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Q&A Sheik Strategy & QnA

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Yeah but if you start buffering rolls every time they hit shield you now have the problem that you're... buffering rolls every time they hit shield =P
 

KirbyKaze

Smash Legend
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Presumably you're not doing it every single time they hit your shield. If they constantly shinegrab, though, it's not like Sheik is without options. You shouldn't want your shield to be hit by space animal, I agree, but it's not like she gets hit automatically if she does. She has options to escape, provided you do a little guesswork or see where they're hitting your shield.
 

ChivalRuse

Smash Hero
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Sheik's grab range is pretty good. I'm convinced that wavedash backward > grab and pivot grabs are viable ways to reactively counter an approaching Fox. Dsmash and ftilt also have insane priority. With timing, these can intercept even nair. And again, let's not forget simply jumping and FFing fair.

If you absolutely have to shield - well, Sheik has a big shield. She should be able to wait and weather any average amount of shield pressure.
 

nicaboy

Smash Champion
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channeling death lotus
Everyone is entitled to their own opinion Tero..

No point in arguing over something you have no way of proving, especially when you'll find out the answer soon enough.

If I place bad at pound, they were right. If I place good, you were right. That's all there is to it..=]
you dont mind the change from pal to NTSC?
 

Teczer0

Research Assistant
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The only thing I was having...well..not even sure if I should call it 'trouble' with..was Fox's extended UpB.

Other than that, for a Sheik it's the same game..but much much easier..:laugh:
Hey now!...

Its a LOT harder now that you can CG half the cast

.... wait......

I doubt you'll have THAT much trouble with that btw ;).
 

SonuvaBeach

Smash Lord
Joined
Sep 7, 2008
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Howell, MI
Hey now!...

Its a LOT harder now that you can CG half the cast

.... wait......

I doubt you'll have THAT much trouble with that btw ;).
Yeah. As if Sheik's **** on the low and mid tiers wasn't enough, if you do end up behind or losing to a low tier you can just CG and ta da, you win.

I am way to excited to see Amsah's NTSC sheik at Pound. :bee:
 

Kira-

Smash Champion
Joined
Nov 3, 2008
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Socal
The only thing I was having...well..not even sure if I should call it 'trouble' with..was Fox's extended UpB.

Other than that, for a Sheik it's the same game..but much much easier..:laugh:
really? you don't think fox's stronger Upsmash or marth's spike or falco's dair makes it more difficult at all? i mean it's not like you can cg any of those characters lol

for floaties i can see that though
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
What is this "half the cast" business? She can only chainthrow like... eleven characters, by my count.
 

R3N0

Smash Lord
Joined
Mar 29, 2006
Messages
1,899
actually 11 + 13 are like leaps and bounds and several kilometers and the etc.etcv.

i dunno im babbling on and on and on.

I WISH I HAD A LIFE :-x
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
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No, but every time Sheik's chaingrab comes up, "half the cast" is sure to follow, and it kinda bugs me =P
 

Teczer0

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No, but every time Sheik's chaingrab comes up, "half the cast" is sure to follow, and it kinda bugs me =P
The only thing I was having...well..not even sure if I should call it 'trouble' with..was Fox's extended UpB.

Other than that, for a Sheik it's the same game..but much much easier..:laugh:
Hey now!...

Its a LOT harder now that you can CG 42.30767% of the cast

.... wait......

I doubt you'll have THAT much trouble with that btw ;).
Better? :laugh:
 

elvenarrow3000

Smash Master
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Jul 22, 2007
Messages
3,308
I'd post a rainbow heart, but it doesn't work very well 'cause it's only two characters. So I'm substituting this explanation instead.
 

ChivalRuse

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I take back what I said about pivot grabbing Fox's approach. Sheik's initial dash animation covers like no distance, which is why her dash dance sucks. Therefore her pivoted moves also suck. >_>
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
I still haven't figured out what to do with pivoting. Other than like grabs. It just doesn't seem all that... awesome to me.
 

DtJ Jungle

Check out my character in #GranblueFantasy
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With sheik anyway.

Because her dash animation is so short it's better to just WD back and do what you wanted to do.
 

Nihonjin

Striving 4 Perfection
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really? you don't think fox's stronger Upsmash
Usually an upsmash hits from a combo or edgeguard that would've (eventually) killed me in PAL as well, so it doesn't really matter to me.

Maybe sometimes I die a little bit earlier, but to compensate, I can techchase a lot easier from a Dthrow.

The only thing that annoys me is the recovery, Fox is a little harder to gimp now. =]

or marth's spike
I don't even fear NTSC Marth with a PAL Sheik, let alone with a guaranteed setup, CGs and a killing Uair. :laugh:

or falco's dair makes it more difficult at all?
Falco's dair doesn't change much and like with Fox, it's easier to techchase him now..

So like I said, I don't really have to adapt, overall things just became much much easier. (Especially against Peach, Jiggs & Marth)

I still haven't figured out what to do with pivoting. Other than like grabs. It just doesn't seem all that... awesome to me.
Pivot Ftilt with the tip of your toe :embarrass
 

KirbyKaze

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If Melee was a story I think Sheik would be the villain. Not the true dastardly overseer, mind you, but definitely one of the prevalent villains.

Pivot F-tilt is legit if you can do it consistently.

Sheik's Uair in PAL is arguably better for combos.
 

greenlink

Smash Apprentice
Joined
May 17, 2005
Messages
76
Just for everyones information, the PAL tier list is a bit of a joke and hasn't been updated for a stupid amount of time, not since 2005 or something (maybe an overstatement.) Also the most annoying thing about PAL dthrow is that i see NSTC sheiks doing **** things to Marth and Cfalcon and I can only land dthrow->dashattack on marth, ftilt if they DI bad. Also on Falcon if they DI right and tech away it is impossible to follow up at low % (sometimes you can hit a dash attack though, which I'm thankful for when they hit)
 

KirbyKaze

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I feel bad for Amsah :(

NTSC Sheik's D-throw is beautiful. You can do so many stupid, stupid things with it. If Falcon doesn't DI away you can just combo him. If Marth DIs away you can chain grab him. On a bunch of characters it's like an automatic 30%+

It's wonderful ^.^
 

nicaboy

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The only thing I was having...well..not even sure if I should call it 'trouble' with..was Fox's extended UpB.

Other than that, for a Sheik it's the same game..but much much easier..:laugh:
O ok well I hope you do well.

Btw I cant really say between pal or NTSC sheik who has the better u air I guess it depends on the situation. I have landed in NTSC up air to f air pretty often though. Really good stuff
 

Tero.

Smash Champion
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NTSC Uair is better.
Especially in combination with NTSC dthrow.
 

Nihonjin

Striving 4 Perfection
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I feel bad for Amsah :(
Why? I don't. ;)

O ok well I hope you do well.
I'll try my best..:embarrass

Btw I cant really say between pal or NTSC sheik who has the better u air I guess it depends on the situation. I have landed in NTSC up air to f air pretty often though. Really good stuff
NTSC's up air is far better. Using the weakhit it can still combo pretty well and it can kill at high percentages.
 

Devil Ray

Smash Lord
Joined
Sep 1, 2009
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Seoul, South Korea
NTSC Uair is better.
Especially in combination with NTSC dthrow.
see, i think upair is a perfect example of how sheik is semi-strong, but not overpowered.

a lot of her moves have solid knockback, but she's definitely not that strong. you can see this especially when you play peach. she just cc's everything you got.
 
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