i guess it can be dangerous to be in the air but i only do it when i know they're gonna dtilt so i get away with it

*shrugs*
 

Nihonjin

Striving 4 Perfection
BRoomer
Joined
Feb 1, 2005
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Location
Amsterdam, Holland
pal melee)

1. how do you beat foxes approaching with nair/bair?
Just jump back and fair, or dash dance to grab.
Obviously there are a billion different scenarios and ways to deal with them, but those two are the easiest and quite effective.

2. can you shield grab that dair - shine combo that falco's do? if not, what is the best option to counter that?
Yes, you can. You can also nair out of your shield.

3. whats best approach against marth that is spamming fair, d-tilt spaced well?
Depends on the Marth, so you'll have to figure it out yourself, but I'd say crouching under his fairs (to nair or ftilt or fair or anything else you can think of) and CCing his dtilts is a good start.

4. v marth i have serious trouble as soon as im on the edge. i get edge guarded easily even tho i mix up the way i get back on. any tips?
This has nothing to do with Sheik..
 

ChivalRuse

Smash Hero
Joined
Jun 13, 2007
Messages
8,413
Location
College Park, MD
which characters is it broken with?

what does it do thats so effective?
Hard to explain how to use it effectively. It's something that you learn through experience.

One simple way it can be implemented is when tech chasing. Sometimes you'll notice your opponent tends to spotdodge your grabs if they aren't perfectly timed. So, instead of immediately going for a grab, next time he techs, you just dash dance as if you're going to instantly go for the grab, but really you're just waiting for/baiting the spot dodge. When he spot dodges, you grab him out of the dodge's ending animation.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
It's a fakeout tactic and lets you put pressure on them while moving away. Because you're moving away, you're also keeping Sheik's typical ideal spacing (which is when you're kind of far away from them).

It's scary so they sometimes do stupid stuff when you do it. It's very opponent-specific, though. People react differently to it, and it's your job to figure out how they do and use those habits against them. There are some common, similar ones in a lot of people that you'll probably pick up after experimenting with it for a bit.
 

earla

Smash Lord
Joined
Aug 29, 2008
Messages
1,422
1. can you hit sheik out of their up b?

2. what are applications for sheiks chain?

3. which (good) characters does sheik need to approach? like who does she out camp.

4. if u don't have to approach, should u always make them?
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
1. Yes. It's not fully invincible, just mostly.
2. Tying people up. Really though, there are none.
3. Everyone except like Fox.
4. Depends on how gay you're being.
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Work the platforms more. Use your needles. Challenging Jigglypuff horizontally probably isn't the healthiest of ideas.

A lot of your dash attacks could be replaced by grabs. They combo better, and you can dthrow to uair, supposedly, for the kill. Or fair. Whichever.

Use spaced bairs on the edge guard instead of nairs. It's just better. Or wall jump fairs. Up to you.

At higher percentages, try jabbing instead of tilting. It pops them up, but not too high.

Your stall looks really high. Is that on purpose? It seems like you'd lose invincibility, but I dunno.

I like the platform work. Really, though, you're overusing the dash attack.

Don't hesitate so much on the grab.

I feel like you could be moving more/using needles to keep Jigglypuff at bay. You're butting heads a lot.
 
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