Fortress | Sveet
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I like to think of zelda as a similar character to ganondorf; mobility being the main weakness but long range, high reward pokes being the strength. Zelda has less lag than ganon, by far, and this includes her smashes. Zelda's fsmash and dsmash are deceptively fast and meaty. I am confident ICs can't shield grab zelda's dsmash and I don't think there is enough lag to WD into anything. I will check AR later to see the stats.
Basically, it is quite difficult for ICs to break through the walling tactics of zelda, which is something fairly unique for them. Marth can try to do this, but marth's walling tactics have been pretty much figured out. Zelda's smashes and quick lagless aerials are able to shut down ICs approaches better than virtually any other character.
Basically, it is quite difficult for ICs to break through the walling tactics of zelda, which is something fairly unique for them. Marth can try to do this, but marth's walling tactics have been pretty much figured out. Zelda's smashes and quick lagless aerials are able to shut down ICs approaches better than virtually any other character.